
A brand new replace has arrived to Name of Responsibility: Black Ops 6 and Warzone. The June 12 patch notes element a number of enhancements to Grief mode for Zombies. It additionally addresses a bug for the lately disabled “Numbers” pores and skin for Woods.
Many of the replace focuses on multiplayer and Zombies. Nevertheless, the patch notes deal with a difficulty with Season 4’s Essex Mannequin 07 marksman rifle, which beforehand prevented the speedy hearth attachment from working correctly in each Black Ops 6 and Warzone.
Lately, the Numbers operator pores and skin for Frank Woods was disabled for a visible bug, however this replace addresses the problem. This implies gamers who personal this pores and skin ought to be capable to use it once more in each video games.
Treyarch particulars a number of enhancements for Grief mode in Zombies, that are designed to assist cut back the match size and intensify the rounds. These features a five-minute cooldown for Gobblegums, a discount to salvage drops, and the zombies now deal extra harm to gamers. Treyarch says this harm change means it ought to solely take 4 hits for a participant to go down, assuming they’ve armor and perks. Moreover, Chopper Gunner and Mutant Injection streaks now not drop from particular and elite enemies, and the crafting of self-revives is now restricted to at least one per participant.
For an additional constructive change, gamers who’re AFK in Grief mode will probably be kicked from matches extra rapidly. This appears to be just the start of quality-of-life enhancements for the mode. “We have got extra updates in testing, and the workforce is constant to work on making all griefs extra impactful,” the developer wrote.
The complete patch notes for Black Ops 6 could be discovered beneath, as shared by Activision.
In different information, Activision introduced Name of Responsibility: Black Ops 7 throughout June’s Xbox Video games Showcase. This marks the primary time in franchise historical past that Activision is releasing Black Ops titles in consecutive years.
CALL OF DUTY GLOBAL PATCH NOTES
Gunsmith
- Essex Mannequin 07
- Addressed a difficulty the place the Speedy Hearth Mod was not functioning as meant.
Graphics
- Addressed a difficulty the place the “Numbers Woods” Operator Skin for Woods would seem brilliant crimson within the foyer.
ZOMBIES
Maps
- Liberty Falls
- Addressed an exploit with Shock Expenses.
Modes
Grief:(*6*)
Right this moment, we’ve deployed a brand new spherical of Grief tuning modifications centered on lowering match size and growing the depth of every recreation. The largest of those modifications boosts the specter of the zombies, so even our base zombies really feel harmful early on and solely get deadlier because the rounds go up. When the tempo of the sport will increase, so ought to the hazard of constructing a mistake! With these new harm values, we’re concentrating on 4 hits to go down for gamers who’ve been maintaining with their Perks and Armor buys.
We’ve additionally applied modifications to restrict gamers’ capability to increase a match past its meant ceiling. Right this moment’s replace limits GobbleGum availability by extending the machine’s cooldown to five minutes, with extra tweaks to GobbleGum utilization doubtlessly deliberate for the long run based mostly on participant information. Salvage drops have additionally been decreased from 100 to 50 per pickup, Chopper Gunner and Mutant Injection can now not drop from Specials and Elites, and crafting Self-Revives is now restricted to 1 per participant. This could all end in extra intense periods for everybody… and ideally fewer multi-hour matches!
Such as you, we have additionally been bummed out by AFK gamers in our matches and can now kick them out sooner. We’ve acquired extra updates in testing, and the workforce is constant to work on making all Griefs extra impactful. Till then, leap in and tell us how these modifications are feeling when you’ve gotten a couple of matches beneath your belt.
P.S.: For these unaware, every victory in a Seize Zone awards that workforce 2,000 Essence, so get on it!
- Enemy-based melee harm in opposition to gamers now escalates sooner than Customary Zombies modes.
- Beginning at Spherical 1, enemies will do elevated melee harm (1.5x) in Grief.
- Enemy melee harm will proceed to scale to a most scalar (4x) after spherical 20.
- Elevated GobbleGum machine cooldown to five minutes.
- Salvage pickup worth decreased from 100 to 50.
- Self-Revive crafting restrict decreased to 1 per participant.
- Chopper Gunner and Mutant Injection Help gadgets can now not drop from Particular or Elite enemies.
- AFK gamers at the moment are kicked after 60 seconds of inactivity.
Gunsmith
- AS VAL
- Addressed a difficulty that prevented gamers from viewing Barrel attachments for the AS VAL.
UI
- Addressed a difficulty the place the participant’s Tools and Area Improve HUD components might seem grayed-out when one other participant activated Mutant Injection.
Stability
- Addressed numerous stability points.
