Sony Talks Concord’s Failure And The Hard Lessons Learned From It
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Sony Talks Concord’s Failure And The Hard Lessons Learned From It

Sony Talks Concord’s Failure And The Hard Lessons Learned From It

The disastrous launch of Harmony was the main focus of a brand new interview with Sony president Hiroki Totoki, who spoke about how the corporate plans to keep away from a repeat of this with future sport releases. A part of Sony’s technique will be certain that a sport goes by way of a extra rigorous interval of testing and analysis previous to it being launched.

“At present, we’re nonetheless within the strategy of studying,” Hiroki stated by way of an interpreter (by way of VGC) throughout a Q&A session following its newest monetary earnings name. “And basically–with regards to new IP–of course you don’t know the outcome till you really strive it. So for us, for our reflection, we in all probability must have plenty of gates, together with consumer testing or inside analysis, and the timing of such gates. And then we have to convey them ahead, and we must always have achieved these gates a lot sooner than we did.”

Hiroki added that Sony can even have a look at when it plans to launch a sport, in order to keep away from doubtlessly cannibalizing gross sales between releases from its first-party studios and third-party companions.

It’s price noting that Harmony launched simply three days after Black Fable: Wukong, a sport that carried out very nicely on PS5 and PC, and different high-profile releases round Harmony included Star Wars Outlaws and Madden NFL 25. On the other finish of the live-service spectrum, Helldivers 2 was a shock hit on PS5 and PC, and Sony stated that there have been classes to be discovered from each video games, going ahead.

The firm additionally plans to launch a mixture of single-player and live-service video games sooner or later, permitting it to concentrate on its strengths whereas pursuing riskier initiatives. Different takeaways from the monetary earnings name have been largely constructive, as Sony reported that gross sales for its Recreation and Community Companies division have been up and three.8 million PS5 consoles have been shipped throughout this quarter, which ended on September 30.

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