Konami’s newest sport within the nu-Silent Hill period has arrived, and as is the case with earlier entries within the sequence, Townfall boasts a handful of endings to unlock and a fair larger handful of scares. However how lengthy does all of it take? We received 5 completely different members of the IGN workforce, who all performed Silent Hill: Townfall very otherwise, to share their time. So whether or not you’re a completionist, or simply somebody who’s solely within the story, you’ll study simply how lengthy you’ll be spending in St. Amelia relying in your playstyle.
How Long is Silent Hill: Townfall?
- Our quickest participant completed Silent Hill: Townfall in 12 hours and 37 minutes.
- Our “slowest” participant spent 15 hours and quarter-hour earlier than credit rolled.
Everybody performs video games otherwise, so learn on for extra particulars about how everybody performed, how lengthy it took to achieve the credit, and among the particular person statistics from their end-of-game report card. As soon as you’ve got completed the sport your self, make sure to submit your occasions on How Long To Beat and see how your time compares!
Playstyle: Making an attempt to Discover Every thing
Participant: Jesse Gomez
Completion Time: 12 hours and 55 minutes
With just below 34 hours of playtime beneath my belt, just a few stressed goals between two separate playthroughs, and three wildly completely different endings, my supposed purpose was clear: to expertise as a lot of Silent Hill: Townfall as potential.
To begin, I selected the Regular/Hinted problem, which Townfall recommends when you choose new sport in the principle menu. That combo set me up for a 12 hour, 55 minute clear time, reaching the “Eternally” ending. So far as I may inform on the time, this was a largely “constructive” end result, however I knew there needed to be extra to unravel with a “true” ending, so to talk.
As soon as I hit New Sport Plus, nevertheless, it grew to become fairly clear that new collectables had snuck into this seaside city. I shortly deserted Simon’s hunt for the reality to as an alternative get the weird secret endings, one thing that’s a Silent Hill custom and properly value seeing for your self. You will get each of those in the identical playthrough with some further puzzle-solving, combing over each inch of Townfall, and a few tactical saving.
Regardless of experiencing true horror within the type of the auxiliary line B puzzle for practically an hour, and pushing myself by a New Sport Plus puzzle that had me on the verge of tears, I am certain I may’ve cleared Townfall quite a bit sooner. However what’s a Silent Hill sport if not extremely obtuse and wholly rewarding all on the identical time?
Playstyle: Stealthy and Cautious
Participant: Matt Purslow
Completion Time: 15 hours and quarter-hour
The fog-shrouded island of St. Amelia is the stage for a special sort of Silent Hill in comparison with what we’ve had over the previous couple of years. The place the Silent Hill 2 remake was a conventional survival horror and Silent Hill f went heavy on the fight, Townfall options comparatively fewer enemies and much fewer choices for eliminating them. Because of this, fight is downplayed and every particular person foe feels extra like a mini “stalker” enemy than an everyday mob. This design influenced my complete playstyle: for me, Townfall was a stealth sport.
My slower, extra cautious method means I clocked up a barely longer time in comparison with most of my colleagues – it took me 15 hours and quarter-hour to finish my first run of the story. Somewhat than bludgeoning each enemy with my pipe, I’d use bricks and bottles to distract them and create openings for myself. My last stats declare I spent 4 minutes and 15 seconds hiding, however that solely accounts for after I was hid in lockers – I spent many, many extra minutes hiding behind cowl or locked in sheds and loos as I tracked enemies on the CRTV and deliberate my subsequent transfer. I selected my victims rigorously, solely killing foes that blocked pathways I’d incessantly use as I looped backwards and forwards round every location. My whole kill rely was 76, most of them racked up when the stress actually kicks in throughout the story’s last chapters.
This method netted me the “Deserted” ending, which felt thematically acceptable for the story, however positively leaves the door open for extra discoveries. And so I’m trying ahead to diving into New Sport Plus to take one other crack at fixing St. Amelia’s troubles.
Playstyle: Story Mode
Participant: Dale Driver – Story Mode
Completion Time: 12 hours and 37 minutes
I actually benefit from the tales of Silent Hill, notably their ambiguity and puzzles, however I have been much less engaged with their fight not too long ago, so I made a decision to strive Silent Hill: Townfall on Story Mode to make getting by fights a simpler. With this arrange I clocked a last time of 12 hours and 37 minutes, reaching the “Deserted” ending.
In Story Mode, enemies drop somewhat simpler, and there are extra provides in storage cabinets and drawers, so I discovered myself taking up extra monsters than my colleagues did, clocking up a whopping 105 kills throughout my time in St. Amelia.
One factor Story Mode doesn’t assist with, although, is the puzzles, and some explicit late-game ones actually added considerably to my playtime. I discovered just a few notably obtuse (or possibly I used to be simply being actually dumb) however I may simply see a second playthrough taking half the time when you understand the options. And I plan to just do that, realizing there are new weapons to search out and 4 new endings to find. In spite of everything, the story is what I like essentially the most, so I can’t wait to study extra about it.
Playstyle: Going For the True Ending
Participant: Lauren Harper
Completion Time: 15 hours and eight minutes
It took me round 15 hours and eight minutes to complete my first playthrough of Silent Hill: Townfall. As a member of the guides workforce at IGN, I at all times discover that it takes me a bit longer than everybody else (my present total play time reveals 44 hours). I’m usually writing whereas I play and taking screenshots of every thing as I run backwards and forwards, double-checking every drawer, cupboard, and locked room to ensure I don’t miss something by way of collectibles. That being mentioned, I did really miss just a few of the 85 potential discoveries. What I didn’t miss out on was the chance to make use of each weapon within the sport, and I racked up a kill rely of 92. I additionally completed up with the “Deserted” ending on my first go.
I then performed by once more and determined to tackle as a lot of a pacifist run as potential. I prevented killing something except it was completely crucial and opted for a stealthier method utilizing each technique of distraction I may discover. Regardless of a extra thought-about playthrough, as a result of I knew all of the puzzle options and locker mixtures on my second go, my second run got here in at 8 hours and 24 minutes, with simply 5 saves, however an unlimited variety of therapeutic gadgets used. This netted me the “Justice” ending. Is this the “true” ending? You may need to play to search out out. Now, I’m off to finish one other New Sport Plus run to search out something new and discover these remaining collectibles so our information is full.
Playstyle: Reviewing
Participant: Tristan Ogilvie
Completion Time: 13 hours and 36 minutes
On condition that I used to be reviewing Silent Hill: Townfall for IGN, I attempted to be as thorough as potential with my search by the small city of St. Amelia and past. Taking part in on the Regular problem settings for each fight and puzzles, it took me 13 hours and 36 minutes from the second Simon washed up on the Scottish shoreline by to the extreme last moments of its climactic boss struggle. Though admittedly, roughly 30 of these minutes have been spent caught on one of many late sport puzzles that had me correctly flummoxed. Curse you, auxiliary line B!
In line with the endgame stats web page, I made 78 out of the 85 discoveries and located 9 out of the 13 telephone numbers, so clearly there was the odd non-obligatory room right here and there that I missed. Though I spent a lot of the early hours choosing stealth and avoiding enemy confrontations, I nonetheless managed to homicide 92 of Townfall’s ghouls by the story’s finish, with the overwhelming majority of these occurring within the second half of the sport as soon as extra highly effective weapons have been made accessible. In the end, the ending I obtained was the one dubbed “Deserted”.
I positively plan to do one other run-through on New Sport Plus, though it received’t be within the close to future as a result of attempting to maintain up with all the opposite superior video games popping out this month is a type of survival horror in itself.