Arkane Studios co-founder Raphaël Colantonio has introduced his subsequent sport, being developed at WolfEye Studios, is a primary particular person motion role-playing sport which is able to make followers of Dishonored and Prey “really feel at dwelling.”
The presently unnamed sport might be “an bold new IP constructed upon the DNA of earlier Arkane video games to ship a wealthy and detailed world, freedom of find out how to play, and a deep RPG expertise.” WolfEye studios, led by Dishonored co-creator and Prey director Colantonio, is primarily made up of former workers from Arkane Lyon and Arkane Austin, the latter of which Xbox shut down in Could 2024.
Three screenshots from the sport have been shared too, beneath, displaying a retro sci-fi aesthetic very a lot acquainted to followers of the aforementioned Arkane video games.
It’s nonetheless some time away, having solely simply wrapped pre manufacturing and moved into manufacturing at WolfEye, however the studio is working a personal Alpha check in 2025 to realize early enter from the group and make the sport nearly as good as doable. These desperate to play the Alpha can join on the WolfEye website.
“We’re so pleased to have the ability to formally affirm that our subsequent sport is actively in manufacturing and that it’s a first particular person motion RPG,” mentioned Colantonio, who’s artistic director on the challenge.
“Followers of the previous video games I’ve been concerned with equivalent to Dishonored and Prey will really feel at dwelling, in addition to followers of RPGs usually. Whereas we search for the suitable publishing companion, our sights are firmly set on getting our group concerned with the sport’s improvement with a restricted personal Alpha in 2025. We cannot look ahead to followers to see what we’re engaged on.”
WolfEye’s first sport, Bizarre West, was described as a “surreal frontier motion RPG” upon its launch in 2022, when it earned an 8/10 in IGN’s evaluate. “Bizarre West’s 5 dark-fantasy adventures comprise a wagonload of weird encounters, twists, and reveals, and its stealth and chaotic fight are difficult however include the built-in security nets of limitless slow-motion and an old-school quickload system,” we mentioned.
Ryan Dinsdale is an IGN freelance reporter. He’ll discuss The Witcher all day.