
The CEO of Monument Valley developer Ustwo Video games, Maria Sayans, has outlined the studio must decrease growth prices, and to take action it can depend on contractors in the long run fairly than hiring full-time workers. Sayans defined the plan in an interview with Game Developer at London Video games Fest.
Within the wake of Netflix dropping the Monument Valley video games from its service and offers with main corporations drying up, Ustwo has a plan to concentrate on constructing “significant single participant experiences” for PC and consoles. It’s a plan already in movement, with Ustwo just lately porting a number of of its video games to platforms like Steam and Change with out writer help.
Nevertheless, Sayans defined that they’ve subsequently discovered that decrease growth budgets are going to be essential.
“We noticed numerous potential for the Monument Valley IP to be possibly reset and reinvented for PC and consoles, however what turned clear was that our growth budgets had been too excessive for us to attain a safer break even when we had been aiming for PC and console,” she mentioned, explaining that the studio has been making video games over three- to four-year manufacturing cycles for between £7 million to £10 million, and that they should decrease that value – particularly if and when engaged on new tasks exterior the established Monument Valley sequence.
“For instance, if we did one thing like Alba or Assemble With Care, we must try this for lots much less cash,” mentioned Sayans. “There are individuals doing actually, very well in these areas on PC for a lot smaller budgets, that we are going to by no means be capable to obtain as a result of we’re primarily based in London and have staff with pensions and so on.
“We’ve been a little bit bit too romantic about the concept we must always have staff and give individuals long-term job safety. I believe that received us into a spot the place, reaching the heights of Monument Valley 3 [production], contractors had been at all times a comparatively low share of our worker base.”
Sayans mentioned Ustwo will probably be altering this stability in the long run.
“I believe going ahead, we’ll see that we’ve received a core crew and any progress will come by means of contractors, which is one thing I hate concerning the trade. I’ve been in the trade for 20 years, and these of us who joined in the early 2000s, we had it superb. You need to have the ability to give that form of stability… however I believe that is a shift in how we need to work with individuals going ahead.”
Luke is a Senior Editor on the IGN opinions crew. You may monitor him down on Bluesky @mrlukereilly to ask him issues about stuff.
