Baldur’s Gate 3 Dev Larian Details Patch 7, Offers Sneak Peek at Improved Evil Endings
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Baldur’s Gate 3 Dev Larian Details Patch 7, Offers Sneak Peek at Improved Evil Endings

Baldur’s Gate 3 developer Larian has detailed Patch 7, the subsequent huge replace coming to the sprawling Dungeons & Dragons role-playing sport.

In a submit on the Baldur’s Gate 3 Steam page, Larian provided a sneak peek at the improved evil endings coming to the sport with Patch 7. These will provide “even darker conclusions to your most sinister playthroughs, and sure, that features you non-Durge gamers,” Larian mentioned.

Warning: Baldur’s Gate 3 spoilers forward!

There are two teasers for these new cinematic cutscenes, which have also been given the musical treatment by Larian’s BAFTA award-winning composer, Borislav Slavov.

Baldur’s Gate 3 Dev Larian Details Patch 7, Offers Sneak Peek at Improved Evil Endings
Picture credit score: Larian.

Image credit: Larian.
Picture credit score: Larian.

Elsewhere, Patch 7 goals to repair a number of bugs, together with Jaheira’s “unwillingness to comply with the group and leap into fight, Wyll’s less-than-romantic greetings, in addition to the mysteriously disappearing Narrator strains from the Gortash and Darkish Urge confrontation, to call a couple of.”

This subsequent patch will even start introducing Larian’s official modding instruments, “letting you modify up visuals, animations, sounds, stats, and extra to overtake Baldur’s Gate 3 into the bizarre nightmare realm of your desires,” Larian mentioned.

Whereas Patch 7 would be the final Baldur’s Gate 3 replace so as to add story content material, Larian mentioned that after it’s out the studio will proceed specializing in bug fixes, efficiency enhancements, and stability enhancements. It’s additionally actively engaged on bringing crossplay and a photograph mode to Baldur’s Gate 3. However, on these latter two options, “the work required to carry these to you implies that these additions will possible be additional down the highway.”

“I don’t know if we’re going to drag it off, however trying at our narrative, visible and gameplay plans, I feel what we’re engaged on now shall be our greatest work ever.

Larian has already confirmed it will not introduce any main new narrative content material to the story of Baldur’s Gate 3 or its origin characters and companions, nor will it make expansions or Baldur’s Gate 4. As a substitute, it’s engaged on two model new initiatives based mostly by itself mental properties, though it has but to say what these shall be.

“It’s nonetheless early days – we’ll let you know extra about these later down the road,” Larian mentioned. “However know that whilst our focus turns to those new video games, the sensibilities that introduced you Baldur’s Gate 3 are alive and effectively right here at the Larian citadel. We’re fueled by the exact same hearth in our bellies, one which drives us to create immersive experiences formed by your decisions, and we will’t wait so that you can be a part of us on this subsequent journey.”

Larian then provided a remark from boss Swen Vincke for anybody fearful about Larian’s change of path:

“I don’t know if we’re going to drag it off, however trying at our narrative, visible and gameplay plans, I feel what we’re engaged on now shall be our greatest work ever. I get excited like a child watching the important thing imagery, wish to present it to everybody now and grumble in frustration at having to attend till it’s truly all working. Sure, it’s hype but it surely’s hype as a result of it actually seems to be and feels good.”

For extra on Larian’s resolution to depart Baldur’s Gate 3 and Dungeons & Dragons behind, take a look at IGN’s in depth interview with Vincke from GDC 2024.

Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You possibly can attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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