As we suffered an premature demise on the enterprise finish of roughly two billion sticky notes, me and my two FBC: Firebreak squad members felt greater than a bit of humbled. In our hubris, we’d determined to start our time in a latest preview occasion on the toughest potential issue – a really enjoyable, however very ridiculous selection. Luckily for us, FBC: Firebreak’s mix of approachable fight, fast-paced rounds, and slapstick mechanics makes for a implausible time, regardless of how lengthy (or little) you wish to spend in its weird, fascinating world. We may have our revenge, sticky notes.
FBC: Firebreak is Treatment’s upcoming entry into the first-person shooter style – an approachable multiplayer expertise delivered with all of the type and deadpan humour we’ve come to understand from the Remedyverse. Serving as a spin-off to the occasions of Management, FBC: Firebreak sees gamers tasked with the clean-up of weird, supernatural occasions going down inside the sport’s ever-shifting setting, The Oldest Home, which you’ll additionally recognise from Management.
Throughout the hands-on occasion, we got entry to 3 completely different Jobs accessible within the sport, all with various ranges of issue on provide. In ‘Sizzling Repair’, our ragtag staff of Firebreak volunteers took on repairing followers in a sweltering setting, earlier than coping with a paranatural furnace. In ‘Floor Management’ our crew got down to gather leech pearls from the stays of horrendous, human sized leeches. My private favorite, ‘Paper Chase’ noticed the group disposing of a large variety of sticky notes, alongside violent, sentient sticky notice enemies, earlier than taking up ‘Sticky Ricky’, a colossal, tanked-up boss made up of actually hundreds of thousands of sticky notes that requires a real staff effort to take down successfully.

All three of those jobs additionally function Management’s enemy faction, The Hiss as a constant, looming risk – a horde of them can seem at any second and so they’ll want coping with as you progress with the first goals. Coping with The Hiss is normally a simple affair – your weapon will make brief work of most enemy sorts. On occasion, a named miniboss might seem; some require extra finesse to defeat – and the most suitable choice for taking them down will come from a fastidiously curated loadout.
The hands-on confirmed us three distinctive Disaster Kits that each volunteer can take out on a mission. Outfitted alongside your extra standard weapons, these are all clumsily lashed collectively to suit the scrappy vibe of FBC: Firebreak’s setting – you aren’t taking part in as seasoned troopers, only a volunteers positioned into these absurd, harmful conditions. With three folks within the social gathering, every of us naturally gravitated to at least one loadout every. I carried a shotgun for large, close-range injury, and the Splash Equipment, successfully a large water gun which got here in clutch for hosing down the sticky monsters, and my overheated colleagues. The entire kits accessible might be upgraded in a number of methods too, to essentially customise your construct for these extra punishing issue ranges.

However customization extends past your loadout. Every mission asks you to choose a Clearance Level, which dictates what number of zones that you must clear in an effort to win. Because of this some runs can take 5 or ten minutes, and so they’re a breezy affair that require minimal staff coordination. Others can take upwards of 45 minutes, dramatically extra vicious affairs the place each piece of substances you’re taking is of paramount significance. FBC: Firebreak offers all of the instruments to tailor your expertise right here – it’s not attempting to make you grind unnecessarily – you’ll be able to go as laborious or as informal as you need at any given time.
However it was the in-mission mechanics that actually made FBC: Firebreak really feel like one thing distinctive. Elemental results could make or destroy your day when you don’t have the appropriate instruments at hand. If a room is too sizzling, you’ll must discover a swift strategy to calm down. If it’s unnaturally chilly, you’ll transfer slower till you regain some warmth. Your chosen Disaster Equipment could also be a shortcut right here, however there are different methods to cope with these points positioned within the ranges themselves.

Luckily, this is applicable to The Hiss too – if an enemy is slowed by an icy debuff, they’ll comically ‘dash’ in direction of you in sluggish movement, providing you with loads of time to react. At decrease tiers, these results are a gentle hindrance – nothing deadly when you simply wish to soar into a fast sport with out navigating the complexities of how every part works. In these larger issue runs, it is hellish – excellent for people who to dig deep into the sport’s programs and tackle its most brutal challenges.
All of this enjoyable is wrapped up in a blanket of narrative excellence; Treatment’s signature model of weird, occult nightmares with lashings of hilarity as your characters banter and bicker amongst themselves. Followers of the studio’s earlier entries will discover plenty of recognisable names and areas, however that feels extra like an enhancement for these already concerned – you don’t must know what’s happening within the wider story, but it surely definitely provides to the expertise when you do.

There’s heaps to find and loads of steering for these which are much less versed in Treatment’s universe. That, paired with the flexibility to essentially finetune the way you wish to play, means FBC: Firebreak is an unexpectedlywelcoming introduction into The Oldest Home, and we are able to’t wait to increase our keep (and, you understand, burn a lot of sticky notes).
FBC: Firebreak launches June 17, 2025 – play on Xbox Collection X|S, Home windows PC, and by way of Recreation Cross.
FBC: Firebreak
Treatment Leisure
FBC: Firebreak is a cooperative first-person shooter set inside a mysterious federal company underneath assault by otherworldly forces. As a years-long siege on the company’s headquarters reaches its boiling level, solely Firebreak—the Bureau’s most versatile unit—has the gear and the heart to plunge into the constructing’s strangest crises, restore order, and blast their means again from the brink.
