Abstract
- Asobo unveiled the subsequent instalment of the A Plague Tale universe throughout right now’s Xbox Showcase.
- Resonance expands upon the story of Sophia, a character from A Plague Tale: Requiem.
- Studio Co-founder and Artistic Director breaks down the story, setting and brand-new fight components of Resonance, launching in 2026.
We’re thrilled and honoured that gamers have found this primary glimpse of our subsequent story throughout the Xbox Showcase! Resonance: A Plague Tale Legacy is a new recreation that extends A Plague Tale lore, however there’s no must play the earlier instalments to take pleasure in this one. It’s something however a sequel to Requiem: the story of Amicia and Hugo has come to an finish, and we actually wished to discover a totally different kind of expertise with a acquainted character from the universe. Sophia was a good match: her background and psychology are a really perfect playground to broaden A Plague Tale’s universe with contemporary gameplay.
Sword to Slay
From a story standpoint, Resonance permits us to inform how Sophia has develop into the sturdy, fierce, barely cynical character that gamers already know and love – and it additionally sheds gentle on the the explanation why she took Amicia and Hugo beneath her wing so genuinely. The story takes place fifteen years earlier than Requiem occasions and Sophia is a member of a plunderer’s gang. Whereas making an attempt to know her previous, gaining management over her future, she finds herself at the coronary heart of the legendary Minotaur’s island, hunted by quite a few enemies.
By way of gameplay, Sophia is a true fighter, deadly along with her sword and dagger. Nevertheless, each wound she receives can be deadly. We at all times attempt to go the additional mile with each recreation we make, and this one was no exception. The place Amicia was a younger lady compelled to take up arms, Sophia is a warrior by nature. We couldn’t inform her story correctly with out including this fight characteristic. We’ve developed a fight system that’s each demanding and rewarding, and we hope gamers will take pleasure in wielding Sophia’s weapons.

Sophia is skilled and fierce; she parries enemies’ assaults with ease and counters them with lethal finishers. Intelligent and agile, she at all times thinks of environment friendly methods to outsmart her opponents and has mastered a vary of tough strikes for gamers to make the most of. By analyzing the state of affairs appropriately, gamers can execute a well-placed kick to open a hole in a shielded enemy’s defence, carry out a completely timed dodge to destabilize more durable enemies, and even improvise by benefiting from the atmosphere. The chances are diverse and may be enriched by the objects Sophia will uncover on the island. We’re happy with what we’ve achieved with this method, and we hope you’ll have as a lot enjoyable enjoying it as we did creating it.
Mild to Survive
Fight is a brand-new part of this recreation, nevertheless it’s not the solely problem that awaits gamers: Resonance is an action-adventure recreation with breathtaking Mediterranean vistas, fascinating puzzles and trials from a misplaced Minoan civilization. Sophia’s destiny is intently linked to this mysterious golden-armored hero we will see coming into an area in the trailer, who fought on this island 4500 years earlier than her.
As she dives into the ruins of this civilization, helped by the notes safeguarded by different plunderers from her gang, Sophia unveils an historical evil linked to the macula – identified to A Plague Tale gamers as the evil supply of Hugo’s curse. As gentle will get scarcer and but essential to survive, gamers must be additional perceptive to resolve the riddles and escape the presence looking them by the depths of the island.

It’s this anguished environment that we reveal in our trailer: for positive, gamers must combat, be intelligent and suppose on their toes in the event that they hope to outlive on the island. Like them, Sophia will quickly haven’t any alternative however to push ahead, dive into the macula’s delusion, and work out why it resonates so intimately along with her.
Resonance: A Plague Tale Legacy might be launched for Xbox Series X|S, Xbox on PC and Xbox Cloud in 2026, and might be obtainable day one with Recreation Move – you may wishlist the recreation right now on the Xbox Retailer.
Resonance: A Plague Tale Legacy
Focus Leisure
Set 15 years earlier than Requiem, play as Sophia, a fierce younger plunderer, on the run and decided to uncover the secrets and techniques of her previous. Dive into an unique story mixing fight, delusion and destiny with a model new take in the universe of A Plague Tale.
Sophia’s journey results in the Minotaur’ Island, the place she faces lethal trials, navigates treacherous trails, solves puzzles, all whereas preventing and staying one step forward of the military chasing her. However the true problem awaits, as the terrifying creature hidden behind the delusion will quickly resonate along with her…
As you journey deeper into the island’s coronary heart, you’ll confront the fact behind a long-buried curse.
• Adopted by many enemies, every drawn to the Island to reclaim a mysterious treasure, you will need to navigate a treacherous maze. Depend on your agility, methods and sharp reflexes to outsmart enemies, good your parries, and unleash highly effective strikes to outlive lethal encounters.
• Shift between the Center Age of Sophia and historical Minoan occasions, the place echoes of the previous form the battles of the current. Unfold a new story in the universe of A Plague Tale, by the entwined destinies of two heroes linked by destiny and the Macula’s mysterious legacy.
• Guided by the data safeguarded in your pocket book, comply with in your crew’s footsteps to discover a richly detailed world, unravel its secrets and techniques, and face lethal trials. Use a stolen Minoan sphere to resolve ingenious puzzles by manipulating gentle – a pressure woven by Daedalus into the island’s very coronary heart.
• It’s mentioned that solely a few got here again from the island. Lurking in the shadows lives a stressed presence. It follows you round, seemingly understanding your each transfer, because it hunts by the island’s depths. Each step is a threat. Each pause, a potential finish. You may’t cease, solely conceal, outsmart, and push ahead.
Are you able to survive every trial and each step or will you be a part of those that by no means got here again?
