
EA’s CEO received an $8 million increase thanks to how nicely Battlefield 6 carried out — 4 months after the devs liable for making the sport received laid off.
Battlefield 6 was the highest-selling recreation of 2025, beating out Name of Responsibility: Black Ops 7 and NBA 2K26. It bought over seven million copies in simply three days and was the best-selling title throughout each Xbox and PC on the time.
Nonetheless, in March 2026 — simply 5 months after celebrating essentially the most profitable launch within the Battlefield franchise ever — EA laid off an undetermined quantity of workers throughout all its Battlefield groups to “higher align” itself round “what issues most to our group.”
Now, come July, considered one of EA’s SEC filings have been launched, exhibiting that CEO Andrew Wilson’s complete compensation for the 2026 fiscal 12 months added up to $38,649,984.
As identified by PC Gamer, that is an $8 million enhance from his complete compensation from the earlier 12 months, and he has Battlefield 6’s success to thank for it.
The submitting credit Battlefield 6’s excessive gross sales for permitting EA to meet firm aims, saying the sport had a “high-quality launch” with “constructive essential evaluations and steady providers and gameplay, with interim milestones associated to future launches being met.” It additionally states that the sport’s “extremely profitable launch” helped handle the corporate’s resilience in an “unpredictable exterior setting.”
Whereas reception to Battlefield 6 has had its ups and downs in current months, it’s exhibiting no indicators of slowing on the content material aspect, receiving a collaboration with Prime Gun as a part of Season 4. The collab, which drops in August, consists of two fighter jets and skins of characters within the movie, full with full voice performing.
In June, IGN spoke with Ariel Giovannetti, Seasonal and Aggressive Artistic Lead, Motive, Battlefield Studios, who assured followers that their suggestions in regards to the recreation is being heard and that the group was happy with how issues shook out in Season 3.
“I hope the roadmap reveals that we’re listening, that we’re working in direction of these objectives that the group is setting for us, however on the identical time we’re shifting responsively as a result of Battlefield is large,” he instructed us.
“…our objective was to attain out to our followers, was to attain out to our present gamers, present them that we care, present them that the longer term is vibrant, that we’re going to be making use of loads of modifications, that we’re going to be doing loads of issues, that’s what the group needs and we’re very proud of that.”
This information follows EA’s 2025 aquisition to a non-public investor group in a record-breaking $55 billion deal, made up of Saudia Arabia’s Public Funding Fund, Silver Lake, and Affinity Companions, who now have a 100% possession of the corporate.
Picture Credit: Patrick T. Fallon/Bloomberg through Getty Pictures
Virginia (she/her) is IGN’s Information Editor. With ten years of expertise reporting on video games and leisure, she’s received a storied background within the combating recreation group, influencer information, and viral on-line traits. Discover her on Twitter at @TheeMissGlaze.
