Nearly everybody’s expertise within the Dragon Age video games varies relying upon the alternatives they make whereas taking part in them. And in response to BioWare, the workforce behind Dragon Age: The Veilguard desires to honor the alternatives made by gamers within the earlier titles by not being tied all the way down to just one official continuity.
Artistic director Jon Epler advised GamesRadar that so far as BioWare is anxious, the studio desires to “keep away from the thought of there being a single canon” within the Dragon Age video games. He added, that “if we do not really feel we are able to do one thing respectful of the selection you made we oftentimes simply do not essentially reference it… We by no means need you to really feel like your world state is being invalidated.”
Since The Veilguard takes place roughly a decade after Dragon Age: Inquisition, one of many ways in which BioWare addressed the problem was by setting the sequel in a distinct a part of Thedas. Epler famous that the important thing to juggling the multiple-canon strategy was by by no means instantly contracting the choices made by the gamers within the older video games.
“We might not all the time reference your alternative, as a result of it might not have an precise impression on the story that you just’re telling proper now,” stated Epler. “However we’re by no means going to be like ‘and that factor you probably did by no means occurred.'”
Dragon Age: The Veilguard will probably be launched on Xbox Collection X|S, PlayStation 5, and PC on October 31.