Arc Raiders Patch Notes Include Venator Nerf And A Duck Surprise
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Arc Raiders Patch Notes Include Venator Nerf And A Duck Surprise

Embark Studios has launched the patch notes for the newest Arc Raiders replace, which particulars map changes, a nerf for the highly effective Venator, and ammo modifications. It additionally features a welcomed shock for duck collectors.

Probably the most notable change on this Arc Raiders replace is the nerf to the sport’s highly effective Venator pistol. The developer says it was conscious that the totally upgraded Venator was over-performing and “able to outgunning full squads utilizing close-range weapons.” The gun’s nerf features a discount to the hearth fee gained from upgrades, and it additionally receives a rise in weight. The developer says the weapon’s weight was not beforehand in step with the opposite pistols within the sport, so the burden was elevated from 2 to five.

Now Enjoying: Arc Raiders Evaluate

One other main nerf within the replace impacts the sport’s highly effective Deadline mine. Gamers have been taking down the sport’s largest Arc enemies with the Deadline mines, and the developer appears to assume it has been too straightforward to make the most of, because the replace makes it tougher to acquire the mines. The purchase worth of the Deadline has been elevated from 8,100 to fifteen,000 Cash, the crafting supplies wanted have additionally elevated, and merchants will now carry much less inventory of the mine.

Arc Raiders Patch Notes Include Venator Nerf And A Duck Surprise
Extra geese in your den

A number of map fixes are additionally included within the patch notes. The replace corrects a difficulty the place gamers would beforehand get caught within the Dam Management Tower elevator shaft on the Dam Battlegrounds map. Changes are additionally made to the sport’s brand-new Stella Montis map, together with spawn changes, collision points, and a location on the practice station that would trigger gamers to get caught.

Lastly, the replace features a shock for duck collectors. Whereas the developer does not specify this transformation, it seems from the duck-filled picture included within the patch notes that gamers can now show extra geese of their den.

There are different smaller modifications and bug fixes included within the replace, and the complete Arc Raiders patch notes for update 1.3.0 might be discovered under.

Arc Raiders just lately added the brand new Stella Montis map and the highly effective new Shredder enemy sort, which has knocked out greater than 2.2 million gamers.

Stability Adjustments

Objects:

Deadline

  • Purchase worth: From 8,100 to fifteen,000 Cash
  • Promote worth: From 3,000 to five,000 Cash
  • Crafting:
    • Previous: 2 Explosive compound + 1 Synthesized gas
    • New: 3 Explosive compound + 2 ARC Circuitry
  • Deadline dealer inventory: From 3 to 1

Energy cell

  • Promote worth: From 640 to 270 Cash

Launcher ammo

  • Purchase worth:
    • Previous: 10 launcher ammo for six,000 Cash
    • New: 6 launcher ammo for 4,500 Cash
  • Promote worth: From 200 to 250
  • Crafting:
    • Previous: 6 launcher ammo for 4 Metallic elements + 1 Explosive Compound
    • New: 6 launcher ammo for 1 ARC Movement Core + 2 Crude Explosives
  • Launcher ammo crafting is offered on the Workbench with no need a blueprint.

Venator

Dev word: The totally upgraded Venator has been over-performing just lately, able to outgunning full squads utilizing shut vary weapons. We’re re-tuning the fire-rate gained from upgrades to drag down the pacing a bit, whereas nonetheless maintaining its injury and accuracy intact. This could encourage gamers to take some extra time with their pictures relatively than mag-dumping the primary poor soul they encounter. The neighborhood additionally rightfully identified that the burden of the Venator was inconsistent with the weights of our different pistols, so we’ve corrected that as properly.

  • Decreased Fireplace-rate gained from upgrades from 22/44/60% to 13/26/40%.
  • Elevated Weight from 2 to five.

Explosive Injury

Dev word: We seen that explosives dealt injury to extra elements directly than meant, permitting weapons just like the Hullcracker to kill bigger drones too shortly. We’ve adjusted explosive injury to make it extra constant throughout the board, and we’ve re-balanced the injury of the Hullcracker to account for that change. It will require Hullcracker pictures to want a bit extra precision whereas nonetheless dealing good injury to the focused spot.

  • Rebalanced explosive injury towards ARC for a extra constant expertise.
  • Explosions on smaller enemies, e.g. Turrets are largely unaffected.
  • Explosions on bigger sized enemies, e.g. Bastion will usually deal a bit much less injury.

Content material and Bug Fixes

ARC

  • Mounted a bug the place ARC may name down reinforcements exterior the map.
  • Shredder
    • Shredder will now detect and transfer extra reliably in the direction of Lure Grenades.
    • Shredder motion and dealing with up to date: barely decreased flip pace, improved braking, stiffer suspension, and extra constant reactions to impacts for steadier habits in fight.
    • Improved Shredder navigation to forestall it from getting caught on corners when shifting towards the participant.

Audio

  • Decreased quantity attenuation for explosion tinnitus and concussion results to enhance readability.

Maps

  • Barricades can now not be positioned overlapping your character, stopping clipping by means of partitions and entry to locked rooms.
  • The Dam Battlegrounds
    • Mounted a difficulty the place gamers would get caught within the Dam Management Tower elevator shaft.
  • Spaceport
    • Added collision to the staircase partitions and ceiling within the Hidden Bunker on Spaceport.
    • Mounted a difficulty the place gamers may enter the wall close to the Launch Tower ramp on Spaceport, stopping unfair ambushes.
    • Mounted a difficulty the place gamers may entry the locked room on the Management Tower with out a key.
  • Blue Gate
    • Mounted railing props on Blue Gate that mistakenly blocked bullets; pictures now go by means of as anticipated.
  • Stella Montis
    • Mounted a collision subject on Stella Montis close to the Practice Station that would trigger gamers to fall by means of the terrain.
    • Mounted a location in Stella Montis Practice Station the place gamers may get caught.
    • Eliminated two participant spawns on Stella Montis that have been too near ARC spawn areas.
    • Mounted lacking visibility collision on partitions within the Enterprise Middle space of Stella Montis that allowed pictures to go by means of.

Miscellaneous

  • Mounted a crash when utilizing Raider Voice (proximity chat) on PCs with out AVX2 help.
  • Mounted a crash that would happen when surrendering after reconnecting to a session.
  • Mounted a difficulty the place scavenging elements from the Shredder may go away behind invisible collisions.
  • Mounted a difficulty the place the Trials weekly rollover may show an outdated rank; the celebration now displays the proper present rank and the UI stays correct in the course of the cooldown interval.
  • Up to date really useful AMD graphics driver to model 25.11.1 to scale back current crash points on AMD GPUs.
  • Your Raider Den has been ducked out.

Motion

  • Improved enemy floor detection to higher deal with steep surfaces, lowering erratic motion when traversing angled terrain.

Weapons

  • Aphelion
    • Mounted a difficulty the place Aphelion tracers may change into excessively vivid at distance, lowering visibility for the participant being shot at.
    • Elevated Aphelion blueprint drop charges.
  • Stitcher
    • Corrected participant going through stats for the Stitcher, exhibiting incorrect scaling of reload time throughout improve ranges.

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