Take-Two CEO Says Borderlands Movie Was ‘Disappointing’ But ‘Did not Hurt at All’
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Take-Two CEO Says Borderlands Movie Was ‘Disappointing’ But ‘Did not Hurt at All’

Take-Two CEO Says Borderlands Movie Was ‘Disappointing’ But ‘Did not Hurt at All’

The Borderlands Movie hit field places of work again in August to poor outcomes, to say the least. But Take-Two Interactive CEO Strauss Zelnick would not assume the movie harm the Borderlands online game franchise at all. In reality, if something, he thinks the film was good for the video games.

Chatting with IGN forward of the corporate’s Q2 earnings name at present, Zelnick admitted that Borderlands hadn’t carried out in addition to he’d hoped, however that he would not really feel too torn up about it:

“Clearly that film was disappointing,” he mentioned. “That mentioned, it truly bought extra catalog. So, I do not assume it harm at all, if something I feel it could have helped a bit bit. It does spotlight one thing that I’ve spoken about many occasions which is the problem of bringing our mental property to a different medium.”

What Zelnick is referring to listed below are his earlier feedback on online game movie diversifications. After we spoke to him again in August, he advised us that the financial affect of licensing a recreation IP to a film is small, and in earlier interviews (like this one with Inverse) he is talked about how dangerous it’s to adapt vidoe recreation licenses to different mediums. Whereas it did not appear to harm Borderlands on this occasion, it is clear that the efficiency of the movie has confirmed at least a few of Zelnick’s predictions about such an endeavor.

We gave the Borderlands movie a 3/10 at IGN, calling it “a catastrophic disappointment that performs like hacked-to-pieces studio slop, betraying every little thing followers adore about Gearbox Software program’s franchise in spinoff, regrettable vogue.”

In the meantime, Take-Two confirmed in its earnings that Borderlands 4 remains to be deliberate for launch in fiscal 2026 (which runs from April 2025 by way of March 2026), as is Mafia: The Previous Nation. Grand Theft Auto 6 remains to be deliberate for fall of 2025, with Zelnick saying he nonetheless feels assured in that date. Ken Levine’s Judas remains to be TBA, with Zelnick telling IGN that he feels “actually, actually good about it and I feel Ken Levine’s staff is completely targeted on innovation.” Take-Two says it has roughly 37 video games anticipated to launch by way of its fiscal 2027.

The corporate reported at present web bookings of $1.47 billion pushed by GTA and Borderlands, with digitally delivered web bookings accounting for 96% of the whole. 82% of Take-Two’s console recreation gross sales have been digital for the quarter, up from 75% at this time final yr.

Grand Theft Auto 5 has bought over 205 million models globally, Pink Lifeless Redemption 2 has bought over 67 million models, and NBA 2K25, which launched September 3, has reached almost 4.5 million copies bought. Take-Two is anticipating full yr web bookings of between $5.55 billion and $5.65 billion. The corporate additionally simply introduced it bought its indie Non-public Division label to an unknown purchaser, after the label suffered a gradual demise together with layoffs and studio closures.

Rebekah Valentine is a senior reporter for IGN. You’ll find her posting on BlueSky @duckvalentine.bsky.social. Acquired a narrative tip? Ship it to rvalentine@ign.com.

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