
The Witcher 4 continues to be a good distance from gamers getting their fingers on it, however CD Projekt Crimson’s workforce nonetheless needs followers to know that the teachings discovered within the earlier video games will likely be mirrored within the sequel. Narrative director Philipp Weber–who was beforehand the search director for The Witcher 3: Wild Hunt–recently mentioned that The Witcher 4’s quests will embrace the instance set by its predecessor. Amongst different issues, meaning Ciri will not have to fret about meaningless fetch quests.
“We do not do fetch quests,” Webber instructed GamesRadar, earlier than expanding upon the reasons for that call.
“A quest needs to be one thing attention-grabbing,” mentioned Weber. “I’ve to really feel, as a participant, that if I performed that quest, my time was properly spent and never simply spent. I used to be busy doing stuff, and did not take into consideration work or taxes. I skilled a narrative, or one thing else that was price it. That primary rule continues to be there 100%.”
Weber went on to elucidate that CDPR’s core philosophy is “to let individuals care about what they’re doing,” and that edict stays in place for The Witcher 4. He additionally pressured that the teachings discovered from The Witcher 3 and Cyberpunk 2077 will likely be mirrored in the way in which The Witcher 4 unfolds its narrative by way of quests and facet missions.
An early take a look at The Witcher 4 was shared throughout State of Unreal in June. However as spectacular as that was, CDPR later defined that it was a tech demo set in The Witcher 4 slightly than the precise recreation. The dev workforce has additionally famous that the upcoming recreation is being developed with a console-first method.
CD Projekt Crimson hasn’t set a date for The Witcher 4 but, and it is doable that it will not be prepared for launch till the subsequent console technology.
