Baldur’s Gate 3 Hotfix #20 Out Now — Here’s What It Does
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Baldur’s Gate 3 Hotfix #20 Out Now — Here’s What It Does

Larian Studios has launched Hotfix #20 for Baldur’s Gate 3, which makes unpleasant drow Minthara rather less rebellious.

In a put up on its website, Larian mentioned Hotfix #20 will not truly change Minthara’s persona however simply repair a bug that incorrectly stopped her from following the occasion in Act 2 or Act 3. “You must discover her extra prepared to fall in line now, no less than by way of maintaining,” the developer mentioned. “She’s nonetheless one thing of a free spirit.”

The replace additionally fixes a number of different points comparable to split-screen gamers experiencing a black display screen for 30 seconds, fight not progressing as a result of the surroundings would not take a flip, trespassing dialogue being spammed outdoors the Metal Watch Foundry, and extra.

A handful of infinite cash exploits have additionally been snubbed with Hotfix #20. Larian has eliminated a bug stopping gamers from opening containers whereas buying and selling if choosing a unique character (which induced a “sneaky” cash exploit) and an infinite loot bug the place gamers might duplicate Herdmaster Skardjall’s Scale Mail each time the Whipping Cane was faraway from his physique. The complete patch notes can be found beneath.

Baldur’s Gate 3 launched in 2023 and have become a smash hit, incomes a ten/10 in IGN’s evaluate. “With crunchy, tactical RPG fight, a memorable story with complicated characters, extremely polished cinematic presentation, and a world that all the time rewards exploration and creativity, Baldur’s Gate 3 is the brand new high-water mark for CRPGs,” we mentioned.

Baldur’s Gate 3 Hotfix #20 Patch Notes

  • Launched a number of crash safeguards to make sure that when a savegame fails to load, you may be despatched again to the Principal Menu.
  • Fastened some points inflicting the second participant on cut up display screen to have a black display screen for 30 seconds.
  • Fastened a bug stopping you from opening containers (just like the Camp Provide Sack) whereas buying and selling if you happen to chosen a unique character from the one who initiated the commerce. This additionally fastened a sneaky cash exploit.
  • Fastened a bug inflicting the surroundings to by no means take its flip, blocking fight from progressing.
  • Fastened a bug inflicting you to get caught in fight if there have been nonetheless some bats remaining after you defeated Cazador.
  • Fastened an infinite loot bug that will duplicate Herdmaster Skardjall’s Scale Mail each time you eliminated the Whipping Cane from his physique.
  • Fastened a bug inflicting the crime dialogue for trespassing to get spammed beside the Metal Watch Foundry.
  • Fastened some banding and shader points in cinematics that have been inflicting VFX artefacts on faces at sure angles.
  • Fastened Minthara generally not following the occasion in Act II or Act III.
  • Fastened a case the place Halsin would not transfer to his place if you arrived at Final Gentle in Act II.
  • Fastened a problem the place Minthara would not depart the occasion after being escorted out of Moonrise Towers.
  • Fastened a problem inflicting characters to inform you they have been too busy to speak to you if you tried to talk to them. They have been mendacity.
  • Fastened lacking tab textures within the Commerce UI.
  • Hid the filter tabs for merchants when bartering with them, these can be reintroduced in a future replace pending additional testing.
  • Fastened a possible crash when preloading complicated cinematics.

Ryan Dinsdale is an IGN freelance reporter. He’ll speak about The Witcher all day.

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