When Life Is Strange got here out in 2015, it was following within the footsteps of many video games earlier than it, however essentially the most obvious was these from Telltale, which at the moment was on a sizzling streak of creating journey video games with branching narratives and many dialogue selections. Do not Nod made this format its personal with Life Is Strange, spawning a number of sequels and spin-offs over time to come back, all the time specializing in younger folks caught up in tumultuous conditions however gifted with mysterious supernatural skills.
Practically a decade after that debut, and after having developed and published many other types of games, Do not Nod is returning to the kind of expertise that made it well-known. Lost Information: Bloom and Rage is a third-person journey sport that’s one half Stand By Me, one half I Know What You Did Final Summer season, and completely thrilling.
Lost Information, like the unique Life Is Strange, focuses on teenage ladies. Solely this time, it is not a pair of greatest pals like Max and Chloe, however a foursome of women, together with the protagonist, a newcomer to the group named Swann Holloway. Swann is a clumsy, freckle-faced woman, most likely 15 or so, who loves horror films, fuzzy slippers, and her cat, Pumpkin. A two-hour preview construct I performed began me off in her bed room, the place she was arguing together with her mother from a distinct flooring of their home.
The yr is 1995, and her room makes that abundantly clear, because it’s coated wall-to-wall in her period-appropriate obsessions–the approach most younger persons are recognized to do in any period. Legally distinct X-Information footage have been reduce out from magazines and hung like posters, Lisa Frank-esque neon notepads are strewn about her desk, and VHS leases are tucked into almost each nook of the ground.
The sport’s lo-fi soundtrack pulled me proper again to being a ’90s child myself, and although Swann has a few decade on me in years, all of it felt genuine and nostalgic. I am actually excited to see we’re at a degree the place the Nineteen Nineties are the brand new nostalgia-bait. I do not thoughts taking that bait one bit, and Lost Information leans approach into it.
It does not appear as if Swann may have any supernatural powers, however in between selecting dialogue choices and exploring a degree to work together with a variety of objects, she’s additionally geared up with a camcorder–the sort that seemingly each household had rising up in that period. It is this element that has me particularly excited for Lost Information.
With the camcorder, gamers bounce into first-person and file Swann’s life with few limitations. Recording sure issues will set off memoirs, or bundles of scenes you possibly can put collectively as residence films, that are then narrated by Swann. The grainy filter that finally ends up over every completed challenge is sort of a time machine for my eyes.

These residence films even use a participant’s precise recordings moderately than fill them in with footage that appears “shut sufficient,” giving every participant an opportunity to search out their director’s eye in an attractive approach that I already love as a gameplay mechanic. In the event you do not love your first draft, you possibly can go lengthy on taping issues and edit your movies on the fly within the memoirs menu.
As Swann and her three burgeoning besties headed off from band observe and trekked into the woods to make a music video for his or her after-school punk rock band, Bloom and Rage, the daylight trickled via the flora and jogged my memory how fairly Unreal Engine 5’s lighting may be. This is not a Life is Strange sport, nevertheless it appears to be like loads like one, besides it will be essentially the most beautiful sport within the collection, surely.
After a number of scenes are recorded, from the women air-guitaring atop a small hill to even a close-up shot of deer poop, the women ended their day watching the sundown on the fringe of a not-entirely-safe lookout, their toes dangling over a cliff’s edge in order that they could really feel that distinctive sense of invincibility that comes with being a teen. It is idyllic, however as a result of that is Do not Nod, you already know it is to be short-lived.
Again at their storage hangout, the women are engrossed with what Swann’s created. Earlier than they’ll even rewind to observe it a second time, the camcorder all of the sudden appears to tackle a lifetime of its personal, skipping forward to late-night footage that Swann hardly remembered. What was on the footage is not revealed within the demo, nevertheless it appeared to shock the women. The demo ended abruptly at that time, main me to surprise if there is a supernatural ingredient after all–even if, maybe, Swann is not the one with such powers.

A framing machine set within the modern-day breaks up the flashbacks all through the demo, and provides a bit extra perception. In a bar as adults, Swann and Autumn converse with involved voices a few unusual bundle they acquired that’s addressed to their band and embellished with figuring out threats, like “I bear in mind” and “I used to be there.” It appears the women obtained as much as one thing that summer time that they do not need getting out into the general public, and now their previous has come again to hang-out them whereas it concurrently teases me with the main points simply out of attain.
I am unable to wait to play extra of Lost Information. The combo of ’90s nostalgia with traditional Do not Nod journey sport components and the brand new camcorder mechanics makes for a story-driven sport that I will be fascinated about till I can get behind the digital camera once more.
Lost Information: Bloom and Rage was beforehand set to launch this fall, nevertheless it was pushed again to present Life is Strange: Double Publicity some respiratory room when it launches this October. As of now, Lost Information: Bloom and Rage is scheduled for early 2025 on PC, PS5, and Xbox Collection X|S.