Accessibility settings detailed – GameGlory
PlayStation

Accessibility settings detailed – GameGlory

It’s virtually time to get your crew and queue as much as play Harmony*. Together with our launch, we’re additionally excited to share with you all of the accessibility choices that might be obtainable. Making a sport that has one thing for as many individuals as potential to take pleasure in was not solely necessary to the group, however all the time on our thoughts all through the event course of. Whereas we created many in-game choices, like maps, modes, Freegunners, cosmetics, playstyles, lore, and extra, it was additionally necessary to us that as many individuals as potential might take pleasure in these experiences. Which is why we made positive to incorporate an array of choices from textual content dimension to stipulate thickness.

Listed here are the present accessibility choices that might be obtainable for everybody to make use of on PS5 and PC, each digital obtain and disc.

Past the Menu

Ping System

Accessibility settings detailed – GameGlory

Our ping system will allow you to pinpoint areas of the map to alert your teammates. The ping will even create an icon on this planet, play directional vibrations in direction of the placement of the ping, and play character voice over.

Playable Coaching expertise

We’ve created a coaching expertise that teaches you the fundamentals and core mechanics of Harmony. We’ve additionally made it repeatable, so it may be revisited and replayed so you may refresh on the fundamentals any time.

Methods to Play

We’ve created an in-game menu that offers you strong particulars on all features of the sport.

Character optimization

We’ve designed sure characters to have skills and weapons that contemplate gamers who might expertise motor boundaries.

  • Lark: Lark’s gameplay focuses on shifting across the map and putting spores to create an prolonged space that buffs your teammates and debuffs your enemies, relatively than partaking in direct fight.

    Additionally, Lark’s weapon doesn’t depend on precision or require a direct line of sight to the enemy to be efficient. It fires a projectile that hangs within the air, after which bursts into homing projectiles when a goal comes shut.

  • Jabali: Jabali’s weapon and each of his skills have a robust homing part, which can cut back the quantity of precision required to hit targets. His Life Pulse Orb additionally stays on this planet after he throws it, so even in the event you miss, your allies can nonetheless retrieve it.
  • Daw & Kyps: Each Freegunners have kits that may deal with putting supportive components across the map, permitting you to assist your group with out partaking in direct fight. Additionally they have burst weapons, which can cut back the quantity of wonderful aiming wanted whereas taking pictures.

Basic Menu Navigation

Modified Settings

  • Everytime you change certainly one of your settings, the change might be highlighted in every display.
  • Every tab could be filtered to indicate solely modified settings.
  • Every setting will embody what the default worth was and could be reset to default individually or by a whole tab

Controls

Basic

  • Invert vertical/horizontal axis: Allows inversion of the look stick.
  • PC Solely: Mouse invert.

Sensitivity

  • Double Urgent Sensitivity: Permits you to regulate the timing wanted between fast button presses wanted for an motion to rely as a “double press.” For instance, in Harmony, the default motion to carry out a dodge makes use of the double press so you may regulate the timing wanted in-between every press. This will also be set individually on PC for keyboard vs controller.
  • Stick Sensitivity Settings: Permits you to regulate the sensitivity of utilizing the Look Stick in your controller.  You possibly can regulate vertical and horizontal sensitivity individually for Look and Look whereas Aiming Down Sights
    • PC solely: Mouse sensitivity could be adjusted individually for Look and Look whereas Aiming Down Sights

Enter

  • Controller Binding Presets: Select between a number of management schemes for each stick structure and button structure. That is solely obtainable when utilizing a controller. Additionally features a preset for motor accessibility that goals to reduce holds and consists of default bindings for auto-move and recenter digicam.
  • Customized Full Enter Binding: Means that you can rebind an enter’s button and the motion required (i.e. press, double press, toggle, maintain). Obtainable for each controller, as a customized preset, and for keyboard

Accessibility-specific Binding choices

  • Allow/Disable Auto Transfer: Mechanically strikes the character ahead (additionally works with dash). Utilizing the Transfer stick will mechanically disengage.
  • Recenter Digital camera: Units your digicam again to the middle of the display, dealing with forwards.

Gameplay

Basic

  • Digital camera shake: Activates or off the digicam shake throughout gameplay.
  • Weapon Bob Power: Adjusts the quantity of motion on the weapon when working or sprinting.
  • Minimap Orientation: Permits you to choose between rotating the map across the participant, with the participant icon all the time dealing with up, OR preserving the map static and shifting the participant icon.

  • Participant and object define thickness: Modifications how thick the team-color outlines are round gamers and objects.

Vibrations

  • Adaptive Set off Resistance (DualSense Solely): Allows or disables set off resistance for the DualSense controller.
  • Flip off ALL controller vibrations.
  • Cinematic dialog to vibrations: Will symbolize all spoken dialog throughout cutscenes with controller vibrations (DualSense solely).
  • Capability to regulate the power of teams of vibrations

Vibration sub-groups

The next vibration teams might be obtainable:

Weapons and Skills

  • Weapons: Firing, reloading, prepared, stow, and melee actions.
  • Further Weapon Suggestions: Further weapon-related suggestions, comparable to Haymar’s weapon charging, 1-0FF’s Industrial Vacuum filling up, Bazz hitting an enemy together with her knives, and many others.
  • Skills: Vibrations associated to activating character skills, like throwing grenades, putting deployables, and many others.

Participant State

  • Incoming Unfavourable Results: Harm, close by detonations, and detrimental standing results (like Burning attributable to Haymar’s Flame Wall.)
  • Incoming Constructive Results: Therapeutic, shields, and buffs, like Stealthed or Mobility Up.
  • Well being Alert: A steady vibration that performs when you’re not at full well being.
  • Dash Footsteps: Vibrations to your character’s footsteps whereas sprinting.

Basic Gameplay

  • Pickups: Vibrations that play when mechanically choosing up varied objects within the sport like Participant Bounty Playing cards in Trophy Hunt, capacity prices, and Blue Buddy.
  • Work together Prompts: Vibrations for utilizing in-game prompts: whenever you begin interacting, ongoing interplay, stopping interplay, accomplished interplay.

Spatial Consciousness

  • In-world capacity areas: Vibrations for whenever you enter an space associated to a sport object like Daw’s dome or heal pad, or if an object was positioned close to you.
  • Interacts close by: Pulsing vibration that performs when a close-by work together immediate is offered to make use of.
  • Ping and callout haptics: Vibrations that play on this planet the place an ally pings.

UI Vibrations

  • Menu Navigation: Vibrations that play when you’re choosing and confirming menu objects.
  • Character Choose: Vibrations that warn you when it’s your flip to select a personality, or that you’re working out of time to select.
  • Galactic Information: Vibrations related to the Galactic Information.

Match Standing Updates

  • Zone States: Vibrations associated to goal zones. Like whenever you enter or exit a zone, a zone has been flipped to the opposing group’s management, and many others.
  • International Mode States: Vibrations associated to world states within the match, comparable to a zone turning into unlocked, additional time, and many others.

Interface

  • Subtitles: Can toggle on or off. Subtitles additionally embody speaker names.
  • In-game Language choice

  • HUD Scale: Adjusts the scaling of the in-game heads up show (HUD). Doesn’t have an effect on the reticle.
  • PC Solely: UI Facet Ratio – units the facet ratio of the sport’s UI.

  • Use minimal font dimension and minimal textual content dimension worth: forces textual content to be at the very least the minimal textual content dimension chosen. This consists of subtitles and speech-to-text. Textual content dimension vary is from 18 to 40pt.
  • Excessive Distinction Textual content: Enabling this can add a contrasted colour define to all textual content.
  • Use Alternate Font: Swaps in-game textual content between default and different fonts for most well-liked textual content readability.
  • Coloration Choices: Select your personal colours to assign to varied in-game visuals, together with
    • Enemy, pleasant, and impartial colours
    • Constructive vs detrimental choices (for instance, full vs low well being, legitimate place vs invalid place),
    • Alerts are particular to your participant
    • HUD components
    • Reticle colour
    • Parts that will create a white flash on display by default
      • The blind standing impact from Haymar’s capacity
      • The total display hit impact that occurs whenever you melee somebody

Audio Settings

  • Separate quantity controls for all audio, together with music quantity, sound results quantity, and dialogue quantity.
  • Speech to Textual content for Voice Chat: Allows speech-to-text narration for in-game voice chat. This seems slightly below the place subtitles seem on the display.
    • PC solely: Audio output machine which is able to allow you to select the output machine.
    • PC solely: Audio efficiency which is able to allow you to stability audio latency with useful resource use.

Graphics

  • Brightness: Modify your degree of brightness to your liking.
  • Movement Blur: Activates or off movement blur in world and on motion.
    • PC solely: Decision, VSync, and FPS Limiter, Subject of View (FOV) Scale.

Submit-launch assist

That is simply the start line for our accessibility choices for Harmony. We’re persevering with to work on different settings to be introduced at a future date and can make sure you present updates to you as we will.

Whereas we’re glad we will have these choices obtainable on day one, we’re dedicated to constantly refining and bettering accessibility in Harmony post-launch.

To make our accessibility issues the perfect they are often, we’d like your suggestions! So, as you and your crew head into the galaxy by yourself journey, please ship us your suggestions and solutions to our Participant Help group or drop them in our official Neighborhood Discord server. We’ll be certain that we share that suggestions with the remainder of our group in order that we will proceed to iterate and enhance the expertise for all our Freegunners world wide.

We’ll see you in Harmony very quickly!

*Account for PlayStation Community and web connection required. Paid for PlayStation Plus membership (offered individually) required on PS5.

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