
Ubisoft has confirmed that Clint Hocking, a Ubisoft veteran who was most lately the inventive director on Murderer’s Creed Codename Hexe, has left the corporate.
A spokesperson for Ubisoft instructed VGC that the corporate sincerely thanks Hocking for his “imaginative and prescient, inventive contributions, and dedication through the years.”
“We want him the perfect in his subsequent chapter,” Ubisoft added.
As for Codename Hexe, the sport stays in growth with a “seasoned group,” Ubisoft mentioned. “The sport will ship one thing distinctive inside the Murderer’s Creed franchise.”
Hocking is leaving Ubisoft at the side of Ubisoft putting in new leaders for the Murderer’s Creed group at Vantage Studios, the subsidiary liable for guiding Murderer’s Creed (and Far Cry and Rainbow Six) into the long run. Jean Guesdon, the director of Murderer’s Creed IV: Black Flag and Origins, is taking up as inventive director on Codename Hexe.
Codename Hexe stays largely a thriller, however it’s been described as “a really completely different kind of Murderer’s Creed.” The sport is reportedly centered on witchcraft and the occult, and can enable gamers to own a cat.
Hocking began at Ubisoft in 2001 and was the designer for the primary Splinter Cell, and the director for Splinter Cell: Chaos Principle and Far Cry 2. He left in 2010 to hitch LucasArts, the place he labored on video games that had been by no means introduced. He then moved to Valve after which Amazon Game Studios, earlier than returning to Ubisoft in 2015 to work on Watch Canines: Legion.
It stays to be seen what Hocking might do subsequent.
Ubisoft has undergone important upheaval of late. The corporate enacted mass layoffs and canceled a handful of video games as a part of a dramatic cost-cutting effort. Wanting forward, Ubisoft is now engaged on a number of new Far Cry and Murderer’s Creed video games, together with “a number of” new IPs.
