The developer behind Clair Obscur: Expedition 33 has acknowledged leaving some completionist followers who wished a “difficult” ultimate boss struggle “dissatisfied” at its issue.
Chatting with Edge journal (through GamesRadar), Clair Obscur lead sport designer Michel Nohra stated he regretted not making it clearer that the sport’s ultimate boss must be fought as quickly as doable to expertise the battle at its optimum degree of problem.
Nohra famous complaints from some completionist gamers who discovered themselves wanting extra of more durable struggle, having continued to degree up by mopping up all the sport’s aspect content material. However this was one thing Clair Obscur’s group hadn’t anticipated, Nohra defined, as they weren’t positive if gamers would benefit from the sport to the extent that they did.
“The one factor I remorse shouldn’t be making it clearer that if you’d like the supposed issue for the boss, you need to go beat it now,” Nohra stated.
“Typically, individuals do not need to end the sport, so that they do all of the aspect content material earlier than ending it, as a result of as soon as the story is over, you are often much less motivated to do the aspect content material. And that is one thing I underestimated, which made those who wished a difficult finish boss struggle really feel a bit dissatisfied. I do not remorse doing it the way in which we did it, however [we could have] had extra rationalization about your selection [in Act 3].”
By means of a proof, lead programmer Tom Guillermin stated it had been “a shock for us [that] individuals have been doing each single factor there may be to do within the sport earlier than going to the ultimate dungeon,” having beforehand been not sure how lengthy gamers would stick round within the sport’s world as soon as the flexibility to go beat the ultimate boss grew to become accessible. “We’re glad about that,” Guillermin added, “however we did not see it coming.”
For gamers searching for even more durable challenges, the sport’s ultimate DLC added a recent space stuffed with the toughest fights within the sport — and gamers have been having enjoyable with their very own inventive methods to make these even more durable. Final month, one intrepid expeditioner spent eight hours notching up 10,000 parries in opposition to one of many DLC’s hardest new bosses in frankly ridiculous situations.
As for Clair Obscur: Expedition 33’s big reputation and success, its latest sweep at The Recreation Awards 2025 speaks for itself. So what’s subsequent? Properly, with work on Clair Obscur: Expedition 33 now full, followers are already speculating what would possibly come subsequent, as the sport’s developer has teased that Clair Obscur was a “franchise identify” and Expedition 33 was only one story inside its universe. Within the meantime, you may compensate for the complete patch notes for Expedition 33’s ultimate replace right here.
Tom Phillips is IGN’s Information Editor. You possibly can attain Tom at tom_phillips@ign.com or discover him on Bluesky @tomphillipseg.bsky.social