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Capcom Releases Patch Notes for Monster Hunter Wilds’ Big 1.021 Replace, Adds Endgame Enlargement, Reveals Fixes for ‘Largely Adverse’ Steam Version

by 12 August 2025013
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Monster Hunter Wilds’ essential replace 1.021 goes reside tomorrow, August 13 (Tuesday August 12, 2025 7.30pm PT), and forward of that Capcom has launched early patch notes alongside a message to the community apologizing for the state of the sport.

Director Yuya Tokuda confirmed replace 1.021 expands the endgame, provides 9★ Monsters and Talismans, and makes enhancements to weapon steadiness, high quality of life adjustments, and optimizations.

Monster Hunter Wilds replace 1.021 Required Area (Present Replace Solely)

  • PlayStation 5: Approx. 3 GB
  • Xbox Sequence X|S: Approx. 2 GB
  • Steam: Approx. 2 GB (With Excessive Decision Texture Pack: Approx. 6 GB complete)

Of explicit curiosity to PC gamers will probably be Capcom’s effort to enhance “stability.” Monster Hunter Wilds has a ‘combined’ consumer evaluate ranking on Steam for all opinions, however latest opinions are ‘largely unfavorable.’ In his letter to the neighborhood, Tokuda apologized for the delay for these fixes.

Regardless of reviewing nicely initially, Monster Hunter Wilds’ endgame content material is sorely missing in comparison with previous video games, so the various followers who play Monster Hunter over time, with buddies, are struggling. It is also affected by extreme efficiency points on PC that have but to be totally resolved. Regardless of new content material and seasons, followers stay unhappy with the state of the sport, to the purpose the place some are taking issues too far and apparently harassing and threatening particular person Capcom group members over it.

Final month, Capcom mentioned it will launch the endgame content material growth a lot prior to anticipated after Monster Hunter Wilds skilled “delicate gross sales.”

Tokuda started his message to the neighborhood by apologizing for the time it’s taking to make enhancements to the sport, however insisted Capcom is dedicated to the trigger. To that finish, Title Replace 3 is scheduled for launch on the finish of September, and Title Replace 4 is due out this winter. “For our fourth title replace this winter, on high of recent monsters, we’re additionally contemplating extra weapon-related end-game options,” Capcom mentioned.

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Monster Hunter Wilds’ up to date roadmap for 2025. Picture credit score: Capcom.

Monster Hunter Wilds replace 1.021 patch notes:

Main Additions and Adjustments

Monsters

  • – At HR 100 or greater, tempered variations of the next 9 monsters will now start to seem within the discipline as 9★ quests: Rey Dau, Uth Duna, Nu Udra, Jin Dahaad, Gore Magala, Arkveld, Mizutsune, Lagiacrus, Seregios.
  • – Common and tempered variations of Rey Dau and Nu Udra will now seem within the Wounded Hole at HR 100 or greater.
  • – Adjusted the looks price of monsters at HR 100 and better.
  • – The looks price of normal monsters has been barely elevated.

Participant

  • – A brand new appraisal merchandise, Glowing Stone, has been added.
    Word: It may be obtained as a reward from 9★ monster quests. The merchandise is appraised upon quest completion, yielding a talisman with random ability attributes.
  • – The improve restrict has been elevated for armor of rarity 5 and above.

System

  • – Added a characteristic to cover/present particular ammo and coatings within the Ammo/Coatings Bar. This may be configured from the Ammo Pouch and Coating Pouch.
  • – Added the brand new Recoil Goal Help possibility.
  • – Now you can set weapons, armor, and talismans as Favorites. Favoriting an merchandise offers the next advantages:
    – A star icon will show, making it simpler to establish.
    – You’ll be able to type and rearrange by Favorites.
    – A affirmation message will seem in the event you attempt to promote or use it as melding materials.
  • – Added an choice to type by Favorites to the Gear Field, Ornament Field, and Artian Supplies Field.
  • – Improved directional enter responsiveness on the World Map, permitting for extra intuitive cursor motion.

Bases and Services

  • – Added a brand new characteristic associated to Appraised Talismans to the Melding Pot.

Bug Fixes and Steadiness Changes

Bases and Services

  • – Elevated the period of meal results from Transportable BBQ Grill meals, Meal Invites, and Canteen meals.

Monsters

  • – Mounted a problem the place Focus Strikes might fail if a tear was current close to an uncovered weak level.
  • – Mounted a problem the place it was tough to trigger wounds with assaults whereas mounted on Blangonga and Ajarakan.

Participant

  • Basic
    • – Mounted a problem the place utilizing an merchandise by way of shortcut whereas recovering from a harm response or evading with weapon drawn wouldn’t set off merchandise use. Objects will now be used routinely after these actions full.
    • – Adjusted the harm scaling throughout mounts to tone down the quantity of harm discount utilized to non-mounted gamers’ assaults.
    • – Mounted a problem the place the moist standing wouldn’t be eliminated when retrying an Area Quest whereas the participant was moist.
  • Underwater Looking
    • – Now you can chain into an evade from ascending/descending motion.
    • – Now you can use objects throughout ascending/descending motion.
    • – Mounted a problem the place objects couldn’t be used whereas in Focus Mode underwater.
  • Nice Sword
    • – Made it simpler to chain into Deal with from combos comparable to Sturdy Vast Slash to True Charged Slash, Deal with to True Charged Slash, and Facet Blow to Sturdy Charged Slash.
    • – Leaping Vast Slash now chains sooner into Facet Blow.
    • – Sturdy Vast Slash now chains sooner into True Charged Slash.
    • – Uncooked harm for Charged Slash, Leaping Charged Slash, Sturdy Charged Slash, True Charged Slash, and Sturdy Vast Slash has been barely elevated.
    • – Factor scaling for Sturdy Charged Slash, True Charged Slash, and Sturdy Vast Slash have been elevated.
  • Lengthy Sword
    • – Diminished the delay between enter and motion when chaining into Iai Spirit Slash from Particular Sheathe. Moreover, barely prolonged the window for performing the Iai Spirit Slash.
  • Sword & Defend
    • – Counter Slash uncooked harm has been elevated.
  • Twin Blades
    • – Adjusted Focus Strike: Turning Tide in order that it might now be chained into Turning Tidedrill, a brand new finisher motion that delivers a multi-hit assault to a focused wound, by urgent △ (PS5) / Y (Xbox) / default Proper Click on (PC).
    • – Elevated the impact period triggered by a Excellent Evade whereas in Demon Enhance Mode.
    • – Motion velocity throughout Demon Mode has been elevated.
    • – The window for a profitable Excellent Evade has been prolonged very barely.
    • – Improved the responsiveness of directional adjustments when utilizing Screw Slicer throughout Focus Mode.
  • Looking Horn
    • – Added armor properties to Hilt Stab, stopping the consumer from being knocked again by monster assaults.
    • – Hilt Stab can now be chained into from Focus Strike: Reverb, Echo Bubble, Particular Efficiency, Encore, or evading.
    • – Echo Bubble can now be chained into from Offset Melody, Resounding Melody, or Encore.
    • – Mounted a problem that triggered the finisher assault Focus Strike: Reverb to be tough to attach.
  • Lance
    • – Harm taken whereas in Energy Guard has been additional lowered.
    • – Uncooked harm and elemental scaling for Retribution Thrust following a Excellent Guard have been elevated.
    • – Vast Sweep, Reverse Assault, Ending Thrust, Ending Twin Thrust, and Counter Rush uncooked harm and elemental scaling have been elevated.
    • – Cost Counter can now be chained into after a Excellent Guard or Guards with minimal knockback.
    • – Elemental scaling for Return Thrust , Mid Thrust I, II, III, and Triple Thrust have been elevated.
    • – Payback Thrust, Grand Retribution Thrust, and Excessive Thrust I, II, III uncooked harm have been elevated.
    • – The hitbox for Retribution Thrust has been enlarged.
    • – Prolonged the gap traveled when inputting a route with Leaping Thrust, Return Thrust, and Payback Thrust.
    • – Adjusted the transition from Vast Sweep into Mid Thrust, Excessive Thrust, and Sprint Assault to be faster.
    • – The quantity of weapon sharpness consumed when performing a Focus Strike: Victory Thrust was lowered.
    • – After profitable a Energy Conflict, now you can observe up with Return Thrust, Payback Thrust, or Retribution Thrust.
    • – Mounted a problem the place sure assaults hitting the other way the participant is dealing with throughout a Energy Guard wouldn’t appropriately transition right into a Stalwart Guard.
    • – Mounted a problem the place guarding whereas shifting wouldn’t correctly block assaults.
  • Gunlance
    • – Mounted a problem the place, underneath sure situations, performing Burst Hearth whereas the ability Load Shells Lv 2 was energetic would end in fewer hits than supposed.
  • Change Axe
    • – Relaxed the offset detection for Axe: Offset Rising Slash, making it simpler to set off an offset assault.
    • – The offset buildup for Axe: Offset Rising Slash has been elevated.
  • Cost Blade
    • – The uncooked harm for Axe: Factor Discharge I and II has been elevated.
    • – The uncooked harm for multi-hit assaults whereas in Energy Axe Mode has been elevated.
    • – Adjusted Axe: Factor Discharge I and II in order that, when an enhanced phial is used throughout Energy Axe Mode, the explosion harm correctly displays the improved phial’s impact.
  • Insect Glaive
    • – Relaxed offset detection, making it simpler to set off offset assaults.
    • – The invulnerability window when vaulting backwards has been elevated.
    • – Elevated the gap when vaulting backwards granted by the ability Evade Extender.
    • – The uncooked harm of Sturdy Reaping Slash and Dodge Slash has been elevated.
    • – The uncooked harm and elemental scaling of Sturdy Double Slash and Twister Slash have been elevated.
    • – Mounted a problem that triggered the midair combo to have decrease than supposed assault energy.
    • – Improved the hit detection of Focus Thrust: Leaping Strike whereas shifting away from the goal within the air. This assault will now additionally retrieve extracts upon a profitable hit, because it does when carried out on the bottom.
    • – Mounted a problem the place sure components of Rathalos wouldn’t yield the supposed extract colours.
    • – Mounted a problem the place the quantity of mount buildup from Leaping Advancing Slash carried out as a drawn assault various relying on the timing of the hit.
    • – Mounted a problem the place, when rapidly inputting instructions after getting up, Leaping Slash or Sidestep Slash would set off as an alternative of Kinsect: Harvest Extract or Kinsect: Recall.
    • – Mounted a problem the place Descending Slash couldn’t be carried out after getting up.
    • – Mounted a problem the place, when performing a Sturdy Leaping Slash in Focus Mode and the participant took harm whereas the Kinsect was in flight, the Kinsect would proceed to repeatedly hit the monster.
  • Mild Bowgun
    • – Adhesive Ammo and Wyvernblast uncooked harm have been elevated.
    • – Elevated the restoration velocity of the Fast Hearth Gauge when utilizing Exhaust Ammo, Poison Ammo, Paralysis Ammo, or Sleep Ammo.
    • – The reload velocity for Adhesive Ammo and Focus Blast: Eagle Strike has been elevated.
    • – The uncooked harm and elemental scaling for Flaming Ammo, Water Ammo, Thunder Ammo, Freeze Ammo, and Dragon Ammo have been barely elevated.
    • – The quantity of Fast Hearth Gauge consumed whereas utilizing Dragon Ammo in Fast Hearth Mode has been decreased.
    • – The quantity of Fast Hearth Gauge recovered whereas utilizing Pierce Ammo has been elevated.
    • – Mounted a problem the place just one projectile out of the a number of projectiles fired with the sunshine bowgun’s Unfold Ammo would obtain the scaling from the Ballistics ability.
  • Heavy Bowgun
    • – Wyvernblast Ignition and Wyverncounter Ignition uncooked harm have been elevated.
    • – The scaling for Wyvernblast Ignition and Wyverncounter Ignition throughout Ignition Mode ST I and ST II has been elevated.
    • – Elevated the restoration velocity of the Ignition Gauge when utilizing Exhaust Ammo, Poison Ammo, Paralysis Ammo, or Sleep Ammo.
    • – Adjusted the hitbox of Focus Blast: Wyvern Howl to make it simpler to land.
    • – Chaining into Guard after firing Unfold Ammo is now sooner.
    • – The quantity of Ignition Gauge recovered whereas utilizing Pierce Ammo has been elevated.
  • Bow
    • – Mounted a problem the place the arrows from an Arc Shot would disappear if the assault hit the highest of the realm.
  • Expertise
    • – Adjusted the results of the set bonus ability Bubbly Dance as follows:

      Earlier than Adjustment:

      – Bubbly Dance I: Prevented main bubbleblight and elevated evasion whereas troubled with bubbleblight.
      – Bubbly Dance II: Along with earlier results, it additionally granted minor bubbleblight after evading a number of occasions.

      After Adjustment:

      – Bubbly Dance I: Prevents main bubbleblight and grants minor bubbleblight after evading a number of occasions.
      – Bubbly Dance II: Along with earlier results, it additionally will increase evasion whereas troubled with bubbleblight. This evasion increase has additionally been elevated.

    • – Adjusted the period of the set bonus ability Struggle Cry. With this modification, its results will now stack with all different results, permitting for better flexibility in tools selections.
    • – Adjusted the set bonus ability Powerhouse in order that it now stacks with all different results.
    • – Results of the set bonus ability Burst Enhance have been elevated.
    • – Elevated the period of the set bonus ability Affinity Sliding.
    • – Adjusted the Shock Absorber ability in order that, whereas energetic, guarding skills (blocks) now not set off in response to ally assaults.
    • – Adjusted the Ballistics ability to extend the efficient vary for Regular, Pierce, and Unfold Ammo. Moreover, Regular and Unfold Ammo will now be inside efficient vary even at point-blank distance (0m) from Degree 2 onward.
  • Help Hunters
    • – Adjusted the efficiency of Alessa and Fabius to mirror the adjustments made to the Lance.
    • – Mounted a problem that triggered Help Hunters to cease attacking underneath sure situations throughout underwater hunts.
  • Seikret
    • – Elevated the velocity at which you’ll be able to flip 180 levels whereas mounted on Seikret.
    • – Adjusted the dismount timing window after a profitable evasion, permitting gamers to dismount earlier.
    • – Adjusted enter timing to make it simpler to open the map instantly after mounting.

Miscellaneous

  • System
    • – Mounted a problem the place performing sure actions within the merchandise bar might trigger the sport to crash.
    • – Elevated the quantity of Guild Factors awarded from Restricted Bounties.
  • Community
    • – Mounted a problem the place, if a participant disconnected simply earlier than the animation of gestures like Gou Hadoken or Water Gun hit, the sport would crash for different gamers.
    • – Mounted a problem that triggered the next incorrect message to show when viewing the rankings for a brand new Problem Quest or Free Problem Quest: “This can be a repeated quest. You’ll be able to view the outcomes from when it was final accessible.”
  • Locales
    • – Mounted a problem the place shrine fragments that seem throughout quests within the Dragontorch Shrine would typically not activate from direct assaults.
    • – Mounted a problem in Photograph Mode the place toggling off the scoutfly results from the edit menu solely hid the glowing impact.
  • Different
    • – Mounted a problem the place some voice traces wouldn’t set off correctly.
    • – Mounted varied textual content points.
    • – Mounted different miscellaneous points.

Monster Hunter Wilds Director’s Letter August 2025:

Expanded Finish-game Content material

Initially deliberate for implementation within the third title replace scheduled for the top of September, we have moved up the implementation of expanded end-game content material to the Ver. 1.021 replace.

We will probably be including a brand new set of high-difficulty quests, and as rewards for finishing them, you’ll be able to get hold of talismans with randomly assigned bonuses, together with weapon expertise.

1. As a brand new set of high-difficulty quests, 9★ monsters will begin showing if you find yourself HR 100 or greater.

Beginning with Ver. 1.021, Tempered Monsters (9★) of 9 monster species will start showing in locales.
Following that, our third title replace in late September will see extra 9★ monsters seem in occasion quests.

For veteran gamers who’ve skilled end-game content material in earlier Monster Hunter titles, we perceive that the issue of Tempered Monsters at launch might have felt missing. Subsequently, beginning with Title Replace 2, we have launched a system for extra detailed monster parameter customization, in addition to different changes to make sure a difficult and rewarding expertise.

2. We’re including the Glowing Stone appraisal merchandise as a quest reward for quests with 9★ monsters.

Upon quest completion, the Glowing Stone appraisal merchandise — a quest reward for quests with 9★ monsters — will remodel into an Appraised Talisman with randomly assigned expertise.
In contrast to different talismans which may be crafted and upgraded on the Smithy, Appraised Talismans can’t be upgraded. Nevertheless, they are often randomly granted not solely armor expertise however weapon expertise and ornament slots (each weapon ability and armor ability ornament slots), permitting for extra customization and experimentation with builds. We hope this results in extra partaking gameplay and encourages hunters to attempt completely different weapons and armor primarily based on the talismans they get hold of.

Moreover, we acknowledged that end-game content material early after the sport’s launch was barely skewed round Arkveld. This, mixed with the truth that Arkveld is comparatively proof against components, resulted in restricted alternatives to check out numerous builds. In response, we now have adjusted the issue, common searching time, and rewards for every of the 9★ monsters being added in an effort to make sure that all monsters provide balanced rewards becoming with the hassle spent searching them. We encourage you to pick out your hunts primarily based by yourself particular person ability, tools, or wants, and revel in every problem.

9★ Monster Changes

In mild of the addition of 9★ monsters, we have lengthened the period of meal results so that they are much less more likely to expire if the hunts go on somewhat lengthy. We additionally raised the improve restrict for armor of rarity 5 or above, in order that gamers can squeeze in somewhat extra protection earlier than they go up towards these difficult new monsters.
Moreover, from HR 100 and better, Rey Dau and Nu Udra will now seem within the Wounded Hole, and every area’s apex predator will probably be extra more likely to seem even with that area is just not experiencing an inclemency.

Title Replace 3
As talked about beforehand, Title Replace 3 will see the gradual introduction of 9★ monsters in Occasion Quests as nicely.
We’re additionally adjusting the power of help hunters in step with the addition of 9★ monsters. We apologize that the timing of those changes are in phases and are available after the implementation of the monsters themselves, however we hope you perceive that this can be a results of expediting the monster implementation.
As a way to diversify the lineup of quests, we’re working to make it doable for Lagiacrus to seem within the Wounded Hole, in addition to different additions comparable to extra hunts focusing on packs of monsters. We’re additionally implementing changes to enhance gameplay comfort, comparable to stopping monsters from spontaneously destroying pop-up camps and resetting the cooldown for mantles upon starting a quest.

Lastly, we are able to additionally guarantee you that any new monsters added in Title Replace 3 will even characteristic 9★ problem quests.
We hope you stay up for the brand new contents for Title Replace 3, and that within the meantime you’ll be able to take pleasure in the brand new additions from Ver. 1.021 to strengthen your tools and acquire Appraised Talismans in preparation for the difficult hunts forward.

Weapon Steadiness Adjustments

As beforehand introduced, we had been planning steadiness changes for 5 weapon varieties. Nevertheless, ultimately we now have expanded the scope and will probably be implementing changes (upward changes) for 11 complete weapon varieties.

Affected Weapon Varieties:
Nice Sword, Lengthy Sword, Sword & Defend, Twin Blades, Looking Horn, Lance, Change Axe, Cost Blade, Insect Glaive, Mild Bowgun, Heavy Bowgun

Bug Fixes Solely: Gunlance, Bow

General Route

In earlier updates, we aimed for better range in searching kinds and tools builds, together with tools with elemental properties. We carried out steadiness changes, together with some downward changes, to make sure no single technique was overly efficient towards monsters launched in a while. Nevertheless, this resulted in some searching kinds changing into much less viable and sure weapon varieties experiencing lower-than-intended viability.
We apologize for the outcomes and that we didn’t talk our balancing intentions clearly sufficient.

This replace will mitigate the extreme downward changes made in Title Replace 2, and can deal with enhancing every weapon sort’s individuality whereas strengthening their potential to face high-difficulty monsters deliberate sooner or later. We will probably be implementing upward changes for 11 weapon varieties.

Revisiting Downward Changes

For sword & defend, cost blade, mild bowgun, and heavy bowgun, we will probably be revisiting the downward changes made in Title Replace 2.

Sword & Defend
In Wilds, we have been notably centered on making the weapon straightforward to deal with even for learners, making changes to its moveset so {that a} sure stage of harm may be handled any motion.
Amongst these, the harm output of some actions was discovered to be too excessive in relation to their ease of use when in comparison with different weapon varieties. Subsequently, we made some downward changes in Title Replace 2.
Amongst these changes, we discovered that the downward adjustment to Guard Slash lowered the utilization frequency of Counter Slash, so we’re making use of a slight energy enhance to Guard Slash to compensate.

Cost Blade
In Title Replace 2, we aimed to steadiness Amped Factor Discharge in order that it might provide one other dependable supply of harm past multi-hit assaults in Axe Mode. Nevertheless, the adjustment resulted in much less energy than supposed, and in addition did not increase participant choices.
To deal with this, we revisited these changes and made it in order that elevated harm by way of enhanced phials is mirrored whereas in Energy Axe Mode, making it simpler to keep up excessive harm output whereas maintaining Energy Axe Mode energetic.

Mild Bowgun & Heavy Bowgun
Within the Ver. 1.011 replace, we launched downwards changes to elemental and pierce ammo to stop them from being overpowered towards future high-difficulty monsters, just like the recently-introduced Arch-tempered Uth Duna, and to make sure that a wide range of weapon varieties have been viable. Nevertheless, we’re reviewing this modification and will probably be barely rising the ability of elemental ammo for mild bowguns.
We will even chill out the downward adjustment to the quantity of speedy hearth and ignition gauge restoration when utilizing pierce ammo. Lastly, we’ll enhance the quantity of gauge restoration for varied ammo varieties and enhance the dealing with and energy of particular ammo in an effort to increase viable ammo picks for extra conditions.

Different Weapons

We’ll carry out some upward changes for weapons like the nice sword and bug glaive as nicely, which beforehand haven’t been the topic of steadiness adjustments.

For twin blades, we centered on enhancing usability, comparable to making Demon Enhance Mode simpler to keep up and making Focus Strikes simpler to make use of. Specifically, primarily based on participant suggestions, we added a Focus Strike motion (which may be chained into others) that gives an alternative choice for persevering with assaults with out altering your place.

We have now carried out upwards changes for every weapon sort, specializing in increasing playstyle choices. We encourage hunters to attempt every of the weapons out once more after the replace is reside.
Particulars on the changes made for every weapon sort will probably be included in Guild Reviews on our official social media accounts, so please test the experiences for extra info that we weren’t in a position to share right here.

We additionally plan to regulate some sequence expertise that have been beforehand tough to make use of, with the general purpose of accelerating tools construct choices.

Efforts to Enhance Recreation Stability

We might additionally like to the touch on our efforts to enhance recreation stability, notably for the Steam model, in response to quite a few participant feedback.

Bug Fixes

We’re presently conscious of a problem throughout all platforms the place the sport might crash when a participant gesture, such because the Water Gun gesture, hits one other participant on the similar time {that a} particular sort of communication error has occurred.

We plan to repair this situation within the Ver. 1.021 replace.
We sincerely apologize for the inconvenience and ask that you simply please wait somewhat longer for the repair.

We’re strengthening our checking system to stop recreation crashes attributable to points on the appliance aspect. Within the occasion {that a} bug is discovered, we are going to examine and repair it promptly.

CPU Utilization Optimization (Steam Version)

In Title Replace 2, we mounted bugs associated to shader compilation and lowered the affect of anti-cheat measures on processing load by about 90%. As well as, as an possibility to scale back CPU load whereas enhancing body price, we carried out help for the newest super-resolution applied sciences, DLSS4 and FSR4.

As well as, in Title Replace 2 we improved our texture loading course of, decreasing cases the place low-quality textures are displayed when monsters out of the blue enter the participant’s discipline of view.
Title Replace 3 will see related enhancements for NPCs and Seikret mounts.

Future Plans
Normally, rising the native body price will even enhance CPU utilization. If the body price restrict is about to limitless or a excessive worth within the choices, CPU efficiency will probably be maximized(*) within the try to extend the body price, which can end in a really excessive CPU utilization. Please alter your graphics choices to restrict the body price in accordance along with your {hardware}’s specs.

*In instances the place GPU efficiency is bottlenecked, CPU efficiency is probably not totally utilized.

We’re conscious that some gamers could also be involved in regards to the potential pressure on their PCs, notably these utilizing CPUs identified to have stability points (as reported by varied producers), on account of extended excessive CPU utilization throughout prolonged play classes.
Alternatively, as making adjustments to CPU processing might have an effect on the sport’s total efficiency, we plan to proceed with warning.

With reference to CPU load discount, we plan to handle this situation within the fourth title replace scheduled for this winter. As soon as the preliminary implementation is full, we are going to proceed with a second stage of additional mitigation measures.
We will even tackle GPU load discount in an identical method.

We’ll proceed to work on enhancing the sport’s stability in order that extra gamers can benefit from the recreation on PC with peace of thoughts. Thanks for your understanding.

Trying Forward!

We want to categorical our honest gratitude to all of you who’ve supplied us with beneficial suggestions and requests.

We’ll proceed to share the event group’s progress on these by means of our Guild Reviews. For detailed info on changes, together with these we have been unable to cowl on this replace, please check with our official social media accounts and website.

Word: Info will probably be revealed on our social media accounts first, and later posted on our official web site as nicely. For absolutely the newest, please test social media.

We’ll proceed to make varied fixes and changes by means of future updates, in addition to implement extra thrilling new content material.
We additionally plan to handle enhancements that weren’t included within the Ver. 1.021 replace in future title updates.

Please additionally stay up for extra particulars we’ll be saying quickly about Title Replace 3, scheduled for launch on the finish of September.
For our fourth title replace this winter, on high of recent monsters, we’re additionally contemplating extra weapon-related end-game options.

We’ll proceed to work onerous to make Monster Hunter Wilds as pleasant as doable for hunters all through the world. Thanks for your continued help.

Wesley is Director, Information at IGN. Discover him on Twitter at @wyp100. You’ll be able to attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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Daily ‘Octordle’ Answers 1475 February seventh, 2026 – Hints and Solutions (2/7/26)

Edward M7 February 2026
7 February 20260

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