Helldivers 2 Is Giving Flame Weapons One Hell of a Buff
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Helldivers 2 Is Giving Flame Weapons One Hell of a Buff

Helldivers 2 developer Arrowhead is lifting the lid on the sport’s hotly anticipated 01.001.007 replace with an early take a look at the patch notes.

The explosive shooter broke data when it launched earlier this yr, changing into the fastest-selling PlayStation Studios sport of all time. However Arrowhead has suffered a torrid time of late because it struggles to fulfill Helldivers 2’s fanbase, with current months particularly leading to a ‘largely detrimental’ current consumer evaluation ranking on Steam. It is now as much as ‘combined,’ and Helldivers 2’s total Steam consumer evaluation ranking stays ‘largely optimistic.’

Most of the negativity revolves round a feeling that Arrowhead has been heavy handed in nerfing Helldivers 2’s numerous weapons and stratagems because it balances the sport. The fixed nerfs have triggered some gamers to accuse Arrowhead of stripping all of the enjoyable out of Helldivers 2, a sport that revolves round blowing alien bugs and robots to bits with over-the-top weapons and bombs.

This patch, which Arrowhead hopes will make vital modifications to the PC and PlayStation 5 co-op motion sport and convey its disgruntled group again on-side, launches September 17. However earlier than then, we now know Arrowhead’s plan to rebalance Flamethrowers, one of the extra contentious weapons within the sport.

Flamethrower harm is elevated by a enormous 33% with the discharge of the patch, Arrowhead confirmed, and flame weapon armor penetration is elevated. “Flamer mechanics will probably be reverted to the state earlier than the Escalation of Freedom replace and flame primarily based weapons can now harm heavier enemies like Chargers, Bile Titans, Impalers, and Hulks,” Arrowhead defined.

That final change is vital: with an armor penetration improve, flame weapons will now be a viable choice in opposition to some of Helldivers 2’s hardest enemies, such because the aforementioned Hulks.

This Flamethrower change is only one of what is anticipated to be a collection of buffs to Helldivers 2’s numerous weapons and stratagems. Arrowhead has mentioned it can reveal extra in regards to the patch every day operating as much as its launch, so it gained’t be lengthy earlier than followers discover out what different buffs are coming their method. For now, right here’s what Arrowhead has mentioned about it:

Right here’s what to anticipate from Helldivers 2’s upcoming replace, per Arrowhead:

  • We’re remodeling Armor Penetration, Anti-Tank weapons and enemy armor and well being values. As a key half of the rework we have now carried out an preliminary balancing go on over 30 weapons and stratagems.
  • We’re overhauling a quantity of totally different enemies to make them really feel extra rewarding to kill if you use the correct instruments to deal with them however guarantee they nonetheless really feel formidable. Enemy bots, together with Hulks, may have decrease armor, and the quantity of rockets fired by enemies just like the Devastator and Gunship will probably be restricted, making fight extra balanced. The armor values of significantly robust bug enemies just like the Charger, Impaler, and Bile Titan can even be decreased.
  • Weapons such because the Autocannon, Heavy Machine Gun, and Anti-Materials Rifle will probably be more practical, offering larger loadout versatility. We’re additionally working in the direction of further enhancements for the flamethrower weapons.
  • We’re taking this chance to think about new participant fantasies and design objectives for these weapons and stratagems primarily based on the suggestions we’ve obtained and the traits we’re observing throughout gameplay.

Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You possibly can attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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