Tomorrow, July 22, will see the launch of Wildgate, our team-based shooter that includes each spaceship and FPS battles (with a aspect of area crimes)! In Wildgate, you’ll workforce up in crews of 4 in your individual spaceship to discover a harmful stretch of area often known as the Reach. Discover and combat in unique places, loot and improve your ship, then look to win a match in considered one of two methods. Both find and escape the map with the Artifact – a mysterious relic of immense worth – or man your weapons and be the final ship standing!
Selecting a ship is considered one of the largest selections you’ll make earlier than heading into the Reach. Your trusty vessel is your base, your weapon, your getaway plan, your private home, and infrequently, a flaming pile of scrap – however hey, accidents occur, we’re not judgy!

Forward of your first launch, we’re right here to break down what every ship does, who it’s greatest for, and why each considered one of them has the potential to create the type of battles and chaos that makes Wildgate so enjoyable.
The Hunter: Quick, Targeted, Ferocious
- Class: Gun Ship / All-Rounder
- Well being: 80
- Options: 3 forward-facing cannons
- Particular Trait: Elevated pace when shields are dropped

The Hunter is Wildgate’s beginning ship for a purpose. It’s quick, lethal, and intensely versatile! If you happen to’re undecided what sort of playstyle you favor but, that is the good place to start. With decrease well being than a few of its massive siblings, you’ll want to fly sensible, however its quick shield-drop acceleration can provide you an edge when it comes to each chasing down enemies and working away out of your very dangerous selections.
Choose Hunter if: You want to be in the motion, however need a ship that may pivot between offense and escape at a second’s discover.
The Bastion: Constructed Totally different
- Class: Safe Ship
- Well being: 140
- Options: Tanked-up sturdiness, built-in safety system
- Particular Trait: Comes with further safe doorways

If the Reach is a chaotic storm, the Bastion is your shelter. This ship is sluggish, Makes a Assertion, and is not possible to ignore – which is precisely the level! It has the highest well being pool in the recreation and built-in defensive doorways that make it extremely laborious to board or burn down. If you happen to’re the type of crew that likes to bunker down, arm up, and make different groups remorse stepping foot onboard, that is your experience.
Choose Bastion if: You’re keen on massive fights, hate being interrupted whereas flying, and suppose “protection is the greatest offense.”
The Privateer: All Weapons, No Chill
- Class: Battle Ship
- Well being: 120
- Options: 6-turret gun deck, double projectile velocity
- Particular Trait: Fires quicker, hits tougher

The Privateer doesn’t know the that means of subtlety. What it does know is how to soften enemy ships into scrap with overwhelming firepower. With a robust gun deck and stable sturdiness, that is your choose for once you need to be the apex predator of the Reach. It’s not the most nimble, however when you get a wise drop on one other crew, they received’t final lengthy sufficient to complain.
Choose Privateer if: You suppose negotiations ought to start and finish with cannons.
The Scout: Fly Like the Wind
- Class: Quick Ship
- Well being: 90
- Options: Lighter loadout, massive enhance to motion
- Particular Trait: Quicker pace and switch charge, longer enhance length

The Scout is the quickest, slipperiest ship in Wildgate, and it is aware of it! In case your playstyle is extra “snatch and run” than “stand and combat,” this ship is your jam. Whether or not you’re dodging by asteroid fields, working the Artifact throughout the map, or making an aggressive flank with laser rams or mines, the Scout permits you to be the place others can’t.
Choose Scout if: You imagine that maneuverability is survivability, and need to be the Velocity Demon of area. Simply attempt not to combat anybody head on!
Time to Ship Out!

In Wildgate, your ship isn’t only a software, it’s a mirrored image of your crew. Are you scrappy brawlers? Tactical looters? Mad geniuses with a laser ram and nothing to lose? No matter your type, there’s a ship for you. Be taught its strengths, cowl its weaknesses, and when unsure, punch the throttle and make a scene.
Wildgate is out tomorrow, July 22 on Xbox Collection X|S. Choose a Prospector, seize your crew (or discover a new one), and we’ll see you in the Reach!
Wildgate
Dreamhaven, Inc.
Blast off into high-stakes spaceship battles and intense first-person shootouts, the place no two matches are ever the similar. If you need to declare the final prize — the mysterious and priceless Artifact — you will want to improvise on the fly, whether or not it is chasing down rival crews and stealing their gear, repairing your broken ship, or scanning for valuable sources.
Your ship is your private home and lifeline — for you, and your prospector crew. Hold it topped up with ice, gasoline and ammo so that you’re prepared for anybody or something the Reach throws at you.
EPIC SPACESHIP BATTLES
Blast your enemies with hi-tech cannons and devices, lure them into lethal traps, and even mess with their ship… so long as they do not sabotage yours first. When your good plan goes out the airlock, there’s just one possibility… wing it!
NEW ADVENTURES, EVERY MATCH
Keep one step forward as you and your crew navigate the Reach — an unlimited, procedurally-generated map that adjustments with each recreation.
UNIQUE PROSPECTORS
Select from a wide range of daring prospectors, every with their very own talents and instruments. Whether or not you are a courageous pilot or a intelligent trickster, there isn’t any improper method to commit area crimes!
EXPLORE THE REACH
The Reach is a harmful, unpredictable place, full of lethal hazards and treasure past your wildest desires. Navigate by cosmic storms, battle area vermin, and plunder alien ruins for misplaced caches of loot. Simply be sure you beat the different prospectors to the punch, otherwise you’ll fly away empty-handed!
OUTRUN OR OUTGUN
The Artifact is the Most worthy object in the recognized universe. Be the first to discover it, snatch it, and move by the Wildgate, or destroy the ships of each different crew and be the final crew standing.
