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Earlier this week, some Baldur’s Gate 3 gamers mistakenly acquired early entry to Patch 8–the ultimate main replace for the game–before its scheduled stress take a look at. Now, Larian Studios has introduced that the Patch 8 stress take a look at is stay, and it is introducing a number of new options together with cross-play.
To familiarize gamers with the way in which cross-play will perform, Larian has additionally launched the next video that walks by the mandatory steps to hitch up with pals who’re enjoying on separate consoles or PC.
Previous to launching Baldur’s Gate 3 on Xbox Sequence X, Larian was compelled to drop the split-screen characteristic from Xbox Sequence S. After Patch 8, Sequence S customers will lastly get the split-screen choice that Sequence X gamers have loved since 2023.
Photograph Mode is one other distinguished addition in Patch 8, alongside the 12 new subclasses that gamers can choose. Larian notes that there are some identified bugs which can be nonetheless being labored out, which is why the stress take a look at is getting used to determine these points earlier than the official Patch 8 rollout begins to each participant.
As soon as Larian wraps up its work on Patch 8, the studio’s full consideration will go to its subsequent challenge, codenamed Excalibur. Any potential sequel to Baldur’s Gate 3 can be developed by different studios. You could find the Patch 8 highlights beneath, however watch out for a number of the spoilers in there.
Patch 8 Highlights
- Photograph mode
- 12 new subclasses
- Cross-play
- Xbox Sequence S break up display screen
- Whenever you succeed a Notion verify, the noticed merchandise will now ping on the minimap and be listed within the fight log.
- Mounted a difficulty the place the particular skills of a few of your allies weren’t correctly supplied on the finish of the dialogue with them at Excessive Corridor.
- Scrolls and potions inside unlocked containers in your occasion stock can now be used when rolling in dialogues.
- Impartial and pleasant NPCs will not turn into hostile when, exterior of fight, they stroll into surfaces created throughout fight that set off passives (like electrified surfaces triggering Thunderbolt Strike). Take it simple, lads.
- Mounted Freecast being reset when any situation is utilized.
- Mounted characters getting caught when pathfinding by way of a ladder that is already in use by one other companion.
- Mounted a bug with the transferring platform within the Gauntlet of Shar that may typically depart you behind, inflicting you to plummet to your dying.
- Mounted a difficulty inflicting impartial NPCs to set off fight for seemingly no purpose.
- Cerys will cease getting concerned in combats with Minthara from throughout the area. An keen beaver not.
- Mounted a difficulty inflicting you to get caught at a 0% loading display screen when trying to hitch a multiplayer session that makes use of mods.
- The Mod Verification window will now set off no matter the place the request to connect with a multiplayer recreation is coming from.
- Changed the third-party mod warning with clearer messaging.
- Mounted the ruleset selector not showing on the ‘Alter Customized Mode’ display screen when accessing the ruleset settings by way of the multiplayer foyer.
- Improved server efficiency within the Adamantine Forge.
- Mounted a difficulty the place you can inform Astarion that Gandrel has been in search of him even when Gandrel refused to inform you the title of his prey.
- Mounted a savegame situation the place you would not get the suitable quantity of Umbral Gems for the Gauntlet of Shar.
- Minthara now feedback on reveal.
- Reminded Minthara that ‘knocked out’ doesn’t imply ‘lifeless’, so she’ll extra reliably seem in Moonrise Towers.
- You’ll be able to not teleport out of Moonrise whereas controlling Minthara until you inform her to remain put.
- Minthara is now prepared to speak to you after you inform her to attend within the torture chamber.
- Minthara not will get caught babysitting Thaniel in Act II.
- Mounted a difficulty the place you can speak about Artwork Cullagh as if he is alive even when he is not.
- Your character will not assume Shadowheart is lifeless if she is not when speaking to
- Characters who had been in a relationship with Gale when he’ll now obtain a tonally applicable (learn: lovey-dovey) letter.
- Mounted a dialogue situation stopping Avatar Gale from speaking concerning the orb to Lae’zel after consuming a magic merchandise.
- Found and out there (non-hostile, alive, and so on.) merchants at the moment are proven on the world map no matter how distant you’re from them.
- Shadowheart has agreed to cease repeatedly altering her hair color throughout sure intimate moments.
- Tidied up and improved some cinematic animations for characters of various heights if you happen to kiss throughout the evil ending.
- Mounted a duplicated dialogue choice and the flawed model of one other dialogue choice showing in Minthara’s essential occasion dialogue.
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Gameplay
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Fight
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Modding
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Efficiency and Choices
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Scripting and Circulation
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UI
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Cinematics
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Writing
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