Apex Legends Season 24 kicks off on February 11, one week after the sport’s sixth birthday. The brand new season would not add a brand new playable legend, map, weapon, or assist merchandise, however does make some main modifications to the Assault class to make it extra deadly, buffs each single firearm, nerfs armor, and introduces Arsenals–new kiosk-like contraptions on each map that may construct the gun and attachments you need to make it simpler for gamers to amass their most popular loadout. These additions all appear to be in service of constructing the time-to-kill in Apex Legends considerably shorter.
I will reserve full judgment for the beginning of the season, however I am not an enormous fan of that course. A massive a part of why I like Apex Legends is as a result of the time-to-kill is far slower than different aggressive shooters, like Name of Responsibility or PUBG. In Apex Legends, you need to pump fairly just a few photographs into an opponent to place them out of the fight–it’s very forgiving, particularly if you happen to’ve been taking part in the sport for years and know how one can finest rotate round every map to shortly transfer between cowl and heal on the transfer. The Respawn group feels assured that altering this components is the fitting course for the sport, noting that the sooner time-to-kill should not be too drastic, as these modifications might be countered by buffs to therapeutic.
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“There is not any means round it–increased injury, decreasing [the] max stage [of body shields] from purple all the way down to purple… these are completely affecting the time-to-kill in Apex,” lead battle royale designer Eric Canavese instructed me. “We have completed some issues on the opposite facet to accommodate for that [like making] therapeutic slightly bit faster–the cells and the syringes, you’ll pop sooner, so there’s rather less down time, [and] you [can] stack a bit extra of them [per slot] in your stock… We improved the knockdown state [as well] so to crawl to your folks slightly bit sooner.”
Admittedly, this modification may deal with one in every of Apex Legends’ longest-running issues: third-partying, or the act of transferring on two different groups within the midst of a battle and profiting from each of their weakened states to attain some straightforward kills. It is a in style technique in Apex Legends and an ongoing annoyance. By making it simpler to complete off your opponent (or for them to complete off you), the hope is that fights wrap up earlier than one other group has an opportunity to come back in and third-party.

“We’re hoping [this season update is] going to convey slightly bit extra punctuation to these combats, which lets you reset [and] prepare for these third-parties as a result of everyone’s going to listen to that gunfire,” Canavese stated. “Fights are going to really feel slightly bit extra deadly. Cowl [is] going to be slightly bit extra essential, making the fitting rotations and never simply working out in the midst of a subject after which, ‘Oh, I bought shot a few occasions, I will simply run away and heal.’ All the things’s going to be slightly bit extra harmful. However it’ll promote good technique and good ways, and taking part in for the win and [trying] to work along with your group and use your skills to the very best which you can so to not get blown up instantly.”
As a part of the plan to make firefights really feel extra harmful, the Assault class is getting a significant replace this season, mirroring what Respawn has completed for 3 of the opposite 4 courses up to now. Season 24 makes it so Assault legends can extra simply carry further grenades, they usually now get each a velocity increase and robotically mark targets after they break enemy physique shields in order that they will shut on wounded foes. On prime of these modifications, each Ash and Ballistic are getting modifications to their total package and enhancements to sure abilities. Not one of the modifications sound as impactful because the updates in 2024 that improved the Help class and made drastic shifts to the kits of characters like Lifeline and Loba, however the Assault class is already fairly highly effective, so it is sensible they are not getting an enormous buff.

“We have been monitoring this specific kind of class-wide change for the final couple seasons now,” lead legend designer Devan McGuire instructed me. “We’re at Assault, we have completed Controller and Recon and Help. …So there’s solely actually one class left [Skirmisher], so that may not less than finish that specific dynasty [of updates]. And then we’ll be taking a look at a unique technique of constructing, once more, impactful modifications that permit sure characters to rise into the spotlights.”
When it comes to what these modifications would possibly appear like and what’s in retailer for Apex Legends in 2025 throughout its sixth 12 months, tons of latest playable legends would not sound prefer it’s within the playing cards. “What we have seen is that the addition of a brand new legend hasn’t had as a lot of an affect on the final really feel of the sport because it has up to now,” McGuire stated. “With the bigger roster, you are not seeing this legend present up as a lot in each session. You could have sure play kinds that simply do not map to the best way that that legend performs, and you do not essentially need to put that effort into it. However when a change impacts a [whole] class, likelihood is you play somebody in that class otherwise you’re taking part in with somebody who’s [using] that class and also you do get affected, your gameplay modifications and you’re feeling these moments. So it has a unique kind of pull.”

“We’re attempting to make the rank climb really feel totally different, and that’s principally completed via altering the core recreation,” design director Evan Nikolich added. “So after we had six legends or eight legends, including a brand new legend had an enormous ripple impact. You could have 26 legends and [add someone new], it is not almost as impactful versus making a systemic large change. And you are going to see that throughout [the game]. This season, we’re doing quite a bit with weapons. [In] future seasons, we’re touching maps and touching the [battle royale] guidelines and actually evolving what you are seeing, recreation to recreation, body to border. What you are preventing is extra impactful than a brand new legend. Once we do add new legends, we wish one thing that actually strikes on the core of Apex and ripples out considerably. So [Season 21’s] Alter is implausible, however she would not have the identical affect [as], say, after we added [Season 1’s] Octane.”
“Additionally, gamers who’re new or coming in contemporary are extra usually [the ones] lured by the thought of, ‘Oh, there is a character I’ve by no means seen earlier than and there is skills I’ve by no means seen earlier than,'” McGuire stated, including that almost all gamers who’ve been taking part in Apex Legends for years have their go-to picks already locked and are much less prone to be as excited by new faces. There are outliers of course–a good friend of mine just about solely performed Pathfinder from day one however since Season 21, he is been an Alter essential. He is the one one I do know, although, and a lot of the lobbies I am in see me go up in opposition to legends from the primary 10 seasons.

“I believe Alter had the unlucky case of being a personality who has loads of interaction together with her group and popping out in a season that had the Solos mode [return] alongside [her],” McGuire stated. “There’s little or no synergy between the Solos mode and Alter, and I believe lots of people did not get an opportunity to totally expertise what she may [add] to the equation. We’re seeing an increase in that now with a few of the latest modifications, and we’re hoping that that may proceed for her transferring ahead. However yeah, we’re positively shifting our mentality away from ‘How usually can we get a brand new character in?’ to extra of a, ‘What can we do to affect the sport expertise and make that keep as contemporary as [possible] and essential to the core of the sport?'”
Transferring away from a method of repeatedly including new playable legends carries its personal dangers, after all. An important–to me, anyway–being the narrative draw that they used so as to add, curating an expertise that felt like a serial TV present that you just wanted to remain updated with or take note of. New characters had been a robust draw for brand new gamers and a strong incentive for longtime gamers to remain glued into the sport’s ecosystem.
“The shift [in our strategy] you are seeing [in 2025] is continually shifting and evolving,” Nikolich stated. “It feels contemporary and enjoyable. I believe [another] massive [goal] is admittedly serving to gamers discover the enjoyable. As the sport will get older, the participant base will get extra consolidated, and we love our hardcore viewers, however additionally they [play a lot]–the talent ground has risen so excessive. As we’re bringing new gamers in, we actually must do a significantly better job serving to [them] discover the enjoyable. The place we get higher is that first 5 minutes. You are like, ‘Yeah, I am in. I really like this.’ And you [could get] that actually properly [in the early seasons] the place everybody was studying and also you [could] have a great match fairly shortly. Now getting [your first] good match as a brand new participant may be powerful, and so we will actually concentrate on serving to gamers discover their enjoyable over the following a number of seasons. Each now in [Season 24] and the following a number of splits.”
Apex Legends is out there for Xbox Collection X|S, Xbox One, PS5, PS4, Swap, and PC.