Launched first on the PlayStation 3 and as a launch title for the PlayStation 4, Murderer’s Creed IV: Black Flag has remained a defining entry within the sequence for greater than a decade. Once we first explored the concept of bringing Edward Kenway’s journey to trendy {hardware}, it shortly grew to become clear {that a} conventional remaster wouldn’t be sufficient to do it justice.
As an alternative, we rebuilt the sport from the bottom up on the newest model of the Anvil engine, modernizing practically each system whereas preserving the spirit and identification of the unique recreation. The result’s an expertise tailor-made for contemporary PlayStation {hardware}, with 60 FPS choices, HDR assist, Dolby Atmos, DualSense haptic suggestions, and loads of different enhancements. You will discover the listing of graphics modes accessible at launch for PlayStation 5 and PlayStation 5 Pro under.
With all these new options and graphics choices, we’ve been capable of take full benefit of the PlayStation 5 {hardware} and ship one of the best expertise doable for gamers when the sport launches on July 9.
On this article, we’d prefer to take a more in-depth take a look at a few of the applied sciences that carry this new model of the Caribbean to life.
A extra reactive Caribbean with ray tracing
In Resynced, our objective was to make the world really feel extra alive, extra dynamic, and extra attentive to the participant’s journey.
A serious a part of that comes from our up to date lighting system, now absolutely dynamic and powered by hardware-accelerated ray tracing.
As an alternative of counting on precomputed lighting, the world reacts in actual time to adjustments in time of day, climate, and surroundings. Interiors reply extra precisely to outside mild sources, and climate circumstances dramatically reshape the temper of the world.
Ray-traced diffuse lighting permits mild to bounce throughout surfaces, creating pure coloration bleeding and extra constant shading all through environments. In the meantime, Ray-Traced Specular Reflections improve surfaces like moist wooden, metallic, and ocean spray, serving to the Caribbean really feel extra bodily grounded and reactive.
To make sure a constant expertise, Ray-Traced World Illumination is enabled in all graphics modes on PlayStation 5 and PlayStation 5 Pro. Ray-Traced Specular Reflections can be found in Balanced and Constancy modes on PS5, and throughout all graphics modes on PS5 Pro.
Steady element with micropolygon geometry
One of many key visible enhancements in Black Flag Resynced comes from how we deal with geometry at scale.
Conventional rendering pipelines depend on discrete ranges of element, switching between simplified fashions because the participant strikes by the world. Whereas efficient, this method can typically introduce noticeable visible popping.
With our Micropolygon geometry pipeline, we take a distinct method. As an alternative of switching between mounted fashions, geometry is repeatedly refined primarily based on distance, visibility, and digital camera perspective. This steady stage of element is enabled by the PlayStation 5’s ultra-high-speed SSD, which permits Anvil to immediately stream, virtualize, and render tiny geometric clusters.
This lets environments and property scale easily from close-up element to distant silhouettes with out noticeable transitions.
PlayStation 5 Pro enhancements
The PlayStation 5 Pro consists of all of the options of the bottom PlayStation 5 however provides considerably extra GPU energy and enhanced ray‑tracing efficiency, giving extra headroom for greater constancy and extra secure efficiency.
Throughout all graphics modes, gamers on PS5 Pro profit from prolonged ray tracing assist, together with each Ray-Traced World Illumination and Ray-Traced Specular Reflections.
This permits richer lighting and reflection high quality whereas sustaining greater efficiency targets throughout Efficiency, Balanced, and Constancy modes.
We’ve additionally expanded our strand-based hair on PS5 Pro. Slightly than relying solely on conventional hair playing cards, the engine can simulate and render particular person strands for extra pure movement and response to wind. All of this permits us to get a really life like hair render for our characters.
On PS5 Pro, strand-based hair is accessible for Edward in all modes. In Constancy mode, close by crowd characters additionally profit from strand simulation throughout gameplay, whereas cinematics use strand-based hair for all characters no matter mode.
As well as, Black Flag Resynced helps the newest model of PlayStation Spectral Tremendous Decision (PSSR), serving to ship higher picture high quality and improved reconstruction, decreasing the visible hole between efficiency and constancy modes.
A residing world pushed by Anvil’s Atmos
Black Flag Resynced simulates climate in actual time by Atmos, the systemic climate simulation framework in our Anvil engine.
Slightly than treating climate as a set of remoted results, Atmos repeatedly simulates variables akin to temperature, humidity, wind, and vapor density. These techniques evolve over time and affect each other, producing extra coherent and dynamic climate.
This similar simulation extends into gameplay and environmental interplay. Wind impacts not solely cloud motion and storms at sea, but additionally vegetation, fabric, particles, sails, and character hair.
The result’s a world that doesn’t simply look alive however feels bodily linked as properly.
A richer ocean
The ocean has at all times been on the coronary heart of Black Flag, and modernizing its rendering was a key focus for this venture.
Black Flag Resynced introduces a totally modernized water system, primarily based on a bodily primarily based rendering pipeline. New tessellation approach, volumetric foam era, and dynamic bubble techniques add extra particulars to the water floor. These updates permit the ocean to reply extra naturally to wind circumstances, climate, and ship motion.
The ocean now performs a good better function in shaping each the temper and moment-to-moment expertise of navigation and fight.
Put together for a extra immersive expertise
When rebuilding Murderer’s Creed Black Flag on the newest model of Anvil, our objective wasn’t solely to modernize know-how. We needed to strengthen the sense of immersion, journey, and discovery that made Edward Kenway’s journey so memorable within the first place. PlayStation 5 {hardware} has given us the chance to push that have additional than ever earlier than, from the best way the world seems and sounds, to the way it feels.
Whether or not you’re returning to relive a favourite journey, or setting sail with Edward for the primary time, we’re excited to welcome you to the Caribbean when Assassin’s Creed Black Flag Resynced launches on July 9 for PlayStation 5 and PlayStation 5 Pro.

