Assassin’s Creed Shadows is anticipated to launch March 20, 2025, after a number of delays. The latest was solely by a month, which does not look like a lot time to change something vital. So why did Ubisoft push the sport?
In accordance to the sport director: roofs.
At a current preview occasion for Shadows, we spoke with recreation director Charles Benoit, who confirmed that the month delay was “principally about sprucing” and didn’t change any large methods. The group did replace “a few issues in development to make it extra participating, additionally balancing a bit extra.” However the primary function that wanted additional tweaking was the parkour system, which Benoit says was working up in opposition to an impediment distinctive to Feudal Japan.
“The Japanese structure, the roofs [are] tremendous advanced,” he stated. “In all probability essentially the most advanced factor that I ever labored with if we in contrast to Odyssey and Syndicate. We wanted particular codes and particular animations to assist one thing tremendous fluid, altering the transition of the parkour to make it much more fluid. In order that’s one of many particular suggestions that we heard that we needed to handle, and it actually improved since the previous couple of months.”
Assassin’s Creed Shadow was initially deliberate for launch in November 2024, however was pushed to February 2025 after which once more to March, with the corporate citing participant suggestions as a predominant motive for the delay.
You possibly can catch up on our current preview of Assassin’s Creed Shadows. We additionally realized extra at present concerning the long-awaited Assassin’s Creed: Infinity, which can seem in Shadows because the Animus Hub.
Rebekah Valentine is a senior reporter for IGN. You could find her posting on BlueSky @duckvalentine.bsky.social. Acquired a narrative tip? Ship it to rvalentine@ign.com.
