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Warhammer 40,000: Space Marine 2 Techmarine Update Out Now — Check Out Patch 12.0

by 26 February 202626 February 202602
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Warhammer 40,000: Space Marine 2’s long-awaited Techmarine replace is out now throughout all platforms as a part of patch 12.0. It provides the brand new Techmarine class, a brand new melee weapon, a brand new Operation, DLCs, and stability updates.

The Techmarine is the massive draw right here. The brand new playable class — the primary to hit the explosive third-person motion sport since launch — has a singular Servo-Gun potential that locks onto enemies in a line of sight and routinely fires at them whereas the Techmarine continues preventing in melee or vary. It additionally has entry to the brand new Omnissian Axe, which might deal large injury to each a single goal with its commonplace assaults and to surrounding enemies with its ending heavy assaults.

“We hope you’ll actually like the brand new class,” sport director Dmitry Grigorenko mentioned in a post on publisher Focus Entertainment’s website. “We have tried to guarantee that this class performs otherwise from the remainder.”

Quite a lot of modifications had been made primarily based on suggestions from the current PTS, outlined within the patch notes under. “We have tried to deal with most of it, however there are some huge modifications that we did not have time to implement,” Grigorenko defined. “There can be extra enhancements and perks reworks in upcoming patches.”

Elsewhere, patch 12.0 heralds the addition of Space Marine 2’s first voice pack, which prices $4.99. That is not included within the Season Move (and thus has (*2*)). It consists of 450 re-recorded voicelines and a singular Space Marine Head beauty for every of the next Space Marine chapters: Blood Angels, Space Wolves, and Black Templars.

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Picture credit score: Focus Leisure.

Warhammer 40,000: Space Marine 2 Techmarine replace 12.0 patch notes:

NEW FEATURES

New Class: Techmarine

We’re introducing a brand new playable class: the Techmarine! This mighty technician specialises in crowd management and space protection, dealing with a number of fight duties concurrently. That is primarily attainable together with his Servo-Gun potential. When activated, it locks onto enemies in a line of sight and routinely fires at them whereas the Techmarine continues preventing in melee or vary. Moreover, the Servo-Gun permits executing Gun Strikes with out interrupting different actions.

🟡 Modifications from PTS:

  • Fastened “Livid Gun Strike” status perk not activating correctly.
  • “Revive Surge” status perk has been changed with “Indomitable”: “You turn into Invulnerable to Harm whereas activating Tarantula Sentry Gun”
  • “Chained Headshots” status perk now accurately will increase headshot injury.
  • “Risky Sentry” status perk injury increase elevated from 40% to 1000%.
  • “Replenishing Salvo” perk cooldown diminished from 90 to 75.
  • Fastened “Deadly Perimeter” perk, it now accurately reduces the vitality per shot for all sorts of Servo-Weapons.
  • “Arc Cleave” perk injury bonus decreased from 25% to twenty%.
  • “Explosive Enfilade” perk now works with Sanctified Wrath gear.
  • “Augmented Tarantula” perk’s injury increase elevated from 25% to 30%.
  • “Augmented Tarantula” perk now accurately will increase the turret’s ammo.
  • “Methodical Destruction” perk now accurately debuffs enemies.
  • “Designated goal” perk now accurately debuffs enemies.
  • “Omnissian Axe Deflection” perk length elevated from 5 to 10 seconds.
  • “Explosives Adept” perk injury elevated from 20% to 35%.
  • “Deadly Perimeter” perk utilizing 50% much less vitality per shot as an alternative of 20%.
  • Servo-gun injury now accurately scales with problem.
  • Precision Servo-gun injury diminished by 10%.
  • Bolter Servo-gun cooldown diminished by 20%.

Recreation Director’s notice:

We hope you’ll actually like the brand new class. We have tried to guarantee that this class performs otherwise from the remainder.
Thanks in your suggestions on him from PTS. We have tried to deal with most of it, however there are some huge modifications that we did not have time to implement. There can be extra enhancements and perks reworks in upcoming patches.

New Weapon: Omnissian Axe

With the Techmarine class, additionally, you will get the possibility to check out its signature weapon, the Omnissian Axe! This weapon is able to dealing large injury to each a single goal with its commonplace assaults and to surrounding enemies with its ending heavy assaults. And as a beginning heavy assault, you possibly can carry out a strong cost assault that may hit all enemies in its path.

🟡 Modifications from PTS:

  • Improved responsiveness of Omnissian Rush assaults.
  • Sweeping Whirl injury elevated by 100%.
  • The third gentle assault within the combo now accurately breaks the enemy’s guard.
  • “Armour Siphon” perk now prompts correctly.
  • Fastened the quantity of HP which taken when utilizing the “Iron Surge” perk.
  • “Executioner” perk length elevated to five seconds.
  • Added an vitality explosion impact for “Explosive Strike” perk.
  • “Mighty Blast” perk second explosion offers appropriate injury.
  • “Expose” perk is now accurately utilized.
  • “Cleaving Strike” perk not triggers environmental hazards explosions.

New PvE Content material: Tarantula Sentry Gun

Techmarines also can find and activate Sentry Turrets in PvE missions. These Tarantula-type emplacements supply computerized suppressive hearth assist towards close by enemies. Sentry Turrets have restricted ammo and would go into standby mode after working out of it, however a Tech Marine can re-awaken them to revive their provides.

🟡 Modifications from PTS:

  • Fastened double HP and injury scaling by difficulties.
  • Elevated spawn price of turrets by ~50%.
  • Added extra potential spawn areas for turrets.
  • Elevated vary of turret define for higher visibility.

Recreation Director’s notice:

Relaxation assured that turrets are nonetheless going to be very efficient.

Sentries (together with plenty of different cool stuff 😉) can be added in Siege within the subsequent huge content material replace.

New PvE Map: Disruption

Space Marine forces have been deployed to the Hive Metropolis of Avarax. Their preliminary mission is to strengthen the overwhelmed Cadian defenses towards a large Tyranid swarm. Subsequently, they are going to be a part of a Dreadnought to remove Thousand Sons forces which have penetrated town’s decrease ranges.

New PvE Gear: Restorative Stimms

The Restorative Stimms, a brand new PvE therapeutic Gear, has been added, encouraging aggressive playstyles. Upon use, it restores an preliminary small quantity of well being, then a considerable amount of Contested Well being over a time frame.

New Customisation Function: Shared Heads for PvE / PvP Characters

Added an choice to select any face for PvE and PvP characters in Armour Customisation. Class restrictions not apply (i.e you possibly can equip Assault’s head on the Heavy)

New Tech Function: Siege Host Migration

Supported Host Migration for Siege Mode: If a server crash happens, the sport will proceed on a brand new server from the final saved state.

New Function: VO Selector

Added an choice to select and customise voices for PvE and PvP characters. You’ll discover the Voice Selector within the “Edit Armour” menu of the Armouring Corridor.

New Battlefield Circumstances

21 new Battlefield Circumstances have been added to develop the number of day by day and weekly Stratagems.

Customized Stratagems Mode for PvE

Gamers can now create non-public matches with any mixture of Battlefield Circumstances. This permits gamers to customise their video games, set their very own Stratagems or just take pleasure in some light-hearted carnage (notice that each one rewards can be disabled in Customized Stratagems mode).

New Heroic Objects

Added 3 Heroic Weapons:

  • Argent Edge (Fight Knife – Fencing kind)
  • Ultima Ratio (Omnissian Axe – Fencing kind)
  • Deathwatch (Heavy Bolt Rifle with Grenade Launcher)

🟡 Modifications from PTS:

  • Argent Edge riposte injury elevated by 50%.

New DLC Content material:

Included in Season Move 2:

  • Raven Guard Champion Pack (Assault Champion + Bolt Pistol)
  • Carcharodons Chapter Pack (In contrast to the opposite Beauty Packs, the Carcharodons Beauty Pack doesn’t add a brand new Heraldry web page to unlock the beauty gadgets. As a substitute, the armour items can be routinely unlocked and added to your armour units as soon as you buy the pack.)

Not included in any Season Move:

  • 3 Customized Heads + VO for PvE/ PvP Characters. (Space Wolves / Blood Angels / Black Templars)

GAMEPLAY AND BALANCING TWEAKS

PvE Perks

Tactical

Balanced Distribution: Each unfavourable and constructive results are elevated from 10% to fifteen%.

Kraken Penetrator Rounds: All bolter weapons now deal 50% extra injury with physique pictures.

🟡 Modifications from PTS:

  • Kraken Penetrator Rounds now accurately apply to bolter rounds solely.

Recreation Director’s notice:

We hear your suggestions concerning bolters doing too little physique injury.

This conduct is type of intentional. The reason being that Space Marine 2’s engagement distances and recoil are extraordinarily low, whereas common enemy dimension is quite huge. It is very tough to utterly miss your enemies. This is the reason the one talent factor of ranged fight is to goal for the top, and that is why head pictures are so vital for bolt weapons.

That being mentioned, I agree that we have overtuned headshots means an excessive amount of, particularly with how completely different perks and multipliers stack with one another. We’ll scale back the hole between physique pictures and head pictures. However it’s not going to be as simple as making use of this perk by default to everyone.

We have to regulate base injury of all bolter weapons after which regulate injury sensitivity on all enemies and do it case by case. So, a giant overhaul is coming on this space quite quickly, however do understand that aiming for the top will stay the right means of utilizing bolters.

Sniper

Environment friendly Readiness: Now the impact lasts 5 seconds after deactivation.

Ambush: Now forces stagger to the enemies.

Vantage Level: Added a sign when prepared.

Assault

Squad Cohesion: Impact is elevated from 10% to fifteen%.

Hammer of Wrath: Is now a Status Perk changing “Commendation”.

Commendation: Eliminated.

Robust Strike: New perk, taking the unique place of “Hammer of Wrath”: “Hitting an enemy with an assault after a Bounce Pack Sprint restores Bounce Pack Capacity Cost by 1. Cooldown 10 seconds.”

Winged Fury: Now works with all stances of Energy Sword.

Firearms in PvE

Bolt Rifle

Base injury is elevated by 10% for variations:

  • Drogos Reclamation – Beta (Artificer)
  • Ophelian Liberation – Beta (Relic)

Bolt Carbine (Marksman Model)

Base injury is elevated by 11% for variations:

  • Drogos Reclamation Marksman (Artificer)
  • Ophelian Liberation Marksman (Relic)

Inferno Pistol

Gunstrike injury is elevated by 22%.

Volkite Pistol

Gunstrike injury is elevated by 9%.

Sanctified Wrath Reliquary

Bonus to Melee Harm is elevated from 25% to 35%.

Impact length is elevated from 15 to twenty seconds.

Melee in PvE

Harm of all Artificer and Relic Balanced kind melee weapons was elevated by about 15% on common.

🟡 Modifications from PTS:

  • Heroic Chainsword and Energy Sword injury elevated by 10%.

PvP

  • Fastened restoring armour by hitting an enemy for Energy Axe.
  • Fastened challenge with third assault in Energy Sword combo dealing an excessive amount of injury.
  • Blindness impact from Shock Grenade is decreased from 2 sec to 1,5 sec.

Rewards

  • Siege Mode: Rebalanced rewards for waves completion first 5 waves grant much less XP, whereas later waves grant extra XP.
  • Stratagems: Arduous problem Stratagems not grant XP.

Gameplay QoL

  • Contested well being not fades away throughout seize animations
  • Rebalanced melee assaults which have a number of assaults: Now they restore contested well being with every strike as an alternative of simply the primary one.
  • Barely adjusted hitboxes of some melee assaults so they’d join extra simply towards giant enemies.
  • Fastened a problem the place Bolt Sniper Rifle and Las Fusil would miss their targets at extraordinarily lengthy vary. Goal Help at such distances has additionally been barely elevated.
  • Improved properties of bullet magnetism for Chaos enemy NPC: Chaos Spawns , Rubric Marines, Tzaangors, Terminators. Making them barely simpler to headshot at medium and lengthy ranges.

🟡 Modifications from PTS:

  • Bounce Pack sprint can be utilized to cancel any participant melee animation.
  • Improved controls responsiveness after utilizing Bounce Pack Sprint assaults.

CUSTOMISATION

  • Added and up to date a couple of Champion components to the Customized Armour Set items:
    • Added Ultramarine Champion Tabard to Tactical
    • Added Imperial Fist Champion Tabard to Tactical
    • Added robes to Darkish Angels Champion Bulwark’s chest
    • Added Darkish Angels Champion shoulder pads to Heavy
    • Up to date White Scars Champion chest on Tactical to incorporate belt equipment
    • Added Black Templars Champion shoulder pads to Heavy
    • Added Blood Angels Champion shoulder pads and backpack to Bulwark
  • Added the choice to modify and apply Heroic Weapons skins to different weapons (not relevant to particular weapons i.e combi-weapon).
  • Plenty of minor customisation fixes for each Loyalists and Chaos.

🟡 Modifications from PTS:

  • Added 4 extra shared customisation slots.
  • Added lacking unlock circumstances for Energy Axe skins in PvP.

LEVELS

  • Plenty of minor fixes with degree geometry.

ENEMIES

Plenty of minor fixes with animations.

GENERAL FIXES

  • Fastened: The plasma weapon perk “Quick venting” diminished the cooling by ~7.5% as an alternative of 15% as introduced within the tooltip.
  • Fastened a bug with the Heroic Heavy Bolt Pistol not interrupting enemy reinforcements with physique pictures.
  • Fastened a bug with the Controller Goal Help power relying on digicam FOV.
  • Plenty of minor bug fixes.
  • Plenty of minor localisation bug fixes.
  • Plenty of minor UI and sound fixes.

TECH

  • Crash fixes and common stability enhancements.
  • Reminiscence optimisations.
  • Minor efficiency enhancements.
  • Minor loading instances optimization.
  • Common connectivity enhancements.

Wesley is Director, Information at IGN. Discover him on Twitter at @wyp100. You’ll be able to attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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