Battlefield 6 And Redsec Season 2 Is Packed With Game Improvements
Game News

Battlefield 6 And Redsec Season 2 Is Packed With Game Improvements

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The Season 2 replace arrives to Battlefield 6 and Redsec on February 17, and Battlefield Studios has revealed the patch notes for all of the modifications gamers can count on with the massive replace. The studio boasts that over 200 sport enhancements and quality-of-life modifications are packed into Season 2, with a deal with enhancing weapon dealing with, motion, automobiles, and extra.

Content material-wise, Season 2 of Battlefield 6 launches with a brand new battle move to stage up. The season’s new maps, weapons, and extra automobiles are unfold out throughout three separate phases: Excessive Measures, Dusk, and Hunter/Prey. Seasonal occasions and limited-time modes are additionally included.

The Season 2 patch notes spotlight a number of modifications for Battlefield 6 and Redsec, which the developer says are changes “formed by neighborhood suggestions and actual match information.”

Gamers can count on weapon balancing and recoil enhancements with the massive replace. Battlefield Studios says it included a broad recoil-tuning move throughout automated weapons, which arrives alongside focused stability fixes to “enhance consistency, function readability, and long-term weapon dealing with.”

Motion must also really feel smoother in Season 2. The patch notes element refined soldier-movement predictability, improved slide-and-jump habits, smoother vaulting logic, and improved ladder animations for each first- and third-person views.

The replace resolves a number of points affecting automobiles and devices, together with anti-vehicle interactions, drone habits, deployables, and extra. This features a repair for the bug that might beforehand trigger the jet-throttle enter to stay energetic after ejecting from the plane. The Traverser Mark II automobile must also now take constant injury from all instructions.

Season 2 brings enhancements to Battlefield 6’s Portal. The developer says the replace fixes a variety of points affecting Portal creation instruments, scripting, mutators, and belongings. It additionally contains improved server stability for the mode.

The patch notes element a number of UI enhancements. One notable change is that every one squad members will now show animated well being icons when downed, clearly indicating who is ready to revive them. The Engineer icon can be modified to enhance readability and make the function extra clear.

Moreover, the studio additionally addressed quite a few map exploits, traversal points, capture-logic issues, and world-reset bugs throughout Conquest, Breakthrough, Strikepoint, Gauntlet, and different modes.

The complete patch notes might be discovered under, as shared by the developer.

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BATTLEFIELD 6 GAME UPDATE 1.2.1.0

Season 2 begins February seventeenth with Game Replace 1.2.1.0, introducing a brand new map, limited-time modes, the Little Chook helicopter, weapons, devices, and development to Battlefield 6.At 09:00 UTC, gamers will have the ability to obtain the replace, with Season 2 challenges turning into out there.At 12:00 UTC, all Season 2 content material goes dwell, together with new sport modes, map, weapons, tiles, the Battle Go, and extra development content material.New Map: ContaminatedA large-scale European mountainside battlefield set round a strategic German airbase.

  • Helps all fight sizes
  • Contains land automobiles and helicopters
  • Obtainable throughout Conquest, Breakthrough, Escalation, Squad Loss of life Match, and Strikepoint

New Restricted-Time ModesSeason 2 introduces a set of limited-time experiences constructed round VL-7, a brand new psychoactive smoke weapon spreading throughout a number of battlefields. As contaminated zones emerge, squads should adapt their ways, handle masks and filters, and combat for management in more and more hostile environments throughout multiplayer, Battle Royale, and Gauntlet.VL-7 Strike: A limited-time mode the place the psychoactive smoke VL-7 spreads throughout choose areas in multiplayer and REDSEC. Gamers should use masks and handle their filters rigorously, as working out will go away them uncovered to VL-7’s disorienting results.Battle Royale – Synthesis: Smoke engulfs Fort Lyndon, remodeling the battleground. Battle and loot inside contaminated zones whereas securing masks and filters to outlive the smoke’s results.Gauntlet: Altered State: Gauntlet returns with a brand new twist. Squads compete in a knockout-style elimination format whereas navigating psychoactive smoke and racing to finish missions beneath strain.New Automobile

  • AH-6 Little Chook: The long-lasting assault helicopter returns for NATO forces, providing excessive mobility and deadly firepower in expert arms.

New Weapons

  • M121 A2: A belt-fed machine gun delivering excessive injury, particularly efficient at shut vary.
  • GRT-CPS: A semi-automatic designated marksman rifle designed for mid- to long-range engagements, that includes a high-capacity journal for sustained fireplace.
  • VCR-2: A brief-range assault rifle with a fast fee of fireplace, constructed for intense close-quarters fight.

New Devices

  • 9K38 IGLA: A lock-on, anti-air missile launcher that requires energetic steerage from engineers to remain heading in the right direction. Offers superior missile maneuverability to adept customers.
  • HTI-Mk2: A brief- to medium-range Recon system that may detect and reveal enemy devices, overload recon drones, and neutralise incoming rockets.
  • Protecting Masks: Important gear for contaminated zones, defending gamers from psychoactive smoke. Further filters might be acquired and geared up to increase safety time.

Battle Go & Development

  • Season 2 Battle Go: Immediately unlock 6 rewards and progress by means of 4 themed paths that includes new {hardware}, weapon packages, soldier skins, XP boosts, and extra. Full all paths to unlock the Final Path.
  • BF Professional: Along with the common Battle Go, BF Professional contains 6 instantaneous unlocks, 25 tier skips, BF Radio, Portal Server Internet hosting, and entry to an unique bonus path with extra tactical rewards.

Game Replace 1.2.1.0 delivers over 240 gameplay enhancements and quality-of-life fixes throughout almost each a part of Battlefield 6. These modifications are formed by neighborhood suggestions and actual match information, with a deal with enhancing weapon dealing with, motion, automobiles, devices, UI, audio, and general gameplay reliability. This replace continues our ongoing dedication to enhance consistency and reliability throughout the core Battlefield expertise.Main Updates for 1.2.1.0

  • Weapon Stability and Recoil Improvements: Delivered a broad recoil tuning move throughout automated weapons, alongside focused stability fixes to enhance consistency, function readability, and long-term weapon dealing with.
  • Motion and Traversal Fixes: Improved soldier motion predictability with refined acceleration, slide and leap behaviour, smoother vaulting logic, and improved ladder animations in each first- and third-person. Automobile and Gadget Reliability: Resolved a number of points affecting automobiles and devices, together with anti-vehicle interactions, drone behaviour, deployables, and automobile injury suggestions.
  • Maps and Mode Fixes: Addressed quite a few map exploits, traversal points, seize logic issues, and world reset bugs throughout Conquest, Breakthrough, Strikepoint, Gauntlet, and different modes.
  • UI, HUD and Development Polish: Introducing a brand new stat display within the Participant Profile, in addition to Improved readability and reliability throughout the HUD, Battle Go, challenges, Finish of Spherical circulate, matchmaking, and occasion methods.
  • Portal Stability and Tooling Updates: Fastened a variety of points affecting Portal creation instruments, scripting, mutators, belongings, exploits, and server stability.
  • Audio, Visible and Stability Improvements: Improved audio reliability, visible consistency, beauty presentation, and general sport stability throughout platforms.

AREAS OF IMPROVEMENTAs a part of Replace 1.2.1.0, we have made enhancements to each how recoil behaves at a system stage and the way recoil is used to stability automated weapons.Since launch, recoil compensation may really feel inconsistent in sure conditions. In some instances, the quantity of purpose enter required to counter recoil didn’t reliably match the recoil being utilized, which may make weapons really feel tougher to regulate than anticipated. Whereas enhancements have been made throughout Season 1 to cut back essentially the most excessive instances, some inconsistency may nonetheless be noticeable throughout common gameplay. With this replace, recoil compensation has been made absolutely constant, guaranteeing that the purpose enter required to counter recoil now accurately matches the recoil utilized. This ends in extra predictable and dependable weapon dealing with.Individually from this systemic repair, we have additionally made a broad recoil tuning move throughout automated weapons. Recoil is likely one of the important methods we stability weapons throughout completely different engagement distances: higher-damage weapons are deliberately tougher to regulate, whereas lighter weapons commerce uncooked energy for ease of use and consistency. Over time, we noticed this stability beginning to drift as soon as we checked out how these weapons have been truly being utilized in dwell matches throughout widespread fight ranges.This tuning move brings recoil behaviour again consistent with every weapon’s meant function. It’s best to count on automated weapons to really feel extra constant and higher differentiated throughout ranges, with higher-impact weapons demanding extra management and positioning, whereas others stay dependable and forgiving in nearer engagements.CHANGELOGPLAYER:

  • Adjusted the acceleration curve of slide and jumps to higher account for the participant’s pace when coming into a slide or a leap.
  • All squad members now show animated well being icons when downed, clearly indicating who is ready to revive you.
  • Fastened a matchmaking error that might happen when a participant left the occasion whereas the occasion chief was already in a match.
  • Fastened a motion extrapolation challenge that might trigger different troopers to look jittery when traversing uneven terrain or altering states.
  • Fastened a uncommon challenge the place melee may change into unusable if switched to instantly after being revived.
  • Fastened a difficulty the place a participant’s legs may clip by means of skinny partitions or objects when backpedalling into them.
  • Fastened a difficulty the place a soldier may change into invisible and proceed transferring after dying in a swimming pool.
  • Fastened a difficulty the place a sufferer’s dealing with path could possibly be briefly incorrect when beginning a melee takedown on a susceptible goal.
  • Fastened a difficulty the place accepting a squad invite on Xbox may unintentionally choose a highlighted tile in the primary menu.
  • Fastened a difficulty the place Battle Pickups would typically be dropped after being revived.
  • Fastened a difficulty the place deployable Devices could possibly be used whereas on a zipline.
  • Fastened a difficulty the place equipping a camo pores and skin on one automobile may trigger automobile thumbnails or icons to incorrectly seem camouflaged throughout all automobiles.
  • Fastened a difficulty the place melee animations may break when initiated instantly after exiting a automobile in first-person.
  • Fastened a difficulty the place revived gamers may sometimes obtain an unintended weapon state.
  • Fastened a difficulty the place troopers could possibly be launched unexpectedly when coming into a ladder positioned above the digicam.
  • Fastened a difficulty the place stickers weren’t utilized accurately on the Conflict Wolf Legendary weapon package deal for the L85A3.
  • Fastened a difficulty the place the left hand could possibly be seen floating whereas doing a takedown with the knife geared up.
  • Fastened a difficulty the place the chosen participant patch may seem duplicated and incorrectly positioned on the backpack when utilizing the Veritas Epic pores and skin.
  • Fastened a difficulty the place the Spiteful Mirage pores and skin was lacking hair through the Finish of Spherical circulate.
  • Fastened a difficulty the place the Thunder Engineer pores and skin didn’t focus the digicam on the right uniform patch location.
  • Fastened a difficulty the place the uniform patch appeared twice on the Peregrine Sniper Epic pores and skin.
  • Fastened a difficulty the place the Wraith Recon pores and skin may change into partially clear in first-person view when beginning a match in King of the Hill.
  • Fastened a difficulty the place unlocking characters through the Battle Go deeplink wouldn’t accurately unlock the character.
  • Fastened a difficulty the place unlocking the Brodie character through the Battle Go deeplink wouldn’t accurately unlock the character.
  • Fastened a difficulty the place vaulting onto a automobile may typically destroy it and launch the participant unexpectedly.
  • Fastened a difficulty the place weapon pose may fail to replace accurately when firing whereas sprint-jumping.
  • Fastened a difficulty the place weapon switching after being revived may go away gamers and not using a usable weapon. The sport now prioritises equipping a weapon with out there ammunition.
  • Fastened case situations the place it could typically be potential to seize ledges a lot larger than meant with vault seize
  • Fastened duplicate naming for a number of the weapon charms.
  • Fastened extreme mud weathering on the Two-Confronted Epic pores and skin’s character mannequin.
  • Improved first-person ladder animations for coming into, climbing, and exiting.
  • Improved foot placement when climbing ladders.
  • Improved predictability and consistency of participant motion with new acceleration curves as an alternative of linear accelerations. These up to date accelerations retain responsive motion whereas permitting micro-adjustments of motion (i.e. to peek corners) and be sure that different gamers’ motion seems to be extra right to enhance the standard and predictability of gunfights.
  • Improved the transition of the soldier’s decrease physique in first-person view when stopping motion.
  • Improved third-person ladder animations, together with hand and foot placement on ladders.
  • Improved vault detection close to overhangs whereas airborne.
  • Made animation and logic enhancements to vaulting over medium-sized obstacles, refining momentum and smoothing transitions into motion.
  • Prevented gamers from vaulting again onto the identical ladder when leaping down backwards from it.
  • Decreased the depth of hit reactions whereas on fireplace to enhance visible readability throughout fight.
  • Decreased the utmost slide impulse size by 25% to enhance stability and readability throughout quick motion.
  • Up to date the Winter Warning beauty to higher align with Battlefield’s visible identification.

VEHICLES:

  • Disabled angle-based injury mitigation on the Traverser Mark II to higher mirror its lighter armour profile. It now takes constant injury from all instructions.
  • Fastened a difficulty the place assault helicopter rocket trails may disappear when firing at lengthy distances.
  • Fastened a difficulty the place helicopter rotary cannon tracers may typically originate behind the muzzle.
  • Fastened a difficulty the place jet throttle enter may stay energetic after ejecting from the plane.
  • Fastened a difficulty the place tank turret aiming speeds differed between first-person and third-person zoom views.
  • Fastened unreliable bullet collision on Anti-Air automobile radar dishes.
  • Decreased muzzle flash depth on Anti-Air Tanks and stationary Anti-Air weapons when zoomed in.
  • You may not transfer automobiles ahead or backward whereas the Huge Map is open, stopping enter conflicts with map zoom controls on controllers.

GADGETS:

  • Fastened a difficulty the place Anti-Tank Mines may fail to deploy accurately in first-person view.
  • Fastened a difficulty the place connected M4A1 SLAM AV Mine explosives on the XFGM-6D Recon Drone didn’t accurately have an effect on battery life or prime pace. Hooked up explosives now behave persistently and detonate when the XFGM-6D Recon Drone is destroyed.
  • Fastened a difficulty the place the RPG-7 and the MBT-LAW launchers could be inaccurate if fired proper after the zoom transition is accomplished.
  • Fastened a difficulty the place the Smoke Grenade was lacking from the Help class Loadout #2.
  • Fastened a difficulty the place the XFGM-6D Recon Drone could possibly be destroyed when its working soldier was downed.
  • Fastened a difficulty the place the CSB IV EOD Bot may immediately regain an ammo cost when destroyed.
  • Fastened a difficulty the place the LTLM II Transportable Laser Designator may prioritise already-painted targets as an alternative of the automobile being aimed toward.
  • Fastened a difficulty the place the Restore Device torch flame video impact was misaligned in third-person view utilizing non-default FOV values.
  • Fastened a difficulty the place the Restore Device wouldn’t restore automobiles when concentrating on glass parts.
  • Fastened a difficulty the place the RPG-7 may fireplace unintentionally when switching weapons after releasing the set off.
  • Fastened a bug that stop the participant from returning correctly to the earlier weapon after throwing a provide pouch and would preserve throwing extra provide pouches
  • Improved consistency when destroying Anti-Tank Mines and M4 SLAM AV Mines with explosives. Clearing out minefields needs to be simpler and extra constant utilizing a tank.
  • Improved consistency of Defibrillator revives detection on stairs and uneven terrain.

WEAPONS:

  • Adjusted in-world recognizing vary when firing a weapon and not using a suppressor or flash hider, lowering it from 75 to 54 metres.
  • Adjusted minimap recognizing vary when firing suppressed weapons, rising it from 15 to 21 metres to higher align with meant stability.
  • Fastened consistency with recoil compensation, ensuring that the quantity of purpose enter wanted to compensate for recoil matches the quantity of recoil.
  • Fastened a visible challenge with the usual fireplace mode on the SL9 being incorrectly set to secure; it’s now set to full auto by default.
  • Fastened a difficulty the place locked weapon skins could possibly be used within the Firing Vary.
  • Fastened a difficulty the place capturing the primary goal dummy may generate particle results on the participant’s place.
  • Fastened a difficulty the place the 5 mW Inexperienced Laser was too costly to equip on the DRS-IAR.
  • Fastened a difficulty the place the Flashlight may seem barely misaligned when geared up on the MP5.
  • Fastened a difficulty the place the LA-23 Laser pad may seem floating when geared up on the RPKM.
  • Fastened a difficulty the place Scope glints and laser sight lens flares could be seen by means of the duvet of smoke grenades.
  • Fastened inconsistent knife melee timing to enhance reliability throughout close-quarters fight.
  • Fastened a number of weapon attachment visible points, together with lasers, flashlights, and optic alignment.
  • Fastened the LMR27s Quick 15- and 20-round magazines not lowering reload time as meant.
  • Fastened the SGX RO-M 1.75x sight to operate persistently with different weapons.
  • Fastened visible points with bolt-action rifle animations, together with intrusive ADS movement and incorrect finger placement.
  • Improved scope glint orientation at lengthy distances so enemy purpose path is extra precisely telegraphed.
  • Knife takedowns towards enemies who’re susceptible on their again now accurately join with the defender.
  • Decreased the Mini Scout muzzle velocity from 880 to 800 m/s.
  • Decreased the Mini Scout limb injury to higher align with lower-torso injury values.
  • Up to date the M433 Degree 50 Mastery Bundle to make use of the right journal mesh.
  • Up to date the Vary Finder customized zeroing to not apply its impact immediately; it now requires a brief delay earlier than taking impact.
  • Up to date player-facing descriptions for non-sniper grippod attachments to higher mirror their gameplay results.
  • Up to date player-facing identify of the TR-7’s fluted barrel to match the formatting of its different barrels.
  • Weapon Recoil Tuning: Adjusted recoil behaviour throughout automated weapons to higher mirror actual fight ranges and ease-of-use expectations, enhancing ranged consistency whereas preserving meant weapon roles.
  • AK-205: Adjusted recoil behaviour to higher match expectations for a 5.45×39mm weapon, with minimal impression on general dealing with.
  • B36A4, L85A3, M433, SOR-555 MK2: Decreased recoil randomness, enhancing consistency and effectiveness at longer ranges.
  • DB-12: Elevated fee of fireplace and sooner pump motion to enhance reliability in close-quarters fight.
  • L110: Decreased recoil to strengthen the dealing with variations between belt-fed Machine Weapons and Assault Rifles.
  • LMR27: Elevated injury at near mid ranges to higher reward correct headshots.
  • M123K: Decreased recoil to enhance sustained-fire management and reinforce its function as a belt-fed Machine Gun.
  • M277: Decreased recoil, enhancing effectiveness at vary.
  • M417 A2, QBZ-192: Decreased recoil randomness to make sure they continue to be aggressive relative to up to date Assault Rifles.
  • PW5A3, SGX: Elevated recoil, making them barely tougher to regulate and fewer exact at longer distances.
  • PW7A2, USG-90: Adjusted recoil behaviour to enhance effectiveness at vary whereas barely rising dealing with issue up shut.
  • SCW-10: Elevated recoil to cut back effectiveness at vary and reinforce its close-quarters function.
  • SG 553R: Elevated recoil to restrict effectiveness at vary and higher align with its robust close-range efficiency.
  • SOR-300SC: Adjusted recoil to make sure it stays aggressive alongside up to date Assault Rifles.

MAPS & MODES:

  • Added Rush as a brand new mode to Mirak Valley.
  • Fastened a difficulty in Escalation on Operation Firestorm the place automobiles wouldn’t spawn at HQ as meant.
  • Fastened a difficulty in Squad Deathmatch the place locked squads may trigger the scoreboard to look partially empty.
  • Fastened a difficulty in Sabotage the place attackers may attain elevated positions and spawn-camp the defending crew on Blackwell Fields.
  • Fastened a difficulty in Sabotage the place attackers may spawn inside direct line of sight of defenders when deploying at HQ on Blackwell Fields.
  • Fastened a difficulty on Siege of Cairo the place gamers may attain the highest of buildings in Sector D3 utilizing the Deployable Cowl gadget.
  • Fastened lacking water and visible points in a number of swimming swimming pools throughout Eastwood.

Manhattan Bridge

  • Fastened a difficulty the place destroying a storage by D goal may set off a whiteout impact throughout the map.
  • Fastened a difficulty the place destroying an workplace constructing by F goal may incorrectly set off a blackout and trigger different gamers to see random colours and brilliant lights throughout the map.
  • Fastened a difficulty the place destroying elements of a plaster ridge at C goal may expose occlusion issues, inflicting massive sections of the map to vanish when seen from sure positions.
  • Fastened a difficulty the place gamers may stand on prime of the bridge, creating unintended gameplay benefits.
  • Fastened a difficulty the place factors of curiosity on the minimap have been incorrectly labelled as “Dumbo” as an alternative of Manhattan Bridge.

Empire State

  • Fastened a difficulty the place gamers may seize Level B (Sector 2) on Breakthrough from an unintended higher flooring.
  • Fastened a difficulty the place gamers may place the Assault Ladder on invisible collision close to the NATO HQ.
  • Fastened a difficulty the place gamers may attain unintended areas above the D flag after being launched into the air.

Strikepoint

  • Fastened a difficulty on Liberation Peak, Operation Firestorm, and Iberian Offensive the place a number of world and automobile belongings wouldn’t restore accurately after the halftime world reset.
  • Fastened a difficulty the place matches may finish prematurely when groups have been tied at 5:5.
  • Fastened a difficulty the place gamers becoming a member of a match late may spawn beneath the map.
  • Fastened a uncommon challenge the place a wiped crew could possibly be incorrectly awarded some extent.
  • Added the Scout Helicopter to the next maps and modes:

Conquest

  • Manhattan Bridge
  • Operation Firestorm
  • New Sobek Metropolis
  • Mirak Valley

Escalation

  • Manhattan Bridge
  • Eastwood
  • Operation Firestorm
  • New Sobek Metropolis
  • Mirak Valley

PROGRESSION:

  • Battle Go Tokens are actually earned extra rapidly by means of Profession XP and Weekly Challenges, permitting for sooner development by means of common gameplay.
  • Fastened a difficulty the place rerolling challenges may change into unavailable when switching between the Battle Go and Day by day Challenges.
  • Fastened a difficulty the place the task tracker didn’t accurately monitor missions from the Unit web page.
  • Fastened incorrect monitoring for a number of weekly and assignment-based challenges.
  • Fastened a number of points with problem standards displaying or progressing incorrectly throughout REDSEC Gauntlet and Weekly Challenges.
  • Fastened incorrect progress show for Week 2 challenges.
  • Fastened a difficulty the place exploration assignments may full with fewer actions than meant.

UI & HUD:

  • Engineer icon modified to enhance readability and make function extra clear based mostly on neighborhood suggestions.
  • Fastened a localisation challenge the place the Loadout Zeroing and Attachment prompts may overlap in a number of languages.
  • Fastened an incorrect icon for the M3A3 Bradley.
  • Fastened a difficulty inflicting Subject XP UI animations to set off too regularly.
  • Fastened a difficulty inflicting low minimap shadow high quality and rendering artefacts on some multiplayer maps.
  • Fastened a difficulty on PC the place the Huge Map displayed keyboard and mouse icons even when utilizing a controller.
  • Fastened a difficulty the place Battle Go factors earned from weekly missions weren’t mirrored accurately on the Finish of Spherical display.
  • Fastened a difficulty the place Battle Go development tokens weren’t updating accurately on the Finish of Spherical display after finishing Bonus Paths.
  • Fastened a difficulty the place closing the pause menu from the Deploy Display utilizing a controller may instantly reopen it.
  • Fastened a difficulty the place accomplished assignments may seem incorrectly sorted as accomplished on the Finish of Spherical display.
  • Fastened a difficulty the place equipping or previewing devices and melee weapons may trigger them to look beneath the automobile part within the Loadouts display.
  • Fastened a difficulty the place locked Battle Go rewards may seem caught within the Loadout display after navigating again from the Battle Go.
  • Fastened a difficulty the place mortar hit indicators and injury numbers weren’t displayed accurately.
  • Fastened a difficulty the place the Huge Map and scoreboard button prompts have been lacking in Gauntlet Finish of Spherical screens.
  • Fastened a difficulty the place the crosshair may briefly show incorrect spacing when switching weapons.
  • Fastened a difficulty the place the gunner seat aiming indicators on assault helicopters remained static whereas the helicopter was transferring, resulting in incorrect aiming suggestions.
  • Fastened a difficulty the place the “Go to Retailer” button immediate was not useful for automobile customization on PlayStation 5.
  • Fastened a difficulty the place merchandise previews may persist after exiting Retailer bundles.
  • Fastened a difficulty the place merchandise rotation and zoom may shift to different objects when quickly switching throughout inspection.
  • Fastened a difficulty the place the Free-to-Play tutorial for customized loadout entry didn’t set off accurately beneath sure situations.
  • Fastened a difficulty the place the map may flip forwards and backwards when rolling an plane.
  • Fastened a difficulty the place the resupply message was not seen even when useful resource indicators have been enabled in settings.
  • Fastened a difficulty the place the revive in-world icon for squadmates may disappear too early. The icon now stays seen till the participant is absolutely useless and not revivable.
  • Fastened a difficulty the place the “Present Game Mode Occasions” choice didn’t operate accurately when disabled.
  • Fastened a difficulty the place the “Stick with Squad” choice was lacking from the Finish of Spherical display.
  • Fastened a difficulty the place the “Regular Goal” immediate unintentionally appeared on Designated Marksman Rifles; it’s now proven solely on bolt-action rifles.
  • Fastened a difficulty the place the tank injury display impact wouldn’t correctly cancel when exiting the automobile.
  • Fastened a difficulty the place the “Tracked” part may show an incorrect variety of tracked missions.
  • Fastened a difficulty the place UI components may overlap or misalign throughout quick menu navigation.
  • Fastened a difficulty the place weapon package deal deeplinks didn’t navigate to the right problem tile.
  • Fastened duplicate ladder indicators showing on the jet HUD.
  • Fastened enemy lock-on in-world icons displaying incorrect state colors when concentrating on automobiles.
  • Fastened lacking deeplinks for Canine Tags unlocked through challenges or by means of the Retailer.
  • Fastened lacking or incorrect icon artwork for a number of task and unit problem rewards.
  • Fastened inconsistencies between Battle Go development proven on the Finish of Spherical display and the Battle Go menu.
  • Fastened incorrect unit descriptions for choose NATO and Pax Armata forces.
  • Fastened lacking high-definition suggestions when the Phalanx HQ Defence destroyed incoming projectiles in Conquest.
  • Fastened lacking or incorrect sport mode tiles showing on launch or after ending a match.
  • Fastened a number of points inflicting in-world icons to flicker, together with look-at, occlusion, and delayed occlusion updates.
  • Fastened new reward markers not resetting accurately when switching between Season and Bonus Paths.
  • Fastened participant pickup request icons not displaying accurately.
  • Improved readability of missile intercepted indicators.
  • Improved the revive in-world progress bar to extra intently match the downed participant’s display, lowering the hole the place a revive was not potential however nonetheless appeared energetic.
  • Decreased delay of UI hit indicators displaying up when successful has been confirmed.
  • Reorganised killer data on the kill card to enhance readability.
  • Season 2 introduces a brand new stat display within the Participant Profile, that includes Profession Whole, Profession Finest, and Accolade stats. Every of those three screens showcases a wide range of detailed statistics. The Profession Whole stats header contains each general totals and breakdowns by sport mode, whereas Profession Finest stats are tracked for each “In a Match” and “In a Life” classes.

SETTINGS:

  • Added an accessibility choice for flash and stun grenades that replaces the white flash impact with a black display impact, lowering sudden brightness whereas preserving gameplay impression. This selection might be enabled within the Accessibility settings.

PORTAL:

  • Fastened a reminiscence leak that might happen when particular scripting occasions have been triggered repeatedly.
  • Fastened an exploit that allowed gamers to farm extreme XP by repeatedly destroying AI-spawned automobiles.
  • Fastened a difficulty the place Battle Pickups spawned through Loot Spawners have been lacking minimap and large map icons.
  • Fastened a difficulty the place sure guidelines occasions triggered at incorrect occasions, together with seize level enter/exit occasions.
  • Fastened a difficulty the place experiences within the “In Evaluation” state couldn’t be edited or deleted.
  • Fastened a difficulty the place modifying reinforcement multipliers may trigger incorrect ticket counts to be displayed throughout sector development.
  • Fastened a difficulty the place gamers could possibly be reassigned incorrectly or prevented from deploying when squads reached most measurement.
  • Fastened a difficulty the place gamers may create AFK farming experiences that bypassed meant development limits.
  • Fastened a difficulty the place gamers couldn’t report a server whereas within the redeploy display.
  • Fastened a difficulty the place Portal Sandbox displayed an incorrect map measurement in map rotation.
  • Fastened a difficulty the place eradicating all maps from a map rotation may trigger the editor panel to vanish.
  • Fastened a difficulty the place spawning ammo through Loot Spawners had no impact.
  • Fastened a difficulty the place the Export button displayed a placeholder icon.
  • Fastened a difficulty the place customers may bypass editor limits by importing modified workspaces.
  • Fastened asset conflicts and errors that might seem when importing or modifying sure maps.
  • Fastened incorrect Entrance Finish indicators associated to limited-time occasions.
  • Fastened incorrect map availability and categorisation for Customized Portal modes.
  • Fastened incorrect or lingering UI components associated to respawning, squad reassignment, and mission circulate.
  • Fastened incorrect or lacking tooltips, placeholder textual content, and untranslated labels within the Internet Editor.
  • Fastened points that might result in very lengthy loading occasions for some Portal experiences.
  • Fastened points the place sure belongings may trigger gamers to be returned to the Entrance Finish when internet hosting experiences.
  • Fastened points the place sure devices, weapons, automobiles, and Battle Pickups have been lacking from restriction settings or didn’t respect configured restrictions.
  • Fastened points the place strike package deal markers, beacon indicators, and goal icons may behave incorrectly throughout classes.
  • Fastened points the place values entered for sure seasonal and environmental mutators weren’t saved accurately.
  • Fastened points with Guidelines Editor lists being scrambled or inaccurate when choosing weapons, devices, or ammo.
  • Fastened points with scripting capabilities and nodes, together with incorrect vector calculations, squad lookup limits, and long-running participant occasions stopping unexpectedly.
  • Fastened lacking maps, belongings, and set dressing within the Portal SDK, together with Season 2 content material and winter atmosphere belongings.
  • Fastened lacking or incorrect indicators for warmth warnings, second probability states, and beacon pulses.
  • Fastened a number of points within the Portal Internet Editor the place weapons, devices, automobiles, and maps have been lacking, incorrectly categorised, or displayed with placeholder names, pictures, or meshes.
  • Fastened a number of mutators that had no performance or incorrect default values, together with reinforcement, well being regeneration, zoom snap, passenger seat, and verification-related settings.
  • Fastened a number of placeholder or low-resolution automobile and object meshes showing when positioned in Portal experiences.
  • Fastened uncommon server hangs affecting Linux-based Portal servers.
  • Fastened server log spam associated to loot physics and proximity methods.
  • Up to date and changed a number of Battle Royale and Portal-related challenges that have been not functioning as meant.

AUDIO:

  • Fastened a difficulty the place pinging a Automobile Provide Crate didn’t set off the right provide voice-over line.
  • Fastened audio stuttering when automobiles are sabotaged utilizing the Restore Device.
  • Improved audibility of enemy ziplines and parachutes, in addition to pleasant blowtorches, when many sounds are enjoying.
  • Improved audio obstruction for automobiles, weapons, and soldier footsteps by refining sound supply positioning.
  • Improved readability of distant enemy footsteps by higher aligning layered audio content material.
  • Improved panning for shut non-player footsteps at very quick distances.
  • Improved reliability of a number of sound results beneath heavy load, together with defibrillators, blowtorches, ziplines, and parachutes.

NETWORK:

  • Fastened uncommon instances the place the sport may change into unresponsive after reconnecting community cables throughout gameplay or whereas accepting invites on Xbox Sequence consoles.

REDSEC PLAYER:

  • Fastened a difficulty the place dying with a Knowledge Drive may stop the Extraction mission from progressing.
  • Fastened a difficulty the place in uncommon instances troopers may take larger than meant injury when carrying armor.
  • Fastened a difficulty the place mission completion rewards may fail to drop accurately if the participant initiating the mission was killed simply earlier than completion.
  • Fastened a difficulty the place the deploy enter throughout Battle Royale insertion was not triggering persistently.
  • Fastened a difficulty the place the occasion chief could be returned to the Entrance Finish after choosing Stick with Squad in Battle Royale Duos.

VEHICLES:

  • Added the Traverser Mark II to pick Massive, Medium, and Small Gauntlet layouts.
  • Fastened a difficulty the place the weapon may rotate incorrectly in first-person view when utilizing the Traverser Mark II Distant Weapon Station.
  • Fastened a difficulty the place incorrect or lacking crosshairs may seem for aspect passengers within the Traverse Mark II.

WEAPONS:

  • Improved attachment setups for M4A1, M277, SVDM, Mini Scout, UMG-40, and 18.5KS-Okay, guaranteeing these weapons use their meant attachments and are higher balanced when discovered as loot.

CALL-INS:

  • Fastened a difficulty the place the UAV call-in sound impact may proceed enjoying if the motion was cancelled by vaulting.
  • Elevated the drop pace of Customized Weapon Drops, Provide Drops, and Mission Rewards after being spawned within the air.
  • Introducing a brand new, restricted, tactical Strike Bundle, permitting gamers to name in a volley of gasoline discharging artillery shells on a focused location of the map. This Strike gives a novel option to disrupt and deny key areas to enemies.

MAP:

  • Fastened a difficulty the place tanker container ramps may clip by means of massive deployables; ramps now accurately injury or destroy objects and automobiles when decreasing.
  • Fastened a number of terrain and object placement points.

PROGRESSION:

  • Fastened a difficulty the place Battle Royale “Particular Forces Operator“ Problem rewards weren’t granted accurately.

UI & HUD:

  • Fastened a difficulty the place strike package deal map markers wouldn’t disappear when becoming a member of a Gauntlet session proper after enjoying a Battle Royale match.
  • Fastened a difficulty the place the Clear Ping motion didn’t work with default controller bindings.

Battle Royale

  • Fastened a difficulty the place helicopter insertion flight paths on the Huge Map may change into misaligned when the helicopter or endpoint icons have been off-screen.
  • Fastened a difficulty the place the Decryption Beacon displayed an incorrect texture.
  • Fastened a difficulty the place the loot feed may incorrectly increment the quantity looted when selecting up the identical merchandise repeatedly.
  • Fastened a difficulty the place gamers may toggle flashlight and laser attachments whereas navigating the stock.
  • Fastened a difficulty the place the UAV icon was too small on the minimap and large map.
  • Fastened a number of points with the Second Probability UI, together with incorrect timers, widgets persisting after squad wipes, and incorrect visibility when gamers left the match.
  • Eliminated outdated soldier voice-over traces referencing “provide drops” when pinging crates or provide automobiles.

Gauntlet

  • Fastened a difficulty the place the Beacon Pulse icon may seem too distant when first picked up by an enemy.
  • Fastened a difficulty the place the countdown icon on the Cellular Respawn gadget may disappear too early.
  • Fastened overlapping UI components when quickly exiting the Edit Loadout menu.
  • Fastened overlapping UI components the place “Random Deploy” may seem behind class choice buttons on the redeploy display.

AUDIO:

  • Fastened a difficulty the place dropped objects wouldn’t accurately play pickup sound results.
  • Fastened lacking collision sounds for dropped ammunition.
  • Improved reliability of audio suggestions for UAV call-ins and mission-related interactions.

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