Next to its efficient scares, Phasmophobia is a recreation identified for its janky participant characters and animations. For some, these tough edges, just like the remarkably silly way player-characters move through the world, have been more like a feature than a bug. Kinetic Video games has acknowledged that some gamers just like the jank, however has all the time maintained its plans to buff out these tough edges, and has at the moment revealed the forthcoming replace that can do precisely that.
On Could 5, Phasmophobia will get a free patch that the staff is asking the Participant Character Update, which can deliver with it a number of adjustments to what investigator avatars appear like, however maybe much more dramatically, how they transfer and work together with their haunted locales.
The replace will lastly populate the in-game store, which has been visibly empty within the safehouse’s laptop for a very long time. Players will be capable of select from one among 12 base character fashions, then customise their options like clothes, hair shade, and “far more,” in response to the studio. Extra beauty choices will arrive within the recreation over time, and within the week following the patch, gamers can seize the Excessive Priestess t-shirt through Twitch Drops.

Whereas the staff hasn’t but revealed the entire patch notes, it is hinted in a weblog submit that animations are being addressed on this patch as Phasmophobia continues to march towards its 1.0 model, saying, “With the Participant Character Update, we’ll be introducing new character animations in addition to some adjustments to the general gameplay expertise such because the elimination of the dying room and the best way you work together with each the atmosphere and your chosen tools throughout an investigation.”
Again when Phasmophobia first got here to consoles in October of 2024, Kinetic Video games’ Corey Dixon advised me, “We undoubtedly plan to take away [the animation jank]. It is clearly humorous and makes the sport extra light-hearted, however we try to push it extra within the [direction of] a severe horror recreation, and the enjoyable comes from you laughing with your folks getting scared since you’re all scared collectively. Plenty of stuff like that’s only a limitation of how the sport was initially made. You recognize, [original solo dev Daniel Knight] is a programmer, not an artist. He did a fully slamming job, to be honest. However yeah, some stuff does should be modified.”
Whereas some gamers will mourn the lack of the investigator’s extremely flexible backs, it is all a part of the plan because the staff continues on towards its 1.0 model, which is supposed to coincide with a serious “Horror 2.0” replace that can retool most of the recreation’s scariest bits.
