This weekend Bungie revealed Marathon’s sci-fi-fueled gameplay to the world. The studio, celebrated for its elegant first-person gunplay and ever-expanding gameplay, is venturing into the extraction-shooter style when the sport launches on September 23. The Marathon premise is easy and attractive: load up your Runner with priceless gear, compete with different gamers to safe more loot, and threat all of it attempting to extract with all the products.
I had the chance to meet up with Marathon Recreation Director Joe Ziegler scorching off the heels of this reveal, diving deeper into the main points round Bungie’s subsequent recreation. We cowl plenty of floor, together with Bungie’s strategy to a brand new style, tapping into the facility of PS5, the sport’s daring artwork model, and more.
Tim Turi: Congratulations on the large gameplay reveal! How are you and the crew feeling following the occasion?
Joe Ziegler: It’s fairly thrilling. The time period I’ve been utilizing so much is “nerve-cited.” It’s a labor of affection we’ve been working on for just a few years now, and that undoubtedly comes with the eagerness that we’ve poured into it, iterating with our audiences, and this need to provide one thing superb to play and to see.
Having it contact actual gamers’ palms for the primary time is thrilling, as a result of we do that to excite and entertain them in superb methods, but in addition nerve wracking. You realize, you query a variety of selections you made. You’re actually hoping that each one the issues that you just’ve considered are actually what gamers care about. And we really feel like we’re there, however we’re actually excited to see what gamers should say.
In the course of the improvement of Marathon, had been there particular moments or experiences that made the Bungie crew understand it was onto one thing particular?
So lots of them are these unpredictable moments. Moments the place you thought one factor was going to occur, however one other factor occurred. In our recreation, you’re touring to this mysterious world the place hazard may lurk round each nook. Generally you flip a nook and also you’re nose to nose with the United Earth House Council (UESC), these actually brutal and harmful opponents within our recreation. Or typically you’re simply traversing throughout the map and bullets are whizzing by from one other crew that has seen you. And a few of these moments get extraordinarily thrilling, since you don’t suppose you’re going to make it out of it, and also you flip the tables, otherwise you simply barely eke by, and you discover your method out to the exfil. While you get out, you’re simply shaking with an superior depth that you just’re going to recollect for a very long time.
What’s the backstory behind the identify “Marathon?”
Within the unique (1994) recreation, “Marathon” is the identify of the colony ship despatched out from Earth by the UESC. They despatched it previous the reaches of our photo voltaic system to determine the primary colony on a system known as Tau Ceti. And so the UESC Marathon is form of a bizarre ship constructed into an asteroid-like moon, after which despatched out to make the lengthy journey. …should you had been to make me guess, I’d assume that “Marathon” refers to the truth that it was a 500-year journey, and was an applicable identify for a really, very lengthy dedication of journey.
We’re utilizing the Marathon identify [for this new 2025 game] due to the legacy of the IP. We’re taking a variety of these acquainted IP components, the UESC Marathon ship as properly, and bringing it to mild in modern-day. We’re reinterpreting a variety of issues, however there are a variety of acquainted components as properly, such because the ship and Tau Ceti, that I believe followers from the previous will actually get pleasure from seeing.
Bungie is legendary for its pitch-perfect gunplay. How do you go about being true to that legacy whereas making Marathon’s FPS action really feel like its personal factor?
A variety of it comes from the character of the sport and the sorts of selections that you really want gamers to be making and the way you need them to make these selections. This recreation could be very a lot about survival. And in survival-style video games, a variety of the stress is on you to handle sources, be adaptive, and be situationally conscious. What we’re doing with our gunplay and our programs is we’re taking a variety of that acquainted action base that gamers actually get pleasure from, and we’re including intense survival layers on high. For instance, you don’t regenerate well being mechanically in a short time, however you have got consumables that assist you to heal. A part of that’s to create moments the place you make selections to both go into battle or fall again. You must take into consideration the sources that you just’re carrying.

Do you have got a message for any gamers interested in extraction shooters, however are a bit nervous or intimidated by the danger/reward?
I’ll undoubtedly say that this recreation is difficult and intense, but it surely’s very rewarding. As you be taught it you’ll really feel your self creating survival expertise that you could be not have skilled earlier than, that start to make you are feeling masterful. We’ve additionally designed this recreation to really feel actually pure on controllers as properly. There are a variety of PC extraction shooters the place mouse and keyboard are a bit bit more widespread, and so in designing for that what we’re attempting to do is get the interface and gameplay finickiness out so you’ll be able to play it naturally. We wish you to have the ability to focus on adapting and studying these survival expertise to drag off memorable runs.
Clearly gamers are risking their priceless loadouts in a given match. Are you able to inform us about any persistent development components?
We wish to make sure that the gamers really feel like they get one thing for his or her time spent in each match. A few of that’s going to be experience-based. For instance, leveling your runner stage in any given season. A few of that might be associated to upgrades supplied by factions. As you collect supplies or get currencies, you’ll be capable to enhance a few of your total character stats. So that you would possibly get a bit bit more stamina, otherwise you would possibly be capable to loot bins a bit bit quicker. A few of it’s going to additionally enhance the choices that you must buy from an in-game merchandise retailer known as the Black Market. You should use the foreign money you gather in recreation to buy completely different weapons, implants, and upgrades primarily based on what you unlock within that improve tree. In order you play the sport you’ll see a variety of your choices develop.
What methods is Bungie making the most of PlayStation 5 expertise for Marathon?
We undoubtedly have haptic help for [DualSense wireless controllers], which is fairly enjoyable whenever you get into a few of these gunfights and you’re feeling suggestions on your fingertips. We’re additionally supporting the Tempest 3D Audio engine, so that you’re going to listen to a variety of immersive audio.
As well as, a variety of the rendering expertise on the PS5, and particularly on the PS5 Professional, is de facto superior. So we’re planning some superior utilization of PSSR (PlayStation Spectral Tremendous Decision), and a few further help in upscaling and determination. So when you’ve got a PS5 or PS5 Professional you’ll be pleasantly stunned by how we ship on the console.
[EMBED Gameplay Reveal Trailer]
Marathon’s artwork model just isn’t fairly like the rest on the market proper now. Are you able to stroll us by way of what makes it so hanging and distinctive?
Our aesthetic is vastly impressed by graphic design and a variety of trendy product design trappings. However I believe what actually units us aside is each time I have a look at a [Marathon] picture, I’m going, “I believe I perceive it,” or “I believe I don’t… however I actually prefer it.” There’s one thing actually attractive about visuals that look so daring and graphic like one thing you’d see in print but in addition pulled onto the display screen and combined with this technological sci-fi shaping. That, and likewise put towards a really natural background and the distinction of all these items actually pops.
It’s a combination that I don’t suppose we’ve seen a variety of earlier than, and we’re actually excited by it, as a result of it creates all these visible contrasts and conflicts that go collectively to assist the tone of the sport, which is de facto about paranoia. It’s about depth. It’s about not realizing the reality you understand, searching for to search out it, and continually being wrapped right into a rabbit gap of data. You don’t know what’s true or false. So all these issues form of come collectively actually properly by way of the artwork model as properly.
Is there the rest you’d like to ensure the PlayStation viewers takes away from this large reveal?
In the event you’re an individual who actually enjoys stepping into survival experiences. In the event you’re an individual who actually enjoys testing your mettle with different gamers within that house attempting to do the identical. And should you’re a participant who actually, simply desires to go on an exciting trip that you just by no means know the result of… I believe that is going to be a recreation for you. Particularly as a result of we’ve targeted a lot on making this an expertise that interprets throughout platforms rather well. I’m particularly excited to see PlayStation gamers are available and expertise the style and our providing within it. We’ve poured a variety of ardour and love into [Marathon], and we’ve performed it so much, and we performed so much for enjoyable too. So we’re excited to have them be part of our group, present us what’s good, and present us how good they are often.
Marathon launches September 23 on PS5, Steam, and Xbox Sequence X|S.