It Takes Two Crosses 20 Million Copies Bought, Developer Teases Title Of Next Game
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It Takes Two Crosses 20 Million Copies Bought, Developer Teases Title Of Next Game

It Takes Two Crosses 20 Million Copies Bought, Developer Teases Title Of Next Game

Hazelight Studios has introduced that It Takes Two offered over 20 million copies since its launch in 2021, and the developer has teased the title of its subsequent sport.

Over on Twitter, director Josef Fares said, “Getting quite a lot of questions concerning the subsequent sport. Here’s a tease. It is a BRAND NEW IP referred to as S**** ******N. Can’t wait to point out it quickly.” Hazelight Studios adopted up with an image of a folder with the phrases “NEW IP” circled in yellow together with a thriller launch date. The brand new sport can be confirmed to be printed by Electronics Arts once more beneath the EA Originals banner.

It’s at the moment unknown when Hazelight Studios will reveal the brand new sport. A possible candidate could be on the Game Awards 2024 as It Takes Two received Game of the Yr throughout The Game Awards 2021.

Again in February 2023, Hazelight Studios revealed that It Takes Two offered over 10 million copies. In November 2022, Fares claimed that the studio’s subsequent sport will shock gamers and blow them away.

In GameSpot’s It Takes Two overview, we mentioned, “Regardless of the downright wild quantity of issues to do, It Takes Two manages to deal with each mechanic properly. That is the second launch from Hazelight, and whereas A Approach Out had loads of followers, evidently it might simply take two to make a factor go fairly this proper.”

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Take-Two Boss Says ‘Legacy’ Civilization Audience Will Eventually Come Around on Civilization 7 Amid ‘Combined’ Steam User Reviews

Civilization 7 is out, and whereas the sport has launched to a ‘combined’ person evaluate ranking on Steam, the boss of mother or father firm Take-Two believes hardcore followers of the sequence will ultimately come to find it irresistible.

Firaxis’ 4X technique sequel is at the moment out there to those that pay extra for superior entry, sometimes extra hardcore followers of Civilization. They usually’re actually letting their voices be recognized in Steam person critiques, highlighting points with the person interface, a scarcity of map selection, and a sense that the sport has launched with out quite a few options followers have come to count on.

Firaxis has responded to this feedback, promising enhancements to the UI, the addition of groups to multiplayer video games so folks can play co-operatively, and a greater diversity of map varieties, amongst different issues.

Greatest Civ 7 Leaders

Greatest Civ 7 Leaders

In an interview with IGN forward of the discharge of third quarter monetary outcomes, Take-Two CEO Strauss Zelnick acknowledged that Civilization 7 had acquired some unfavourable critiques from press and gamers, namechecking Eurogamer’s 2/5 review, however insisted that the “legacy Civ viewers” will come across the extra they play, and known as Civilization 7’s early efficiency “very encouraging.”

“The Metacritic critiques are at 81, which is basically stable,” Zelnick stated. “We’ve got greater than 20 press critiques with a rating over 90. We’ve got some unfavourable outliers as effectively, together with a 40 from Eurogamer.

“We predict that as folks play the sport longer, the sentiment improves as a result of with each launch of a brand new Civ, the staff pushes the envelope a little bit bit and our legacy Civ viewers is a little bit bit nervous about what they initially see after which they understand, wow, that is really actually unbelievable, they usually dive in.

“So we really feel actually, actually good about it. We all know now we have a few points. We’ve got a little bit of a difficulty with the UI, for instance. We’ll tackle that. So I would not say the early entry launch is ideal in each approach. I believe it’s extremely, very encouraging and I believe the areas which can be regarding are areas that we are able to and can tackle, and as you possibly can inform, we’re fairly aware of them.”

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Zelnick believes Civ followers will come to like Civ 7. Photographer: Jeenah Moon/Bloomberg through Getty Pictures.

Zelnick’s point out of hardcore Civ gamers being a little bit nervous about Civ 7 at launch is no-doubt a reference to a number of the dramatic adjustments Firaxis has made to the sport.

A full marketing campaign in Civilization 7 is one which goes by all three Ages: Antiquity, Exploration, and Fashionable. As soon as the Age is accomplished, all gamers (and any AI opponents) expertise an Age Transition concurrently. Throughout an Age Transition, three issues occur: you choose a brand new civilization from the brand new Age to characterize your empire, you select which Legacies you need to retain within the new Age, and the sport world evolves. The Civilization video games have by no means had such a system. Clearly, Zelnick believes Civ followers will come to find it irresistible over time.

Within the shorter time period, Firaxis has work to do turning sentiment round, significantly on Steam. A recreation’s Steam person evaluate ranking is essential for its success on Valve’s platform. Not solely is it a really public indication of what a participant base thinks of a recreation, nevertheless it impacts visibility on Steam itself.

In search of suggestions that can assist you take over the world? Take a look at our information to finishing each Civ 7 victory, our run down of the most important Civ 7 adjustments for Civ 6 gamers, and the 14 essential Civ 7 errors to keep away from. We’ve additionally obtained explanations on all of the Civ 7 map varieties and issue settings so you already know what you’re stepping into.

Photographer: Jeenah Moon/Bloomberg through Getty Pictures.

Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You’ll be able to attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Sega revenues drop 8% to $2.1bn

Edward M

Sega Sammy has revealed its monetary outcomes for the 9 months ended December 31, 2024, throughout which it introduced the cancellation of Soccer Supervisor 2025.

The Sports activities Interactive title was delayed final October, with Sega reaching the choice due to difficulties in “making certain vital product high quality anticipated by the March launch.”

General, Sega skilled a decline in internet gross sales and revenue. Nonetheless, it noticed a 88% improve in revenue for its Leisure Contents division which it partly attributed to the success of Sonic the Hedgehog 3.

Here is what you want to know:

The numbers:

For the 9 months ended December 31, 2024

  • Web gross sales: ¥322.3 billion ($2.1 billion, down 8.1% year-on-year)
  • Working revenue: ¥43.7 billion ($287.9 million, down 20.8% year-on-year)
  • Unusual revenue: ¥49.4 billion ($325.4 million, down 13.9% year-on-year)

The highlights:

Sammy Sega attributed a part of its decline in internet gross sales and working revenue to the sale of abroad developer Amplitude Studios in November 2024. The agency recorded a lack of roughly ¥6.1 billion ($40 million) following a administration buyout.

Nonetheless, Sega noticed robust efficiency in its Leisure Contents phase, which incorporates video games, with internet gross sales up 8.2% to ¥238.6 billion ($1.5 billion) and income rising 88% to ¥37.5 billion ($246.9 million).

There have been two main launches throughout this era: Metaphor: ReFantazio on October 11, 2024, and Sonic X Shadow Generations on October 22.

Metaphor: ReFantazio is presently “exceeding expectations,” whereas Sonic X Shadow Generations has “steadily elevated its gross sales” and has surpassed two million items in world cumulative gross sales.

Throughout Q3, Sega introduced the cancellation of Soccer Supervisor 2025, which was scheduled to launch in March. It recorded a “loss related to a write-down of stock belongings” in consequence.

The choice to cancel the title was made “as a result of, regardless of aiming the event for vital developments in the usual sequence” it “was decided that it will be troublesome to guarantee vital product high quality anticipated by the March launch.”

Improvement belongings from Soccer Supervisor 2025 will as a substitute be utilized in its sequel.

The Sports activities Interactive title was delayed final October to give the crew “extra time to ship the absolute best expertise for this primary instalment in a brand new period of Soccer Supervisor.”


Picture credit score: Paramount Photos

Elsewhere, Sega noticed specific success in its animation division following the discharge of Sonic the Hedgehog 3 on December 20, 2024.

The film has since grossed $460 million worldwide, making it the second-highest-grossing online game movie of all time.

Sega described the Sonic media franchise as a key a part of its transmedia technique. We mentioned the way forward for this endeavour with its head of worldwide transmedia Justin Scarpone final 12 months.

On account of these elements, Sega has revised its forecast for its Leisure Contents phase. Web gross sales for the FY had been anticipated to be ¥335 billion ($2.2 billion), and are actually ¥320 billion ($2.1 billion).

Within the shopper division of Leisure Contents, internet gross sales reached ¥164.8 billion ($1.08 billion) and working revenue reached ¥34.6 billion ($227 million).

Gross sales of latest video games within the 9 months ended December 2024 reached 4.7 million items, in contrast to 5.2 million throughout the identical interval final 12 months. Catalogue titles offered 20 million (up from 13.8 million), whereas full recreation gross sales totaled 24.8 million items (up from 19.1 million).

Trying forward, Sega has revised its outlook for FY25. It beforehand anticipated internet gross sales of ¥445 billion ($2.9 billion) in contrast to the beforehand anticipated ¥425 billion ($2.8 billion). As for working revenue, it was forecast to be ¥45 billion ($296.5 million) and is now forecast to be ¥46 billion ($303.1 million).

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