EA has launched one other huge base recreation replace for The Sims 4, that includes a whole lot of bug-fixes, a brand new clothes class, and main overhauls to the way in which Sim-parents work together with Infants and Toddlers. GameSpot spoke to Sims 4 producer Morgan Henry by way of e-mail to get a greater thought of how these new options work, which bugs the crew is engaged on fixing within the close to future, and what’s subsequent for The Sims franchise.
Henry has been part of The Sims 4 crew since 2018, overseeing the manufacturing of most of the recreation’s 100+ DLC packs. However she says the brand new base recreation update–which is obtainable to all gamers, freed from charge–is one in every of its greatest patches but, and he or she’s particularly keen on the enhancements to interactions between Sim-parents and their Infants.
GameSpot: This new replace is big. What facets of the replace are The Sims 4 crew most excited for gamers to get their fingers on?
Morgan Henry: It is a troublesome toss-up between Base Layers and the updates to Infants. Base Layers add new methods to model current Tops and Full Physique outfits and supply extra avenues for expression. We have had enjoyable seeing the combos we will make with them. However… the Infants updates are so good. I’m a giant household participant myself, and Infants are such a giant a part of that gameplay loop. Enhancing Infants was an actual problem, and the crew put a lot love and work into it.
One of many greatest points gamers have been complaining about recently is a bug that makes all photographs and selfies taken by Sims flip utterly black. The new replace addresses this bug, however the patch notes do not make clear if it really works retroactively. Does the brand new replace restore photographs in save recordsdata the place they’ve all gone black, or does this repair solely forestall future photographs from disappearing?
Henry: “Black Photograph” bugs are very advanced, and we all know they’re very disruptive to our gamers, so addressing them has been one in every of our prime priorities. There is not one particular person “Black Photograph” difficulty, as every one is exclusive each in [terms of] what’s inflicting it and the way it presents itself, with [each type of photo bug requiring] its personal steps to breed and necessities for a repair, which has prompted a number of confusion locally, and even for us unraveling them at occasions.
One problem is that some “Black Images” could be restored and a few cannot. After our final replace, most of the stories concerned photographs not with the ability to be restored, despite the fact that the bug that prompted the difficulty had been mounted. Restoration will depend on if the picture knowledge nonetheless exists within the save and it didn’t load, or if the photograph was deleted. As a result of it varies from bug-to-bug, our patch notes now embrace detailed entries explaining every “Black Photograph” repair and if it is retroactively recoverable.
Every launch, we have been fixing the entire “Black Photograph” bugs in our database and carefully monitoring stories, digging deep on every one to know when, how, and why it was launched. Our QV crew additionally does in depth further testing on the aspect to supply new methods to create (*4*) to proactively handle them for gamers. Right now, we’ve addressed all identified “Black Photograph” bugs in our database, however, we’ll be watching participant stories on this subject carefully and verifying new stories to see if there are examples of lingering non-retroactive fixes for outdated stories, or precise new unaddressed instances.
Of the various bug fixes featured on this replace, which one was probably the most difficult for the Sims 4 crew to deal with?
Henry: Frequent Toddler pick-ups and put-downs was probably the most difficult difficulty we addressed as a complete. This was truly a sequence of various fixes and updates, tracked throughout a number of duties. Summed up, Infants cannot stroll, in order that they’re depending on different Sims to maneuver them round. Anytime Sims are bodily holding or touching different Sims, issues get sophisticated. Horses had been sophisticated. Infants are not any totally different. In spite of everything, what’s a caregiver if not a giant horsey for the Toddler? (Joking!)
We held break-down conferences the place we watched a number of gameplay in gradual movement, checked logs, interplay queues, and decided the totally different causes an Toddler could be picked up. Typically, this conduct was on objective. Different occasions, there have been some legitimate conflicts that we wanted to resolve with a bug. And that is simply determining when to select them up! We additionally needed to handle enhancements for when, how, and the place to place them down.
There are occasions they’re going to nonetheless be picked up and put down for positioning, which is simply how the sport works, however all-in-all, the expertise feels drastically improved (regardless of how difficult it was) and our crew may be very pleased with the way it turned out. We hope gamers are as excited as we’re!
It is good to listen to we’ll have so many swatches for the brand new Base Layer objects. Are there any plans to broaden swatch choices for different clothes objects?
Henry: As a result of Base Layers are supposed to combine and match with all Tops and Full Physique belongings throughout all packs, we actually needed there to be all kinds of coloration and pairing choices to begin. We’re all the time listening to suggestions, however we don’t at the moment have plans so as to add new swatches for beforehand launched clothes objects.

Will we ever see a coloration wheel choice for Sim hair, just like the one used to customise the fur of cats, canine, and horses? Are there any plans to broaden Sim hair coloration swatches to greater than the usual 24 shades?
Henry: This is not one thing the crew is actively growing proper now, however we all the time recognize listening to suggestions from gamers in regards to the customization choices they’d wish to see within the recreation.
How does The Sims Group really feel in regards to the participant response to The Sims 4’s new paid mod market?
Henry: We actually recognize gamers sharing their ideas with us. The Sims group is passionate and inventive, and suggestions from our gamers and Makers is already serving to us actually perceive what’s working, what must be a bit extra clear, and the way we will proceed to enhance the Marketplace over time.
Gamers can nonetheless get pleasure from The Sims 4 the way in which they all the time have with the customized content material and mods that the present customized content material group continues to share. Our hope is that the Marketplace provides to that have, not replaces it. It is meant to provide gamers extra methods to find content material, broaden artistic choices for console gamers, and create extra alternatives to assist our creator group.
Artistic expression has all the time been an enormous a part of The Sims, and that’s one thing we wish to proceed supporting. Because the Marketplace grows, we’ll maintain listening to each gamers and Makers to ensure it seems like a considerate, complementary a part of the bigger Sims expertise and inventive group.
So far as bug fixes go, a big a part of this replace is devoted to Infants/Toddlers and autonomous Sim conduct. Are you able to give us a touch about what a part of the sport you are focusing your consideration on subsequent with regards to main overhauls?
Henry: We all know autonomy is an important subject to gamers, it is a part of what makes The Sims so particular! For our subsequent few updates, we wish to concentrate on common autonomy alongside prime community-reported points.
We have already got plenty of autonomy enhancements within the works, from larger modifications like Sims correctly going through one another throughout social interactions, to smaller tweaks like Sims who dislike gardening not gardening autonomously. We’re additionally planning to place a number of effort in direction of slicing down on spam Sims get from their telephones and in The Sims’ notification UI, which can hopefully make the sport circulate higher and really feel extra enjoyable.
We now have extra meals, consuming, and eating autonomy enhancements within the works primarily based on different suggestions we have obtained, too, and we’re all the time monitoring top-reported and voted-on points from EA Boards in addition to suggestions from our Discord and Reddit threads pertaining to those subjects. We’re fairly busy, however [are] having a number of enjoyable working so carefully with the group to direct our focus!
