The Silent Hill 2 remake acquired its first massive replace yesterday in Patch 1.04, but it surely additionally reportedly features a progress breaking bug.
(*2*) reported that a number of Silent Hill 2 gamers shared their frustration on-line as the sport’s Labyrinth part now lives as much as its namesake a bit of too nicely, trapping gamers inside its partitions eternally because of the bug.
This part is a big puzzle, as gamers should manipulate a dice to shift the partitions round and open new pathways to progress. That is the way it labored till Patch 1.04 was launched, nonetheless, as some pathways now will not open in any respect.
Customers reported the bug throughout each variations of Silent Hill 2, on PC and PlayStation 5, however developer Bloober Group has but to touch upon it.
These on PS5 with a disc copy of the sport and a save earlier than coming into the Labyrinth part can entry a tedious workaround; by uninstalling Silent Hill 2, turning their PS5 offline, then reinstalling it with out the replace, however most followers are hoping Bloober Group is engaged on a hotfix within the meantime.
The patch in any other case addressed gameplay points and improved technical efficiency, however maybe not one of the fixes had been for points as important because the progress breaking bug it added. Some funnier bugs addressed included protagonist James teleporting via a peephole and getting caught in a window close to Neely’s Bar.
Bloober Group and writer Konami launched the Silent Hill 2 remake on October 8 to glowing vital reception and powerful gross sales, leaving many followers of the beforehand dormant horror franchise longing for extra.
Bloober has mentioned it is open to creating different Silent Hill video games, although in the mean time is targeted on its sci-fi survival horror recreation Cronos: The New Daybreak.
In our 8/10 overview of the Silent Hill 2 remake, IGN mentioned: “Silent Hill 2 is an effective way to go to – or revisit – some of the dread-inducing locations within the historical past of survival horror.”
Ryan Dinsdale is an IGN freelance reporter. He’ll discuss The Witcher all day.