Starfield’s Biggest Update Ever Is Out Now, But Only On Steam
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Starfield’s Biggest Update Ever Is Out Now, But Only On Steam

Starfield’s Biggest Update Ever Is Out Now, But Only On Steam

Final week, Bethesda introduced that Starfield’s biggest-ever replace was on the way in which. Although it arrived barely not on time, the 1.9.47.0 patch is now stay, however there is a catch: It is solely accessible on Steam, and just for gamers who’ve opted in to the Steam Beta program, which permits gamers to check out video games and sport updates earlier than they’re formally launched.

In line with Bethesda, followers who’re taking part in on console (or on PC through Sport Go slightly than Steam) should wait about two weeks for the replace to formally launch. Nonetheless, it appears the patch might be nicely well worth the wait given its dimension and the variety of bug fixes and different changes it is bringing to Bethesda’s large interstellar RPG.

Now Taking part in: The Finest Starfield Mods So Far

With over 100 bug fixes and quality-of-life tweaks, the 1.9.47.0 patch is the most important replace to hit the sport since its launch in September 2023. Points addressed within the patch embrace every thing from a repair for the tailgating asteroid bug to creating certain player-characters are blinking appropriately in third-person view. We have listed among the largest adjustments under:

  • Fastened a bug that brought about asteroids to comply with gamers’ ships across the galaxy
  • Fastened a bug that brought about some wildlife to seem invisible when exploring planets
  • Companions ought to not crowd the cockpit after the participant fast-travels to the ship
  • Enemies who’ve been killed will now fall to the bottom as a substitute of remaining upright (relying on the gravity of the surroundings, in fact)
  • Fastened a potential control-lock that might happen when speaking to a companion with out coming into a dialogue whereas concurrently attempting to exit the ship
  • Tweaked animations to ensure player-characters are blinking slightly than strolling round with their eyes closed when taking part in in third-person mode
  • Fastened a problem that prevented Home windows customers from saving if their username featured sure characters
  • Optimized cloud syncing of save sport recordsdata
  • Fastened a bug that stopped the sport session from correctly resuming after shutdown in vitality save mode on Xbox
  • Improved widescreen help (32:9, 21:9 and 16:10)
  • Improved lighting and stuck bugs inflicting flickering and different graphics points in varied cases
  • Fastened a mess of damaged and bugged quests
  • Varied DLSS enhancements
  • Varied stability enhancements to scale back sport crashes

That is removed from the final replace the sport will see, nevertheless. Bethesda’s blog post itemizing the patch notes confirms that gamers can anticipate to see the sport up to date about each six weeks, and urges gamers to not “lose religion” if they do not see their present in-game pet peeve addressed within the newest replace. The patch notes are listed in full under:

FIXES AND IMPROVEMENTS

ANIMATION

  • Fastened participant character’s eyes remaining closed as a substitute of blinking in third particular person view.
  • Addressed uncommon circumstances the place small animation pops may very well be seen in third particular person.

CREATURES AND ENEMIES

  • Fastened incorrectly invisible creatures on some planets.
  • Fastened a problem that might happen on some enemies inflicting them to face as a substitute of falling to the bottom.

CREW AND COMPANIONS

  • Fastened crew members and companions positioning close to the cockpit after quick touring to the ship.
  • Companions: Fastened a potential control-lock when speaking to a companion with out coming into a dialogue whereas concurrently attempting to exit the ship.

GENERAL

  • Fastened a problem that prevented Home windows customers saving if their username featured sure characters (PC).
  • Fastened uncommon save sport corruptions on PC (MSS and Steam).
  • Fastened a problem that might result in a management lock or a crash after loading a quicksave whereas within the focusing on mode.
  • Fastened participant marker following the digital camera on the floor map.
  • Fastened a uncommon difficulty that might forestall entry to the primary menu on when prompted to “Press any button to Begin” (Xbox).
  • Physique kind ought to not reset to default when loading a Starborn save from the primary menu.
  • Fastened flickering on Neon’s Commerce Tower elevator panel.
  • Improved the looks of the Ryujin Kiosk materials throughout nighttime.
  • Fastened uncommon difficulty with how Cydonia’s panel may show the hours with out incident.
  • Added Optimizations to cloud syncing of save video games (MSS/Xbox).
  • Improved how crowds behave when desired goal is reserved.
  • Fastened a problem that might trigger airlock doorways to generally seem floating in sky when arriving at places.
  • Fastened unintended textual content showing on the shipbuilder’s UI.
  • Fastened sport session not correctly resuming from shutdown in Vitality Save mode (Xbox).
  • Varied stability enhancements.

GRAPHICS

  • Improved widescreen help (32:9, 21:9 and 16:10).
  • Added help for stars displaying solar disk geometry.
  • Shadows can now be seen on planet rings from planet floor.
  • Improved eyes and pores and skin on crowd characters.
  • Improved reflection on water.
  • Improved contact shadows on character pores and skin (Xbox and PC Medium/Excessive/Extremely).
  • Improved contact shadows on character fabric (PC Excessive/Extremely).
  • Improved contact shadows on first particular person (PC Extremely).
  • Improved lighting in character era menu.
  • Decreased the looks of some minor artifacts throughout cutscene digital camera transitions.
  • Fastened flickering on quite a few VFX (Sandstorm, corrosive liquid swimming pools, waterfall).
  • Fastened a uncommon difficulty the place the digital camera would lock whereas in handscanner mode at any time when watching flying fauna (Xbox).
  • Fastened potential management lock when opening a sport menu a second earlier than triggering a dialogue with one other character.
  • Addressed varied shadow popping, flickering and artifact points.
  • Improved the visibility of the solar’s lens flare throughout dawn and sundown.
  • Fastened a uncommon difficulty the place foam or grime wouldn’t present up.
  • Fastened uncommon flickering VFX that might happen in area (Xbox Collection S).
  • Fastened uncommon hair flickering (Xbox Collection X/S).
  • Fastened occasional flicker on digiframes and TV screens.
  • Adjusted the looks of bloom when activating the handscanner.
  • Improved the looks of clouds throughout climate transitions.
  • Fastened uncommon circumstances the place alignment of grass and wind may seem disconnected.
  • Decreased bloom depth impact whereas movement blur is lively (PC).
  • Addressed points with concealment impact not all the time making use of when utilizing the handscanner.
  • Fastened seen fringe of the ocean within the distance when seen from a really excessive standpoint.
  • Fastened uncommon white flickering dots round characters’ hair throughout reduce scenes.
  • Fastened a readability difficulty within the Starmap when utilizing massive menu font mode.
  • Fastened stock menu sometimes failing to generate previews when utilizing a mouse (PC).
  • Fastened a quick Depth of Area difficulty that generally occurred when aiming, alt-tabbing or leaving a dialogue display screen.
  • Fastened occasional lighting transition points after loading or exiting a location.
  • Fastened a problem that might trigger intermittent bands to seem in distance fog.
  • Fastened a uncommon difficulty that might trigger fog coloration to seem inconsistent.
  • Fastened a uncommon difficulty that might trigger rocks to vanish close to the participant on the floor of a planet.
  • Fastened a crash that might happen when switching to DLSS with dynamic decision lively (PC).
  • Fastened flickering and delayed shadows generally occurring after unpausing the sport.
  • Fastened varied FSR2 and DLSS artifacts (noise, black dots, ghosting).
  • Fastened flickering when utilizing the handscanner with DLSS enabled.
  • Fastened preliminary lighting situations when touchdown on a planet.
  • Improved lighting at 73 places.
  • Fastened varied geometry, texture, and ghosting points.

OUTPOSTS

  • Fastened a uncommon lacking terrain difficulty that might happen after quick touring to an outpost close to New Atlantis.
  • Fastened a problem that might trigger bulldozed objects to reappear when returning to an outpost.
  • Fastened and difficulty that brought about hazard injury to stay even when the hazard was eliminated by bulldozing in outposts.
  • Fastened a problem the place outpost’s cargo hyperlinks can be faraway from the terminal checklist if related, disconnected, then reconnected to a different cargo hyperlink through the cargo ship touchdown sequence.
  • Fastened a problem the place weapon circumstances constructed by the participant in an Outpost would populate with weapons and ammo after reloading the sport.

POWERS

  • Fastened a uncommon difficulty that might trigger the Phased Time energy to stay enabled.
  • Fastened the intense velocity that might happen in zero G when utilizing the Phased Time energy.
  • Photo voltaic Flare Energy now accounts for important hits.

QUESTS AND RANDOM ENCOUNTERS

  • Absolute Energy: Fastened lacking slate within the protected stopping from finishing the non-obligatory goal “Find Proof to Extort Ayumi Komiko”.
  • Background Checks: Fastened potential control-lock that might happen if caught by safety.
  • Derelict Ship: Fastened a problem stopping the participant from reaching the pilot seat if they didn’t have entry to superior locks.
  • Drinks on the Home: Fastened uncommon prevalence the place the door to Sub 12 may stay locked.
  • Echoes of the Previous: Fastened Delgado getting caught at backside of stairs throughout “Proceed Exploring the Lock” that might happen if The Lock was left throughout Delgado’s historical past dialogue.
  • Echoes of the Previous: Resolved a problem that might trigger Mathis’ and Delgado’s weapons to be invisible.
  • Eye of the Storm: Fastened a problem that might trigger knowledge switch to not begin after putting the Information Core.
  • Eye of the Storm: Fastened a problem the place the docking immediate can be lacking on the Legacy ship if the participant undocked with the Legacy after which reloaded a save earlier than having began the mission.
  • Govt Degree: Fastened a problem the place gamers may get caught on a chair within the Ryujin Industries HQ convention room.
  • Failure to Talk: Fastened a problem that prevented the participant from ending the search in the event that they downed all of the members of the protection pact (Alban Lopez, Jacquelyn Lemaire, and Chanda Banda).
  • Additional Into the Unknown: Fastened a uncommon crash that might happen when attempting to dock with The Eye.
  • Groundpounder: Fastened a problem the place the door to Lezama may generally be locked if the participant left the placement through the quest and got here again later.
  • Hostile Intelligence: Fastened blocked doorways within the Steam Tunnels room the place the Terrormorph transformation happens.
  • Into the Unknown: Fastened a uncommon difficulty that might forestall the search from beginning after finishing The Previous Neighborhood.
  • Into the Unknown: Fastened a uncommon difficulty the place a Temple location won’t populate when receiving the “Go to” goal.
  • Legacy’s Finish: Fastened a problem that might forestall interacting with Delgado when he was behind the glass inside within the command heart of The Key.
  • Legacy’s Finish: Fastened a particles pile the place to participant may develop into caught whereas attempting to achieve the Mess Corridor.
  • Missed Past Measure: Fastened a dialogue between Sarah and Walter not taking part in at The Lodge.
  • No Sudden Strikes: Fastened companions not following participant throughout private quests.
  • On The Run: Fastened varied points associated to Mei Devine changing into inaccessible the target up to date to “Hearken to Mei Devine’s Introduction”.
  • On The Run: Fastened a potential management lock when sitting on the desk to speak to Jade MacMillan.
  • One Small Step: Fastened a uncommon difficulty that might forestall Lin / Heller from exiting the airlock.
  • Operation Starseed: Fastened a foul view that might happen if the Beagle was boarded after a protracted idle.
  • Energy From Past: Fastened a problem that brought about lacking Starborn temples and scanner disturbances that might forestall acquiring all Starborn powers from that universe.
  • Tough Landings: Resolved a problem that might happen through the “Meet up with Milena Axelrod” goal that might forestall ships from showing on the desired location.
  • Shadows in Neon: Fastened a problem that might happen when repeatedly utilizing the door to Jaylen Pryce’s workplace earlier than he progressed to Neon Core.
  • Supra et Extremely: Fastened a management lock that might happen when coming into the Flight Simulator whereas a guard is making an attempt arrest.
  • Tapping the Grid: Fastened inaccessible junction containers that might happen after the Hunter assaults the Lodge.
  • The Finest There Is: Fastened a problem that might forestall goal from advancing when speaking to Naeva and Jasmine within the engineering room.
  • The Empty Nest: Fastened and difficulty that might trigger Sam Coe’s gun to be invisible when inside Jacob’s home.
  • The Coronary heart of Mars: Fastened one other location that might doubtlessly forestall recovering The Coronary heart of Mars.
  • The Pale Girl: Fastened uncommon case of inaccessible ship crew log knowledge slate making it unattainable to finish the encounter.
  • High of the L.I.S.T.: Phil Hill ought to now settle for survey knowledge for Sumati.
  • Struggle Relics: Resolved a problem that might forestall Kaiser from transferring to the mission website.
  • The place Hope is Constructed: Fastened a crash that might happen with a particular set of participant behaviors.

SHIPS AND SHIP CUSTOMIZATION

  • Fastened one other case that might trigger an asteroid to comply with a ship in area.
  • Fastened ship hatch being marked inaccessible after swapping to a brand new residence ship.
  • Fastened a problem the place the ship may find yourself in an unintended state by concurrently making an attempt quick journey throughout a grav soar.
  • Fastened a view difficulty that might happen when quick touring throughout ship focusing on mode.
  • Fastened a problem that might happen when coming into Ship Concentrating on mode instantly after choosing a Grav Soar.
  • Fastened a problem that brought about non-functional ladders to seem when the participant modified their ship with a Taiyo All-In-One Berth High A and a Deimos 1×1.
  • Fastened a problem the place the Legendary ship may take too lengthy to renew firing after the weapons have been repaired.
  • Area fight ought to now match floor fight issue improve with successive journeys by means of the Unity.
  • Fastened a problem the place loading an exit save made whereas docked to an area station may trigger names of ships to vary.
  • Fastened marker not pointing to the present residence ship after performing a save/load between totally different ships.
  • Fastened in difficulty that might trigger the Frontier to incorrectly seem if a non-home ship was faraway from a touchdown pad.

SKILLS

  • REJUVENATION: Rejuvenation ability VFX not replay at any time when the handscanner is opened in third particular person.
  • SURVEYING: Fastened surveying problem progress difficulty with mineral useful resource.
  • TARGETING CONTROL SYSTEMS: Fastened inconsistencies with stage 3 and 4.

WEAPONS AND ITEMS

  • Fastened incorrect reload quantities that might happen when consuming a Trauma Pack.
  • Fastened FOV and zoom points with weapon scopes.
  • Fastened weapon sound results sometimes persevering with to play after killing an enemy.
  • Fastened turret state not being restored correctly after and save and cargo.
  • Fastened a problem that might trigger the helmet mild to not reappear in third particular person after a save and cargo.

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