Baldur’s Gate 3 developer Larian has launched yet one more hotfix for its phenomenally profitable Dungeons & Dragons role-playing recreation, this time taking over everybody’s favorite magic item-gobbling wizard, Gale.
Spoilers for Baldur’s Gate 3 comply with.
Baldur’s Gate 3 gamers will know that within the early recreation, Gale is in determined want of magic gadgets with the intention to stop him from struggling a grizzly destiny. He’s so determined, actually, that for those who don’t give him a magic merchandise to eat just about each time he asks for one, he’ll get so fed up he’ll go away your celebration. What a grump!
Hotfix 17, out now, makes Gale sit back a bit in terms of his magic merchandise dependancy. Right here’s Larian describing the change in a publish on Steam:
“Poor Gale – we all know your ache, generally it’s straightforward to learn one thing right into a scenario that wasn’t there. We’ve sat him down and defined that if somebody doesn’t supply him a shoe to eat each time, that doesn’t imply they by no means will. You’ll discover him extra more likely to stick round now.”
And right here’s the related line from the patch notes:
- Gale will now not completely go away the celebration for those who do not supply him any magic gadgets whereas speaking to him – except you are abundantly clear that you do not plan on ever doing so.
(*17*)
Elsewhere, Hotfix 17 makes some promising-sounding enhancements to how Baldur’s Gate 3 handles savegames.
- Elevated the compression of savegames, which ought to repair a number of points brought on by massive savegame recordsdata (similar to Error 544)
- Lowered the dimensions of save recordsdata by eradicating summons that do not exist within the recreation anymore.
Larian issued a warning about Baldur’s Gate 3 mods, which can cease working when new patches and hotfixes are launched. “When you expertise any points after putting in the most recent replace, please verify if the problem persists with all mods uninstalled,” Larian recommended. “If it persists, please attain out to our help crew along with your report.”
Baldur’s Gate 3 Hotfix 17 Patch Notes
PERFORMANCE AND CODE
- Fastened black and vibrant visible artefacts generally showing for 1 body on PS5 when switching scenes or opening and shutting UI home windows.
- Elevated the compression of savegames, which ought to repair a number of points brought on by massive savegame recordsdata (similar to Error 544)
- Lowered the dimensions of save recordsdata by eradicating summons that do not exist within the recreation anymore.
- Guarded towards crashes prompted when sure character sources (Actions, Bonus Actions, Superiority Cube, and many others.) had been added and later eliminated by a mod or cheat engine.
GAMEPLAY AND COMBAT
- In Honour Mode, the aura of Cazador’s Potent Mist Kind now correctly dissipates after he is now not in Mist Kind. Sorry!
- Fastened the digital camera generally zooming in whereas leaping or casting projectile spells.
- Fastened the flexibility to stroll via open doorways whenever you click on past them from distant.
- Fastened Thieves’ Instruments within the camp chest or stock of a companion who’s ready at camp not being accessible when lockpicking.
UI
- Safeguard Protect’s Saving Throw modifier is now accurately mirrored on the Character Sheet.
FLOW AND SCRIPTING
- Gale will now not completely go away the celebration for those who do not supply him any magic gadgets whereas speaking to him – except you are abundantly clear that you do not plan on ever doing so.
- Fastened characters getting caught ‘in a narrative occasion’, stopping you from controlling them, after getting killed within the combat with Grym.
Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You’ll be able to attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.