
Over a yr after its August 2023 launch date, Baldur’s Gate 3 remains to be being up to date, and its newest (and final main) patch is one in every of its biggest–and arguably best–updates but. Patch 8 is stay now on all platforms, and introduces a number of long-awaited options to the sport, together with cross-platform play, picture mode, and a complete of 12 new subclasses to offer gamers extra room to tinker with their Tav’s construct.
The joy round picture mode is fairly self-explanatory–with a recreation as visually gorgeous as Baldur’s Gate 3, it appeared virtually felony to launch the sport with no picture mode. However the days of awkwardly making an attempt to snap an excellent shot mid-cutscene are over. Now, gamers can take a photograph at any time, even throughout fight. Larian even celebrated the patch’s launch with an animated (and absolutely voiced) quick that includes the entire recreation’s companion characters, together with an animated model of Larian founder and CEO Swen Vincke.
To activate picture mode, press F9 (PC) or press L3 + R3 on the identical time (console). It will pause the sport and convey up the picture mode menu, the place gamers can change which characters are seen, select from quite a few facial expressions and physique poses, add filters and frames, and extra.
As for cross-play, gamers can now begin up a multiplayer marketing campaign with different gamers, no matter what platform they’re taking part in on. Gamers intending to make use of mods in a cross-play multiplayer marketing campaign will wish to ensure all gamers within the occasion have the identical mods put in, however in any other case, there are not any restrictions. (Although it is value protecting in thoughts that some mods could also be quickly damaged after the replace, and can should be deactivated till their creators replace them to be suitable with Patch 8.)
With regards to the sport’s 12 new subclasses, there’s really one thing for everybody, as every main class now has one further subclass to select from. Gamers which have already chosen a subclass can at all times hit up Withers to respec and select a brand new one. The brand new subclasses are as follows:
- Barbarian: Path of Giants
- Bard: School of Glamour
- Cleric: Loss of life Area
- Druid: Circle of Stars
- Fighter: Arcane Archer
- Monk: Drunken Grasp
- Paladin: Oath of the Crown
- Ranger: Swarmkeeper
- Rogue: Swashbuckler
- Sorcerer: Shadow Magic
- Warlock: Hexblade
- Wizard: Bladesinger
In line with Larian’s blog post detailing the patch’s contents, Patch 8 would be the final main replace to Baldur’s Gate 3.
“Exterior of minor bug fixing, Patch 8 would be the final recreation patch to introduce new content material,” the submit reads. “Which means we cannot be including any new narrative content material or important modifications to storylines, Origin characters, or companions. We have advised our tales the best way we would have liked to inform them, and tried our greatest to make them impactful and interesting, and we’re persevering with to get higher at dealing with our personal chaos in order that we are able to proceed to create extra chaos sooner or later.
“From the beginning, your suggestions has been extremely necessary to us, and can proceed to form our future tasks. As Swen stated in the course of the Baldur’s Gate 3 retrospective panel at PAX West in August of final yr, it is time for the workforce to return to our cave and dangle the armour on the wall whereas we concentrate on bringing you our subsequent venture.
“From patching in a technique to change your look with the Magic Mirror, introducing Honour Mode for these of you on the lookout for a tough time, and supplying you with new methods to make out together with your romanced companion, to new cinematics in your most evil runs, and handing you the instruments to create your personal supported mods, Patch 8 now rounds off with cross-play, Photo Mode, and 12 new subclasses so that you can take pleasure in.”
The complete patch notes for the sport’s closing replace are listed in full under.
Patch #8 Notes:
Together with the brand new additions, Patch 8 additionally tackles a variety of bugs, like fixing Shadowheart’s penchant for hair dye whereas skinny dipping, Cerys will cease getting concerned in combats with Minthara from throughout the area, and we’ve resolved a difficulty with the transferring platform within the Gauntlet of Shar that has by chance confirmed tougher to outlive than, nicely, the precise Gauntlet of Shar.
SPOILERS – Please keep in mind among the entries under may comprise spoilers, proceed at your personal danger
HIGHLIGHTS
- Photo Mode
- 12 model new subclasses – one for every class, together with: Path of the Large Barbarian, School of Glamour Bard, Loss of life Area Cleric, Circle of Stars Druid, Arcane Archer Fighter, Method of the Drunken Grasp Monk, Oath of the Crown Paladin, Swarmkeeper Ranger, Swashbuckler Rogue, Shadow Magic Sorcerer, Hexblade Warlock, and Bladesinging Wizard
- Cross-play
- Xbox Sequence S break up display
Gameplay
- Mounted containers inside inventories not scattering their contents after they get destroyed, which may probably result in key quest gadgets getting misplaced for good.
- Mounted a difficulty the place selecting up gadgets from the bottom in multiplayer may then block motion through the controller stick.
- Mounted the Wild Form: Panther’s Prowl motion and Prowling situation not working accurately.
- While you succeed a Notion test, the noticed merchandise will now ping on the minimap and be listed within the fight log.
- Mounted a difficulty the place the particular skills of a few of your allies weren’t correctly supplied on the finish of the dialogue with them at Excessive Corridor.
- Scrolls and potions inside unlocked containers in your occasion stock can now be used when rolling in dialogues.
- Impartial and pleasant NPCs will now not change into hostile when, exterior of fight, they stroll into surfaces created throughout fight that set off passives (like electrified surfaces triggering Thunderbolt Strike). Take it simple, lads.
- Mounted Freecast being reset when any situation is utilized.
- Mounted characters getting caught when pathfinding through a ladder that is already in use by one other companion.
- Mounted a bug with the transferring platform within the Gauntlet of Shar that will generally depart you behind, inflicting you to plummet to your dying.
- The Self-Similar Trial within the Gauntlet of Shar will now supply a correct problem to these utilizing modded courses.
- Mounted an error when becoming a member of a recreation through a pal invite on Xbox.
- Mounted Conflict Magic being energetic earlier than Further Assault, forcing the participant to make use of a bonus motion earlier than having access to different Further Assaults.
- Eldritch Knights now correctly use free Further Assaults earlier than their Conflict Magic assault.
- Mounted Valiant Harm not triggering correctly.
- Mounted a difficulty with Shadow Blade spells and the Knife of the Undermountain King dagger not granting Benefit towards an obscured goal.
- Mounted a bug the place transferring the controller sticks in particular instructions would not register any enter.
- Mounted Jhannyl’s Gloves not accurately triggering the Defy Villainy passive that casts Lesser Restoration.
- Up to date Elemental Weapon to permit all harm sorts in any respect spell ranges and embrace upcast advantages at Ranges 5 and 6.
- Analyzing in-world surfaces with the ‘Pin Tooltip’ keybind now accurately shows the tooltip.
- Mounted a bug inflicting keyboard enter to dam in case you spam the Degree Up button and the Esc key.
- Mounted a possible blocker inflicting mouse enter to get disabled when clicking an enemy’s portrait as they die.
- Mounted a blocker when a follower or summon used the Scrying Eyes within the Iron Throne.
- Mounted a blocker while you tried to make use of any merchandise whereas your character was Knocked Down.
- Mounted the sport freezing when dragging gadgets whereas buying and selling or bartering.
- Mounted a multiplayer problem the place the host would get a black display for 15 seconds when transitioning to a criminal offense dialogue.
- Mounted an Honour Mode problem at Excessive Corridor the place all occasion members would die when reaching the highest of the stem if anybody within the occasion was being dominated by an enemy, inflicting a Sport Over.
- Mounted the skiff on the Morphic Pool generally showing within the improper spot or floating within the air.
- Mounted physique kind 1 duergar incorrectly receiving halfling stats as a substitute of dwarf stats.
- Mounted Gimblebock getting caught if his assault triggered a Response.
- Mounted characters not having the ability to choose up any gadgets if an invalid pickup request was, by some means, saved within the savegame.
- Mounted a bug inflicting non-Darkish-Urge avatars to say Darkish Urge traces. You are not all obliged to be wretched issues with complications.
- Mounted a bug the place problem and recreation settings would not save correctly when adjusted after experiencing a Sport Over in Honour Mode.
Fight
- Mounted a difficulty inflicting impartial NPCs to set off fight for seemingly no cause.
- Cerys will cease getting concerned in combats with Minthara from throughout the area. An keen beaver now not.
- Mounted a bug inflicting harm riders to be added a number of instances in Honour Mode.
- Mounted Sneak Assault not activating for actions that spawn further projectiles, like Curving Shot.
Modding
- Mounted a difficulty inflicting you to get caught at a 0% loading display when making an attempt to affix a multiplayer session that makes use of mods.
- The Mod Verification window will now set off no matter the place the request to connect with a multiplayer recreation is coming from.
- Changed the third-party mod warning with clearer messaging.
- Mounted a mod problem stopping some modded courses and subclasses from levelling up.
- Mounted a bug inflicting the Mod Verification window to look empty and stopping you from closing it in case you get a warning about inadequate storage earlier than it opens.
- Now you can navigate between the left and proper columns of the Put in tab within the Mod Supervisor with a controller.
- Improved Character Creation performance for modded video games.
- The Mod Verification window will now additionally seem on PC for console-related mod points to account for cross-play.
Efficiency and Choices
- The Steam Deck’s default FSR setting is now FSR 2.2 on ‘High quality’.
- Mounted the ruleset selector not showing on the ‘Alter Customized Mode’ display when accessing the ruleset settings through the multiplayer foyer.
- Improved server efficiency within the Adamantine Forge.
Scripting and Circulate
- With 12 new subclasses arriving in Patch 8, we’ve rechecked some achievements, together with guaranteeing the armed model of Gorgeous Strike now not counts as an unarmed assault for the Fists of Fury achievement, and its unarmed variant now does.
- Monks’ Unarmed Strike bonus motion now additionally accurately counts towards the Motion Surge achievement.
- Mounted a difficulty the place you might inform Astarion that Gandrel has been on the lookout for him even when Gandrel refused to inform you the title of his prey.
- Mounted a savegame problem the place you would not get the suitable quantity of Umbral Gems for the Gauntlet of Shar.
- Halsin will now present as much as your camp in Act II so long as you saved him, even in case you occurred to skip the celebration with the tieflings at camp.
- Minthara now feedback on the Emperor’s reveal.
- Reminded Minthara that ‘knocked out’ doesn’t imply ‘lifeless’, so she’ll extra reliably seem in Moonrise Towers.
- You possibly can now not teleport out of Moonrise whereas controlling Minthara except you inform her to remain put.
- Minthara is now keen to speak to you after you inform her to attend within the torture chamber.
- Minthara now not will get caught babysitting Thaniel in Act II.
- Mounted a difficulty the place you might discuss Artwork Cullagh as if he is alive even when he is not.
- Your character will now not suppose Shadowheart is lifeless if she is not when speaking to Viconia.
- Characters who had been in a relationship with Gale when he sacrifices himself within the endgame to defeat the Netherbrain will now obtain a tonally acceptable (learn: lovey-dovey) letter that was lacking.
- Mounted a dialogue problem stopping Avatar Gale from speaking concerning the orb to Lae’zel after consuming a magic merchandise.
- It is best to now not be capable of ask Shadowheart about her Shar worship after recruiting her on the Goblin Camp if you do not know about her religion.
- Shadowheart’s wound flare in the course of the Arabella scene within the Emerald Grove won’t be thought-about to have triggered when Shadowheart wasn’t current within the dialogue.
- Mounted numerous Background Targets that weren’t triggering.
Animation
- Added dance animations for some creatures that did not have it, like ettercaps, kobolds, and harpies.
Artwork
- Mounted a difficulty inflicting the Flaming Fist armour to clip and usually freak out a bit.
- Mounted some clipping and textural points with the Barbarian beginning armour when worn by physique kind 1 gnomes.
- Mounted the Cleric beginning armour bouncing round slightly an excessive amount of when worn by physique kind 1 characters.
UI
- Found and accessible (non-hostile, alive, and so forth.) merchants are actually proven on the world map no matter how distant you might be from them.
- Mounted button or keyboard shortcut inputs within the UI generally not working.
- Mounted some Response tooltips like Divine Allegiance not displaying some values accurately within the description.
- Mounted a bug inflicting the UI to lock up when quickly switching between keyboard and mouse enter and controller enter.
- Mounted a bug the place opening the Principal Menu on controller would not routinely choose the ‘Resume’ possibility on the prime of the menu.
- Mounted a bug the place you’d should deselect your present passive when respeccing a personality earlier than deciding on a brand new one. Now, you possibly can simply click on the brand new one.
- Talked about the harm that Corrosive Spit offers in its situation tooltip.
- Up to date the names of the situation tooltips for the Dilophosaurus wild form’s Corrosive Spray spell, including ‘Dissolving’ and ‘Dissolved’ for readability.
- The Tides of Chaos passive tooltip now accurately states that it solely works for capability checks.
- Up to date the Lifedrinker tooltip to match performance; it doesn’t require Pact of the Blade.
- Rephrased the Hexblade’s Curse tooltip to forestall the technical textual content ‘+ProficiencyBonus’ from showing in Character Creation and Degree Up.
- The Acolyte of Nature passive tooltip now exhibits up within the Character Sheet as anticipated.
- Mounted the controller UI not precisely displaying while you’re logged into your Larian Account, which may trigger cross-play connection points.
- Mounted the multiplayer session supervisor panel not populating correctly for gamers that linked whereas the panel was open.
- Mounted a bug the place if a consumer tried to affix your session when you had been filling out a consumer report, cancelling the request would shut the report window within the background as a substitute of cancelling the request.
- Mounted the physique kind slider generally skipping by way of a alternative on controller.
- Mounted the ‘No savegames accessible.’ message displaying up within the background whereas the sport is loading the record of saved video games on controller.
- Up to date the credit to incorporate builders who’ve labored on the sport since launch, playtesters, moderators, and Baldur’s Gate 3 Toolkit testers. Additionally up to date the order of the voice actor credit to prioritise bigger roles on the prime.
- Mounted a bug inflicting an empty text-input panel to pop up and block gameplay.
- Mounted an ‘%%% Empty’ passive characteristic showing for rogues throughout Character Creation.
- Mounted a 1-frame glitch the place swapping between two occasion members’ Inventories would briefly present the primary character’s tools within the stock of the second character.
- Mounted the tooltips for the fight log not constantly showing on controller even when you’ve got the tooltips toggled on.
- Mounted a bug stopping you from pasting particular characters into the password type when logging into your Larian Account.
- The filters within the multiplayer foyer now filter correctly.
- Mounted the generic icon for some passive options lacking from their tooltips within the Character Sheet.
- Mounted visible points with the white translucent VFX that seems over portraits within the Social gathering Line, prompted when dragging one character’s portrait over one other’s.
- Mounted the character tooltips that seem beside character portraits on the Social gathering Line not displaying up accurately on hover.
- Mounted a tooltip bug whereas buying and selling the place hovering over any outfitted merchandise would show a defective tooltip, however making an attempt a second time would magically repair it. The tooltips now populate accurately the primary time round.
- Mounted a bug inflicting the sliders within the Gameplay choices to autoscroll repeatedly when the left stick is flicked to the left or proper.
- Mounted a difficulty inflicting the sport to freeze for a second when switching between two characters with the Character Sheet open.
- Mounted a bug on controller stopping you from scrolling by way of the spells within the Substitute Spell UI when levelling up.
- Mounted the footwear slot within the Character Sheet deciding to simply not present up.
- Mounted the ‘Enterprise Forth’ textual content shaking throughout Character Creation whereas the button is held down on controller.
Sound
- Added a brand new spot the place the easter egg music performs. Joyful searching!
- Restored among the authentic music from the scene with Ansur earlier than its rework.
Cinematics
- Shadowheart has agreed to cease repeatedly altering her hair color throughout sure intimate moments.
- Tidied up and improved some cinematic animations for characters of various heights in case you kiss in the course of the evil ending.
- Mounted the VO getting reduce off prematurely for githyanki and drow characters getting into the Shadow-Cursed Lands for the primary time.
Writing
- Mounted a duplicated dialogue possibility and the improper model of one other dialogue possibility showing in Minthara’s predominant occasion dialogue.
Multiplayer
- Mounted a crash on the consumer’s finish when an area host makes an attempt to start out break up display.
- Mounted a bug stopping you from logging again into your Larian Account after dropping web connection.
- Mounted a bug stopping a bunch from inviting a consumer whose recreation is suspended to the multiplayer foyer. The consumer would as a substitute get a persistent ‘Please wait…’ message.
- Mounted a difficulty inflicting random session time-outs and disconnects for multiplayer purchasers.
- Mounted a loop on PS5 that will maintain taking you again to the PlayStation Plus improve display in case you attempt to be part of a foyer with out permissions.
CRASHES AND BLOCKERS
- Mounted a crash when making an attempt to start out a recreation from a foyer a number of instances.
- Mounted a number of crashes and freezes associated to the UI.
- Mounted a crash that would happen when balancing a commerce supply.
- Mounted a possible crash when beginning a Customized or Honour Mode recreation.
- Prevented a crash that would happen when loading an invalid savegame.
- Mounted a possible crash when levelling up.
- Mounted a possible crash when making an attempt to load a savegame.
- Mounted a possible crash on break up display when making an attempt to solid a projectile spell on a really distant goal.
- Mounted a possible crash when making an attempt to drop gadgets on the bottom.
- Mounted a bug the place you might get caught within the map when making a map marker after which teleporting in fast succession.
- Mounted a possible crash on startup on Xbox when there is a corrupted save within the system.
- Mounted a crash that would happen when loading into one other area.
- Mounted a possible crash when dragging gadgets of clothes from a commerce straight into your tools slots.
- Mounted a possible crash when dropping a drag-and-drop merchandise.
- Mounted a possible crash when right-clicking an empty tools slot.
- Mounted a possible crash when loading a modded savegame with these mods disabled.
Mounted a crash when switching between keyboard and mouse and controller in Character Creation. - Mounted a crash that would happen when the sport was reloading the UI.
- Disabled the ‘Easy’ break up display animation possibility when DLSS is enabled, which was, actually, not clean.
- Mounted a uncommon and random crash associated to supplies.
- Mounted a UI-related crash.
- Mounted a possible softlock associated to the HUD remaining on display when loading right into a savegame made proper at the beginning of a cinematic.
- Mounted a possible crash associated to the Rewards UI after ending a dialogue.
- Mounted a possible crash for the multiplayer consumer when the host accepts the consumer’s request to affix a recreation after which instantly enters Photo Mode earlier than the consumer begins to load in.
- Mounted a crash when taking customized avatars out of Withers’ Wardrobe in multiplayer.
- Mounted a possible crash on PS5 when the sport is left idle.
- Mounted a crash when switching to keyboard and mouse whereas within the Map UI on controller.
- Mounted a crash whereas looking the hunt journal on controller.
- Mounted a possible crash when making an attempt to spawn an merchandise whereas a area is loading.
- Mounted a possible crash associated to summons.
- Mounted a possible crash associated to tooltips.
COMBAT AND BALANCE
Throughout Acts
- The Potent Spellcasting passive now impacts Bursting Sinew and Toll the Lifeless.
- Mounted the Owlbear’s Rage situation clearing when it is hit as a substitute of lasting the supposed length.
- Mounted the Owlbear’s Rage situation clearing after the owlbear loses its Short-term Hit Factors.
- Up to date Storm’s Fury to deal Lighting harm as supposed, not Thunder.
- The Absolute Consumption situation now not stacks.
- Mounted the Icy Cloud fashioned through Wall of Ice dealing 5d6 as a substitute of 10d6.
- Mounted the Slayer’s default assault being Relentless Lunge as a substitute of Slay.
- Ghouls and ghasts ought to now not be capable of paralyse drow characters.
- Up to date Wild Strike in order that it might work with the Conflict Priest further assault.
- The ‘Fierce Perilous Stakes’ Illithid Energy can now solely be focused at allies, as specified within the tooltip.
- Mounted the Displace situation showing on characters who did not take Falling harm.
- Warden of Vitality can now be solid with Degree 4, 5, and 6 spell slots (with no further profit).
- Flying Ghouls’ Devour motion can now accurately goal characters affected by Eyebite: Asleep.
- The teleport portion of Cell Flourish can now be used on creatures killed with the preliminary assault.
- Therapeutic Vapours now not instantly makes creatures Moist along with making a Water floor.
- Freedom of Motion will now accurately protect towards Haunted Method.
- Tavern Brawler works with Wild Shapes in Honour Mode once more.
- Tiger’s Bloodlust will now not goal gadgets (just like the bloody stays of already-dead creatures).
- Specified extra precisely whether or not Wild-Formed owlbear, dilophosaurus, and panther assaults are magical or non-magical, relying on the kind of druid you might be.
- Mounted a bug inflicting the upcasted model of Greedy Vine to value an Motion as a substitute of a Bonus Motion.
- The Forbidden Information passive now works with Knowledge Talent Checks in addition to Knowledge Saving Throws, as supposed.
- Up to date Thoughts Sanctuary and Grease to not goal gadgets by way of partitions.
- Mounted Harper Skywin having Energy-based stats, which wasn’t acceptable for her Dexterity-based construct.
- Mounted an Undead Harper within the Shadow-Cursed Lands wanting like Harper Skywin’s similar twin. Nothing to see right here, transfer alongside.
- Mounted among the creatures summoned at larger ranges lacking the Disguise motion.
- Mounted Evasive Footwork solely working towards melee weapon assaults. It now works with any melee assaults.
- Mounted an infinite NPC spawn-despawn loop in fight if all of the occasion members are Invisible on the finish of a fight spherical.
- Mounted area-based spells like Lightning Bolt and Sunbeam not engaged on the redcaps within the Blushing Mermaid.
- Up to date the Wild Form guidelines for myrmidons to merge the myrmidon’s proficiencies with the character’s.
- Mounted an animation bug inflicting Method of Shadow monks to have the ability to apply the harm roll of Shadow Strike twice.
- Glyph of Warding now works accurately with merchandise results, like these granted by the Spellsparkler, Mourning Frost, and Winter’s Clutches.
- Mounted some points with Uncanny Dodge: it is going to now set off accurately, it is going to now not set off a number of instances per spherical, and rogues can now not by some means nonetheless use it even when they’re Incapacitated.
- All Wildheart rages now give bonus harm to off-hand melee weapon assaults as supposed. Wildheart rages ought to now additionally deal the improved harm previous Degree 9.
- Up to date Conflict Magic to ensure it really works with Further Assault in case you set off Conflict Magic throughout an Further Assault.
- Shadow Blade, granted by the Shadow Blade Ring, now not requires Focus.
Act I
- In Honour Mode, the papa owlbear will now accurately achieve Owlbear’s Rage when the mama owlbear or their cub dies.
- The Sussur Antimagic Subject will now additionally forestall you from casting spells like Protect through reactions.
Act II
- Balthazar can now solid Protect in Tactician Mode.
- Gave the Shadow-Cursed Shambling Mound some bifidobacteria-rich yoghurt to manage its Digestive Juices. The situation now makes the goal Weak to Bludgeoning harm as marketed.
- In Tactician and Honour Mode, Malus Thorm will now use his Multiattack at 70% HP as a substitute of 40%.
- In Tactician Mode, elevated the spell stage of Kar’niss’ Sanctuary spell from 4 to five.
- Mounted a bug associated to fleeing from the fight with Ketheric. You now have to go away the Moonrise Towers area as a way to efficiently flee.
- Bumped the debuff of Spindleweb Skepticism from -4 AC to -6 AC.
- Mounted Susdera’s summons not getting into fight when she’s in fight.
Act III
- Within the Knights of the Protect fight, the Gate Masters will now not convey reinforcements after the portals are closed. The infinite provide of githyanki spawning from nowhere was slightly disconcerting.
- Whereas in Slayer Type, Orin’s Immutable Type passive will now not apply twice.
- Stunning Orin within the Temple of Bhaal will now not trigger the Boon of Bhaal to take its flip concurrently her.
- Gortash’s Manifestations of Tyranny now have an acceptable Unarmed Assault.
- Mounted Black Gauntlets having the ability to goal characters below Sanctuary with Phantasmal Killer.
- Gortash was overenthusiastically utilizing Tyrant’s Bindings, so we made him much less keen about it when different actions would make extra sense.
- Mounted a bug inflicting Gortash to react with Invoke the Black Hand each time he will get broken.
GAMEPLAY
Throughout Acts
- Reminded enemy NPCs that it is okay to kill the unconscious occasion after they commit a criminal offense.
- Mounted a bug the place urgent the left bumper on controller throughout a dialogue or commerce would open the Motion Radial Menu within the background and make it look like you had been caught within the dialogue or commerce afterwards.
- Mounted a bug inflicting alchemy recipes to not unlock while you choose up the substances from inside a container.
- The ‘Summon Us’ merchandise is now not tradeable.
- Mounted Jhannyl’s Gloves not doing what they are saying on the tin. They will now make the wearer solid Lesser Restoration to clear unfavorable situations.
- Mounted some situations of the occasion not having the ability to load into one other area with no clear cause.
- Larger Invisibility stealth checks now get progressively tougher in Honour Mode.
- Prevented Quick Journey – like going to camp through the hotbar – whereas on transferring platforms just like the cable automotive up by Rosymorn, which may trigger your characters to plummet to their dying within the interim.
- Mounted a possible soft-lock the place utilizing a melee assault on one thing within the setting that is too excessive to succeed in (like a wall turret or a dangling cocoon) may block your motion till the motion was interrupted.
- Mounted a difficulty inflicting the Assault of Alternative arrow to not be seen on Mac.
- Mounted mirrored harm knocking out participant characters when non-lethal harm is toggled on.
- Mounted a difficulty the place you could not use Sneak Assault once more in your subsequent flip if the enemy earlier than you within the Initiative Order was killed.
- Shoppers ought to now be capable of be part of a multiplayer session whereas the host is loud night breathing away throughout a Lengthy Relaxation so long as there’s a free avatar.
- Looting many gadgets directly is now about 15 instances quicker, so the sport will now not lock up for a while while you achieve this.
- Mounted the display turning black for a number of lengthy seconds on multiplayer when a dialogue is interrupted by one other participant’s motion.
- You possibly can now not Lengthy Relaxation whereas within the Astral Aircraft after assembly the Emperor. This led to the portal again to the Materials Aircraft generally disappearing while you ended your Lengthy Relaxation.
- A few chests will now not unlock issues as if they’re keys.
- The Everburn Blade will now not devour weapon coatings that do not apply to it anyway.
- You now have to truly have a shovel in your stock as a way to begin digging with it.
- Now you can Sprint with Actions and Bonus Actions with Ranger’s Companions.
- Mounted one other (all collectively now!) commerce exploit. This one allow you to take gadgets from merchants by transferring them from a bag of their stock to a corpse in your stock. No extra packing lifeless squirrels with items.
- The Purple Worm Gullet now has an in-world merchandise label.
- Mounted Protect, granted by the Amulet of the Harpers, not reacting to Magic Missile or lowering its harm to 0.
- Mounted sure Illithid Powers turning into unusable after you have been Polymorphed.
- Mounted among the Sentient Amulet’s traces not showing overhead (though the audio was taking part in simply wonderful) when it was sitting in your stock.
- Mounted the ESC key closing the container that was opened first as a substitute of the one that you simply’re at present targeted on.
- Mounted the Traveller’s Chest remaining open while you depart the camp whereas it is open.
- Mounted an information mismatch error showing on the launcher in a case the place it should not.
- Mounted some lighting bugs on break up display associated to how in-game mild was displaying up in cinematics and in numerous areas.
- Mounted a difficulty the place when an area participant would drop into the sport, the lighting would fade in very slowly for them. This was obvious within the Shadow-Cursed Lands, which resulted in washed-out colors for a number of seconds after becoming a member of.
- Prevented Motion from being consumed while you enter Flip-Primarily based Mode on controller.
- Mounted a break up display bug the place clouds would not present up for Participant 2.
- Mounted Lathander’s Gentle resurrecting characters it should not have resurrected.
- Added a test for while you droop the sport to purchase the Deluxe Version from the Xbox retailer throughout gameplay in order that it detects it with out you having to restart the sport.
- Mounted the environmental fading system (that makes partitions fade out so you possibly can see by way of them, as an illustration) not working correctly when loading a break up display savegame created whereas in Flip-Primarily based Mode with the gamers on completely different flooring.
- When taking part in on break up display, if the display is merged and one participant strikes to a distinct terrain stage, it might trigger the bottom to fade and seem invisible for the opposite participant, making it onerous to navigate. The sport will now dynamically break up the display if each gamers are on completely different flooring or there’s sufficient of a terrain top distinction between them.
- Mounted a bug the place hurling a therapeutic potion as a rogue in what’s presumably an try to heal a goal would set off Sneak Assault and generally harm and even kill the goal.
- Mounted a possible bug inflicting the category names in dialogue choices being changed with ‘Uncommon’ when loading a savegame.
- Mounted a bug inflicting targets of the Seeming spell to briefly seem bare or have invisible tools.
- The Gloves of Battlemage’s Energy now accurately grant Arcane Acuity.
Act I
- Mounted a difficulty in a selected hall within the Crèche that would trigger the digital camera to show black when enabling Tactical View.
- Mounted a difficulty with NPC neutrality on the nautiloid at the beginning of the sport, inflicting characters to generally flip hostile after they should not.
- Alfira will now take part in your efficiency of the Deluxe Version songs.
- Mounted a bug the place interacting with the Ceremonial Battleaxe would trigger the Guardian of Religion at Rosymorn Monastery to provoke fight with you even in case you had been method out of his vary.
- Mounted a chasm within the cave past the Apothecary’s Cellar that you simply could not shove NPCs down.
- Mounted a bug inflicting Fighters to look unarmed when beginning a brand new recreation.
- Tweaked the drop desk for Derryth Bonecloak so she does not conveniently promote the Timmask Spores and Tongue of Insanity you want for the ‘Assist Omeluum Examine the Parasite’ quest.
Act II
- You may now must cope with a healed Ketheric & Co. in case you Lengthy Relaxation in the course of the assault on Moonrise. The passage of time heals all!
- You possibly can now not use Silence to maintain the protecting dome over Final Gentle from collapsing if Shadowheart kills Nightsong.
- It is best to now not get caught in fight on the roof of Moonrise Towers if there are no enemies left.
- Wild-Formed druids are now not immediately arrested by the military of the Absolute when following the highway to Baldur’s Gate from the Shadow-Cursed Lands.
Act III
- Those that personal the Digital Deluxe recreation model will now discover that we have now mounted Kiam Goda’s Kilat Drum not taking part in the Digital Deluxe songs like different Hand Drums.
- Mounted a difficulty with Shadowheart’s dad and mom that will trigger them to generally flip hostile after they should not.
- Added some fallback Countermeasures for the fight Atop the Netherbrain in case of modded subclasses.
- Mounted a bug the place killing hostile NPCs in Wyrm’s Rock with non-lethal assaults on can be too complicated for them they usually’d change into unresponsive.
- Metal Watchers can now not get Drunk.
- Mounted newly-spawned Flaming Fists generally spawning with simply the title ‘Fist’.
- Mounted a lacking display fade when transitioning to the Higher Metropolis area on break up display.
- Mounted a movement problem within the epilogue letting you say ‘My house is with Gale’ to Jaheira even in case you had been by no means in a relationship with him.
FLOW AND SCRIPTING
Throughout Acts
- Mounted a bug the place ignoring Gale and his mirror picture at camp would result in his double hanging round within the morning.
- Saved some gamers who had been caught sleeping at camp.
- Mounted some repeating overhead dialogues throughout the sport to cut back fight log and audio spam.
- Mounted Gale’s physique not transferring in any respect whereas he delivers a line about Voss.
- Jaheira now not trades gadgets at camp as if she’s a service provider whereas she’s nonetheless within the occasion – this led to unusual interactions at camp. In the event you engaged in commerce together with her and left gadgets on her, you will get them again by simply taking them out of her stock the traditional method.
- Mounted a difficulty with the Shadowheart vs Lae’zel struggle evening the place the defeated character may nonetheless survive the evening and would dangle round with out having the ability to be part of the occasion.
- Mounted some instances the place the evening would actually by no means finish (cautious what you would like for) as a result of a celebration member not within the energetic occasion was in a dialogue whereas everybody else was snoozin’.
- Mounted some characters who had been caught in Wild Form type.
- Mounted a dialogue movement problem the place asking Shadowheart concerning the struggle with Lae’zel would make her discuss Astarion. Focus, Shadowheart.
- Mounted a case the place the non-summoned model of Scratch had no dialogue at camp. Steadiness is restored.
- Mounted a difficulty the place a few of Shadowheart’s incurable wound flare-ups would block later flare-ups, blockading some later content material.
- Mounted a bug the place Origins that had been resurrected for camp nights throughout area transitions and died exterior of camp weren’t despatched again to camp.
- Mounted Sceleritas generally referring to the Darkish Urge utilizing the improper pronouns when speaking to different occasion members. Additionally mounted him generally repeating his traces.
- Mounted companions speaking about being within the swamp from Act I even when they are not. It is impolite to name folks’s houses ‘stinking swamps’, Astarion.
- Gale ought to now not inform you to affix Elminster at camp in case you’re already at camp.
- You now not must work together with Nightsong and Isobel on the finish of Act II to obtain their Collect Your Allies capability.
- Mounted a voice line not being audible when the cursed monk possesses the corpse of Shirra Clarwen.
- Mounted some instances the place the cursed monk inhabiting the amulet would fail to touch upon sure areas whereas the amulet is provided.
- Mounted the sport displaying an empty Energy test within the dialogue that occurs after you employ Heal on the Darkish Urge.
- Mounted a multiplayer problem the place if one avatar had sufficient approval with a companion for a romantic scene to set off however wasn’t accessible for it, and not one of the others had sufficient approval, the romantic scene would nonetheless set off.
- Gale will now not demand to eat your magical trinkets in case you do not even have him recruited to the occasion.
- Minthara now not insists on repeating herself concerning the Emperor’s illithidity.
- Mounted a bug the place being noticed by a guard whereas committing two crimes on the identical time, with one crime being trespassing, may result in a soft-lock. For instance, a Wyrm’s Rock jail guard may spot you in a forbidden space instantly after you destroyed the door resulting in the principle a part of the jail.
Act I
- Shadowheart ought to now not bang on the chapel door whereas speaking. That is manners.
- Mounted a difficulty the place you would not obtain the locket from Arabella’s dad and mom after coping with the Shadow Druids.
- Mounted a bug the place approaching the goblins on the windmill with a non-avatar character would trigger each avatar and companion to be addressed. This might unnecessarily trigger fight to ensue.
- Mounted a bug inflicting Shadowheart to look lifeless when loading older saves ought to she have been killed within the showdown with Lae’zel. This repair prevents the bug from occurring in new playthroughs.
- Mounted a bug the place in case you killed Gekh, then used Glut’s Animating Spores to resurrect him, then dismissed Glut, each Spore Servant Gekh and Glut may change into hostile in the direction of you. It might additionally trigger Gekh to attempt to cease you from utilizing the raft to cross the lake.
- Mounted a number of Oath of Vengeance dialogue choices not showing in Act I dialogues.
- Mounted a bug permitting Glut to journey exterior the Underdark in case you used a waypoint from inside the camp. Again in your cave, Glut.
- Mounted a difficulty the place Halsin would be part of the struggle however not take his flip in case you determined to struggle Elminster on the camp within the Rosymorn area.
- Sceleritas will now not discuss with your clever dealing with of the poor bard’s carotid artery in case you did not ‘take care’ of her your self.
- In uncommon instances the place the phantasm concealing the true nature of the hag’s servants is damaged however the phantasm concealing the overall space will not be, the dialogues will now mirror that.
- Interrupting Nere’s dialogue after rescuing him from the cave-in ought to now accurately trigger him to change into – and stay – hostile when obligatory.
- Mounted a bug the place speaking to Baelen for the primary time whereas he is in the course of selecting up his backpack may trigger him to not teleport past the bibberbang subject. If this already occurred to you, you may want to speak to him once more to make him go to the Myconid Village. He is forgetful, you see.
- Mounted the goblins from the Goblin Camp generally becoming a member of fight within the Emerald Grove after they should not.
- Meli now truly pickpockets Barth.
- Eliminated a selected overhead line within the Adamantine Forge that steered the hammer was simply beginning to transfer when it, actually, had simply stopped transferring.
- The therapeutic potion Auntie Ethel provides you within the Emerald Grove now accurately applies the therapeutic impact.
- Mounted a difficulty the place Sovereign Glut may be part of the occasion as follower after being killed and refuse to go away.
- Mounted a bug that was stopping Wyll from commenting on the actual fact Astarion held a blade to your throat throughout Astarion’s recruitment dialogue by the seashore.
- Halsin is a bit more dependable in relation to becoming a member of you at camp when he says he’ll.
- The sleeping bugbears within the Goblin Camp will now extra constantly react to you selecting to assault them through the dialogue UI.
- Mounted Auntie Ethel’s double generally showing once more after her dying. Shock!
- Lae’zel will now not name-drop Ketheric earlier than he is ever talked about while you converse to her after assembly Voss at camp.
- Raised the attitudes of some characters from the Emerald Grove when Minthara is defeated.
- Sazza will now stroll off close to Priestess Intestine while you save her by killing Minthara and her would-be executioner.
- Added a lacking dialogue possibility to go away the dialogue with Bex and Danis slightly earlier if their repulsively cute chatter about getting a pet is an excessive amount of for you.
- Mounted a multiplayer problem the place as a substitute of Lae’zel confronting the avatar that goes contained in the cave within the Astral Prism, the sport would incorrectly select Lae’zel’s avatar as a substitute of her for the dialogue, leading to a buggy dialogue between two avatars.
- Sazza will now observe one other character if the character she was already following is dismissed to camp.
- The hag will now not begin her menacing speech if she spots somebody in her lair whereas another person is shut sufficient that she will not be capable of end the speech attributable to fight triggering.
- Mounted a soft-lock the place you might get caught within the Enclave Library in case you despatched the Key of the Ancients to camp.
- Mounted a bug the place unlocking the Emerald Grove Environs waypoint earlier than triggering the cinematic on the entrance gate of the Emerald Grove would trigger Memnon and Arka to forgo mourning Kanon.
- Mounted a reproduction dialogue possibility concerning the grove being nature’s beating coronary heart when speaking to Halsin.
- Mounted a bug inflicting three of the goblins on the Goblin Camp to get caught in entrance of the Collapsed Hall as a substitute of following all the opposite goblins to the Emerald Grove.
- Mounted a bug inflicting Sazza to get caught cowering after battle is over.
Act II
- Hostile Final Gentle Inn residents will now change into impartial once more when the hostility is brought on by an faulty response to Minthara.
- Added some fallbacks so you possibly can nonetheless confront Oliver after destroying his Nightdome even in case you and/or Oliver are Silenced.
- Shadowheart will now not instantly flip hostile and act such as you dedicated a criminal offense within the Shadowfell in case you inform her ‘You wish to struggle? Effective.’ Whereas she’s not afraid of an excellent brawl, she’ll end saying what she has to say first.
- Mounted a dialogue possibility particular to sorcerers within the dialog with Dolly Thrice inflicting the Moonlantern to not work.
- The Moonlantern crafted at Moonrise Towers will now defend you from the shadow curse as supposed.
- Mounted a difficulty the place making an attempt a talent test towards Kar’niss may often trigger the dialogue to finish abruptly.
- Mounted a difficulty inflicting avatar Origin characters in a celebration with a Darkish Urge character to probably flip hostile together with different companions throughout a Darkish Urge occasion at evening in Act II if the Darkish Urge character fails to steer them that they don’t seem to be liable for the homicide. Additionally mounted avatars that had been damaged on this method, together with lifeless avatars that may’t be resurrected.
- Mounted a difficulty the place a lifeless Shadowheart may nonetheless set off a dialogue at camp with Nightsong.
- Mounted a uncommon bug the place being arrested by the marching military when making an attempt to get to Baldur’s Gate for the second time may result in participant characters who had been current in the course of the first arrest, however not in the course of the second arrest, to nonetheless be teleported into the jail cell in Moonrise Towers.
- Minthara will now proceed to wish to converse to you after you inform her to attend.
- Mounted a difficulty the place sending Gortash’s Netherstone-Studded Gauntlet on to camp as a substitute of selecting it up would not offer you his Netherstone till you went again to the Traveller’s Chest and retrieved the gauntlet from it. Now sending the gauntlet to camp leads to you getting his Netherstone instantly to forestall you from dropping monitor of it.
- Minthara and Halsin will now extra constantly select to stay within the Shadow-Cursed Lands while you load into one other area.
- Z’rell will now not fail to do her duties – specifically combating again when she’s attacked – when she’s in her workplace.
- Characters on the bazaar at Moonrise Towers will now not repeatedly catch unwelcome guests and depart it as much as the guards to find out who’s welcome and who is not.
- Mounted His Majesty and Thaniel generally turning into hostile below the improper circumstances.
- The Harpers returning to Final Gentle after the ambush will now be appropriately hostile or pleasant, relying on the state of the realm.
- Mounted a bug the place Halsin may set off a trespassing crime from inside Moonrise Towers even when he was exterior.
- Mounted a bug the place the surviving Harper scouts may generally flip hostile at Final Gentle if their chief died combating the drider.
- Mounted your character addressing Shadowheart after deciding Nightsong’s destiny when Shadowheart is not there.
- Minthara’s Converse With Lifeless dialogue choices now make extra sense if she dies in Act II earlier than becoming a member of the occasion.
- A sure plaque within the Thorm Mausoleum now accurately mentions who the coffin belongs to.
- Social gathering members will now touch upon the realm under Moonrise Towers in the event that they fall by way of both entrance within the jail.
- Mounted one in every of Karlach’s traces not taking part in while you discuss to her when getting into the Colony in Act II.
- Mounted the cutscene for deciphering one of many Engraved Githyanki Discs not triggering.
- Prevented Minthara from being changed in her escape-from-Moonrise dialogue by an avatar or one other character.
- Mounted a few movement points within the dialogue between Lann Tarv and Karlach.
Act III
- Mounted a dialogue movement that repeated a number of instances within the Szarr Palace.
- Mounted companion Shadowheart not interjecting with Shar-related traces in an endgame dialogue.
- In the event you’re taking part in as Karlach, you may now not miraculously come again to the Elfsong after burning out or going to Avernus after defeating the Netherbrain when you may have a number of romantic companions.
- Mounted a bug inflicting you to get caught within the Elfsong camp.
- Mounted a movement problem the place if Halsin was your romance associate and also you selected to go along with him on the finish of the sport, in the course of the epilogue he would act as if you did not.
- Mounted a improper test problem that will forestall Shadowheart from saving her dad and mom if given the chance.
- Mounted a bug the place Scratch may escape the kennels by the Sword Coast Couriers by way of the facility of fetch. Look, a bug is a bug, okay?
- Mounted a difficulty the place, on some older savegames, Kith’rak Voss wouldn’t be current within the Sewers in Act III.
- Mounted a uncommon case through which unconscious characters would get caught in everlasting fight with the turrets in Ramazith’s Tower that will by no means kill the character, stopping the portal linked to the store from opening once more, which in flip reduce off characters exterior of the tower.
- Mounted a bug the place Orin’s model of the Netherstone dagger did not swap to the participant model of the dagger while you outfitted it instantly from her corpse in a selected circumstance.
- Mounted a difficulty the place Flaming First Madigan may get caught in an infinite dialogue loop, desperately making an attempt to ship you again to jail.
- Mounted a movement problem within the Examine the Murders quest the place some gamers had their quest log replace to say they’d learnt the passphrase to enter Candlehallow’s Tombstones even when they hadn’t. We have reverted this quest step replace so you possibly can proceed the hunt as regular.
- You now not must manually progress with spacebar or mouse or by urgent 1 to proceed by way of Karlach’s scene in Avernus with Wyll.
- Mounted the cinematic the place Minsc bursts out of a mimic not beginning while you enter the vault shapeshifted.
- Mounted Minsc getting caught within the Counting Home vaults.
- Mounted a movement problem the place in case you had been taking part in as Gale and also you did not change into the God of Ambition, you might nonetheless end up wanting and performing fairly godlike within the epilogue.
- Mounted an un-interactable Oskar recovering from unconsciousness after a Lengthy Relaxation earlier than Kerri’s portrait is destroyed if his possessed situation was eliminated utilizing the Safety from Evil and Good spell.
- Mounted a difficulty that will generally trigger Zanner Toobin to simply stand within the doorway to the Metal Watch Foundry in case you walked out of the constructing whereas he was your follower. He’ll now at all times return to the workplace and wait so that you can come again. Guess he likes it in there.
- Mounted a really uncommon bug the place you might break up together with your associate however nonetheless be unable thus far Halsin.
- If Allandra concluded the funeral and returned to her workplace, the waveservants will now not cease you if you wish to end the ‘Avenge the Drowned’ quest.
- Mounted a bug inflicting Ravengard to die when exiting Wyrm’s Rock Fortress after loading a save through which he was damaged in a really particular method. Be aware that if he had died because of this bug he won’t be resurrected when loading this patch.
- If one in every of your companions is kidnapped by Orin with the Mysterious Artefact on them after which sacrificed on the altar, the artefact will now be returned to a celebration member.
- Lae’zel will now reply extra appropriately after you kill Voss within the Sewers if she is loyal to Orpheus.
- Mounted the Emperor considering you do not have all of the Netherstones if one in every of them is in a camp chest.
- Mounted a number of points with Minsc greetings when speaking to him after coping with Gale and the Crown of Karsus, and after making a alternative concerning Orpheus.
- Warning Cora Highberry concerning the wine when you’ve got the Sage background will now not incorrectly grant the ‘Crossing’s Namesake’ Inspiration Level.
- Hope ought to now accurately acknowledge that Korrilla is alive, if she is, while you ask her what she’ll do subsequent.
- Mounted a difficulty stopping you from reporting to Lucretious that you have discovered a chunk of Dribbles earlier than you’d discovered each single one.
- Zevlor’s follow-up scene at Excessive Corridor now performs accurately.
- Withers will now not allow you to ask in case you can dismiss your hirelings at Excessive Corridor, on condition that he does not truly supply that service in harmful areas like that.
- The Emperor now joins the Collect Your Allies second when your rousing speech does not ignite the combating spirit you had been anticipating.
- Mounted a difficulty stopping Aelis Siryasius from talking after you discuss him out of combating you.
- Mounted some uncommon instances the place you might set off the alarm on the Home of Hope after you’d already left.
- In the event you meet Devella earlier than fixing Father’s Lorgan homicide in Rivington, while you come again after fixing it, the dialogue possibility about being despatched by Valeria will now be extra acceptable.
- Mounted Halsin repeatedly citing Astarion’s relationship with him in overhead dialogues below sure circumstances.
- Roger Highberry will now not observe Cora’s corpse to mourn in entrance of it in case you transfer it exterior the boundaries of the wine pageant. It will forestall Roger from, for instance, showing at your camp in case you transfer Cora’s corpse to your Traveller’s Chest.
- Mounted an overhead dialogue about Gale triggering even when he is not within the occasion.
- The courier knowledgeable us that he discovered a misplaced letter from the Grove that was meant to reach at an necessary occasion. It is now been despatched on its rightful method.
- The Metal Watchers at Baldur’s Mouth now not generally slack off on their safety duties in case you’ve killed Gortash.
- Minsc will now not point out the Zhent taking up the Guildhall within the epilogue when 9-Fingers remains to be in energy. Foolish Minsc seeing into alternate timelines.
- You may now not say you recognise the Armbrust household in case you by no means met them.
- Added a quest reward for bringing the Zhent cargo to the Zhent at Guildhall.
- Carrion’s coronary heart will now correctly teleport from Thrumbo’s corpse to the basement of Philgrave’s Mansion if the dialogue was triggered by dropping Thrumbo’s physique in entrance of Mystic Carrion.
- Mounted a uncommon problem that prompted Dame Aylin to not be part of the struggle with Lorroakan in Ramazith’s Tower after which change into uninteractable afterwards.
- Mounted among the vampire spawn not reacting to you attacking them after Cazador dies.
- Mounted the Counting Home’s restricted space not responding to trespassing in some uncommon instances.
- Lae’zel will now not have bother deciding whether or not she recognises Avatar Astarion in some greetings if he is disguised.
- When speaking to Jaheira about her Ceremony of the Timeless Physique, you might inform her your race lived longer than hers, no matter info or logic. Now this solely applies in case your race does, canonically, stay longer.
- Now you can ask Barkeep Severn about Cheeky Nora after the Guildhall coup is resolved.
- There have been two copies of Taming Hope: Half Two within the Home of Hope. The second copy of that ebook has now rightfully been changed with Taming Hope: Half Three.
- Mounted a uncommon case the place Yurgir would not seem within the Home of Hope, which may result in you not having the ability to depart the Home of Hope after fight.
- Within the cinematic with Beorn Wunterbrood at Excessive Corridor, Jaheira or Halsin will now converse up earlier than Withers does when acceptable.
- Wyll’s greeting after getting into town will now be extra acceptable to your Perspective ranking. If it is under 20, no extra Mr Good Man.
- Gale ought to now have a barely completely different response when confronted with the endgame alternative after Orpheus has been freed.
- Mounted the duel between Sir Penghyst and Lord Jeth triggering twice in case you select to assault them each through the dialogue.
- Different characters ought to now not present up throughout Gale’s contemplations about surviving the tip of Act II after departing.
- In the event you accepted the runepowder bomb from Wulbren in Act III, Wyll would disapprove. Now, now you can achieve Wyll’s approval in case you refuse it.
- Ringmistress Lucretious might now be part of your struggle towards ‘Dribbles’ & Co. on the circus.
- Animal tamers on the circus ought to now not open the beast cages earlier than the clown joins the struggle. The beasts used to simply run away with out their chief in fight.
- Mounted the abrupt transition between two sitting animations for Lord Shattershield’s Bodyguard.
- Mounted a Notion test that would allow you to spot a key inside Crimson Draughts by way of the roof.
- Within the Satan’s Payment, now you can shut the hatch through the use of the bust once more. The bust itself will at all times be accessible to be used.
- Mounted a bug blockading a dialogue possibility in Halsin’s epilogue dialogue about him being modest about his achievements.
- Mounted a bug stopping overhead dialogues from taking part in when throwing Boo. Behold! The final little cheeks you’ll ever see!
- Mounted a bug within the ‘Discover the Nightsong’ quest inflicting Rolan to die after a Lengthy Relaxation if Nightsong and Lorroakan are killed.
- Mounted a bug stopping your kuo-toa allies from displaying up within the endgame.
Journal
- The journal will now shut the ‘Free the Artist’ quest after you defeat Kerri and can now not will inform you to go get a portrait from Oskar if he and Jannath break up up, since he will not make one in that case.
- Mounted the ‘Avenge the Drowned’ quest not closing accurately if Redhammer did not provoke dialog with you after all of the waveservants had been defeated.
- Ensured that the ‘Steal a Githyanki Egg’ quest is not left open within the journal in case you go a degree of no return and might’t return to the Crèche to finish it.
- ‘Rescue the Druid Halsin’ and its guardian quest ‘Discover a Remedy’ now resolve correctly when you load into the Shadow-Cursed Lands.
- Mounted the journal not updating while you ask Mystic Carrion for a treatment for Oskar’s possession.
- Mounted the journal not detecting whether or not you have already got the Torch of Revocation while you be taught its goal.
- Mounted a bug inflicting Minthara to proceed asking you to kill the tieflings even when they’re all lifeless, blocking quest development on the ‘Raid the Emerald Grove’ quest.
- Tweaked a journal replace within the ‘Raid the Emerald Grove’ quest to keep away from suggesting participant involvement in instances the place it wasn’t potential.
MODDING
- Mounted the Mod Supervisor not being accessible after disconnecting an area participant on Xbox.
- Made general enhancements to the Mod Verification window to enhance consumer expertise.
- Mounted the Subsequent/Earlier Mod button permitting you to cycle by way of the empty Mod Particulars pages of third-party mods.
- Up to date the search filter choices within the Mod Supervisor to make sure accuracy.
- Mounted mod thumbnails generally not displaying up within the Mod Loading Order part of the Mod Supervisor.
- Mounted a bug within the Mod Supervisor the place downloading a mod through the browser after which going to the Mod Particulars web page would not allow you to uninstall it through the ‘Uninstall’ button.
- Mounted a FileSystem error displaying up and requiring you to shut and reopen the sport to replace or uninstall mods used within the present recreation session.
- Mounted numerous points with mod thumbnails, like pixellated pictures or inconsistencies between the thumbnails and the title images.
- The Reminiscence Used widget ought to now be extra correct on PS5 when uninstalling a mod.
- Mounted a bug inflicting some mods to get caught loading at 25%.
- Enabling a mod within the Mod Particulars window will now offer you visible suggestions that its dependencies have additionally been enabled.
- Everytime you log into mod.io, you may now routinely get subscribed to all of your at present put in mods. Additionally mounted a bug the place the UI would not replace from ‘Put in’ to ‘Subscribed’ when acceptable.
- Mounted a bug letting you entry the Mod Supervisor on split-screen even when one of many gamers does not have the proper permissions on PlayStation 5.
BALDUR’S GATE 3 TOOLKIT
- Enabled modifying of current ranges for the next template sorts: Objects, Characters and Triggers (add/override).
- Added an choice to reuse the bottom recreation shaders when creating supplies.
- Added restricted help for importing current mods.
- Added a TranslatedStringKey editor. Now you can create/edit strings in your personal mods, and look at translated strings in dev mods for reference.
- Added ‘reloadUI’ and ‘reloadLoca’ debug instructions.
- Added a label to indicate when the Materials Editor is in read-only mode.
- Added localisation for sure fields within the Tag Editor.
- Objects Editor now not shows gadgets that may’t be picked up within the ‘accessible gadgets’ record.
- Validation Errors ought to now not disappear when switching between tabs contained in the Venture Settings window.
- Mounted TextureResources not importing accurately.
- Mounted lack of ability to alter a venture again to its authentic title.
- Mounted an Exception Error as a result of Dependency record not updating after renaming a venture in that record.
- Mounted the horizontal scroll bar not adjusting to textual content width within the Story Editor.
- Repair a validation error when making an attempt to revive earlier mod title if the mod hasn’t been saved after renaming.
- Mounted the ‘Render Tools Icons’ course of within the Toolkit generally inflicting a impasse.
- In the event you override an merchandise’s guardian worth within the Stats Editor through the Sidebar, you may now see the orange diamond icon, as anticipated, indicating that the worth has been overridden.
- The Venture Browser will now not generate a crash dump if there was no crash and also you closed the Venture Browser window usually.
- Disabled the ‘Save’ button within the Venture Settings window for modders whereas in developer mods.
- Mounted a bug that would get you caught in a save-overwrite loop in Toolkit by transferring the publishing of .paks to AppData/../Native Mods as a substitute of the /Knowledge folder.
- To stop a crash, you possibly can now not enter unsupported characters when renaming utilizing the Rename/Transfer device.
- Pressured Impact Sources to be inside /Knowledge/Public/Property/Results when utilizing the Rename/Transfer device in order that they do not disappear from AllSpark while you rename them.
- Mounted a possible crash brought on by the UUID Editor letting you save whereas in Sport Mode.
- Mounted potential information corruption brought on by saving tech names with whitespaces in them.
- Added the Patch 8 content material that was lacking from the Toolkit within the Stats Editor and UUID Editor.
- Added an choice to routinely replace mod dependencies to incorporate GustavX.
- Moved the Photo Mode part within the Toolkit to the place the opposite base parts of the sport are in order that it might’t be edited through the Stats Editor.
PERFORMANCE AND OPTIONS
- The sport will now keep in mind the modifications made to the audio settings after you click on the ‘Reset’ button.
- Improved the efficiency of Voice Chat throughout loading screens on console.
- While you conform to reset tutorial pop-ups throughout Character Creation, the tutorial pop-up setting within the choices will now additionally get re-enabled.
- Mounted situations of ‘Savegame Error 544’ on PS5 when you may have lengthy, multibyte avatar and savegame names. The savegame title size is now restricted in response to the size of the avatar’s character title.
- Mounted the ‘Restore Defaults’ button within the Issue settings not working while you entry it when you’re already in gameplay.
- Added a Terrain Texture High quality choice to the Video choices. Beforehand managed by the Texture High quality possibility, this now controls the feel high quality of all terrain. Altering the terrain texture high quality does not require a recreation restart for the modifications to use. The terrain texture high quality can be modified on DirectX 11, the place beforehand, terrain textures would at all times be loaded on the highest decision.
- Mounted a difficulty the place adjusting your Texture High quality would secretly reset the worth to Extremely the subsequent time you opened the sport. The setting now not has a thoughts of its personal.
- Eliminated the outdated God Rays setting from the Video choices, which is now successfully lined by the Fog High quality setting.
- Mounted a possible reminiscence corruption problem when loading out of a stage whereas a participant character is being confronted for a criminal offense.
- Mounted display tearing on Vulkan when VSync is disabled or set to Triple Buffering.
- Optimised the efficiency of inventories, significantly with a number of gadgets in them.
- Optimised fog rendering when Fog High quality is ready to Low.
- Optimised the fight AI.
- Improved efficiency associated to in-game lights.
- Improved the Discord wealthy presence by including issues like in-game location and the flexibility to request to affix the sport.
- Optimised terrain shaders.
- Improved some sluggish efficiency when navigating by way of the radial menus on controller.
- Improved potential efficiency dips associated to switching between keyboard and mouse enter and controller enter.
UI
- Added an error message that’ll take you again to the Principal Menu when the sport cannot load Honour Mode recordsdata correctly.
- Mounted character skills generally being duplicated on the Character Sheet after loading into a brand new area.
- Mounted the tools slot filter displaying all gadgets as a substitute of things particular to that slot the primary time you open it up in Social gathering View.
- Mounted the Inspiration UI generally displaying the inaccurate XP worth.
- Mounted Potential Level bonuses not influencing the variety of ready spells in Character Creation.
- Up to date the Motion Velocity tooltip to indicate remaining motion extra exactly.
- The Spellbook will now accurately show the spells you have unlocked by way of feats when taking part in on keyboard and mouse.
- Objects and characters in your stock that you could’t throw will now present up within the Throw menu however will seem disabled.
- Mounted the in-dialogue UI buttons overlapping the textual content on some display ratios.
- Mounted the mannequin of the Arcane Turret not being centred in its Study panel.
- Mounted the Character Sheet tabs generally lacking their background picture and being barely misaligned.
- Mounted significantly lengthy NPC names in Japanese generally overlapping with gold values within the Commerce UI.
- Mounted significantly lengthy customized map marker names in Japanese exceeding the bounds of the textbox.
- Mounted some grid-like artefacts displaying up on the character fashions in Character Creation when switching between them.
- Mounted the context menu generally displaying the context menu of the final container you interacted with.
- Mounted the improper error message displaying up in the principle menu when activating split-screen after making an attempt to create a multiplayer foyer with out permissions.
- Mounted a bug on split-screen stopping you from deciding on modifiers throughout an energetic roll in dialogue.
- Mounted the cube animation lacking when quickloading a save made throughout an energetic roll in a dialogue.
- The Bhaalist Armour’s Aura of Homicide tooltip now shows the proper aura radius (3m).
- Mounted the UI lacking for a few frames when the display is fading in or out.
Tooltips
- Mounted the tooltip for the Hunted situation not linking out to the Blinding Ambush tooltip while you hovered over it.
- Improved the Assault Bonus and Harm tooltips that hyperlink out from the Character Sheet, which weren’t at all times updating to the proper values.
- The tooltip for the Obliging Assistant spell that the sisters on the Home of Therapeutic have will now present the proper therapeutic values.
- Mounted some tooltips, like Paladin’s Therapeutic Radiance, not displaying the correct calculations in Character Creation.
- Mounted Fireball lacking its upcast description when upcast to a Degree 4 spell slot.
- Mounted the outline of the Nightdome’s Cursed Vengeance passive in Tactician Mode.
- Mounted the Energy enhance not displaying up accurately within the Bolstering Brew tooltip.
- Mounted the Bane’s Wrath tooltip displaying the improper harm values.
- Mounted the inaccurate harm quantity within the tooltip for Curriculum of Technique: Artistry of Conflict.
- Mounted the instruments wielded by the sisters on the Home of Therapeutic having ‘1d6’ of their tooltips the place they should not.
- Mounted comparability tooltips generally lacking the participant title.
- Clarified that Pact Weapon and Hexed Weapon use Charisma because the modifier of their respective tooltips.
Icons and Portraits
- Up to date the icon for the Shadow Blade to raised match its visuals.
- Mounted the Reward UI generally not displaying the icon of the rewarded merchandise.
- Mounted the improper variant of the Barbarian class icon showing in Character Creation.
- Mounted the Lesser Hellboar’s portrait, which had a golden define.
Controller, Multiplayer, and Cut up Display
- Mounted the improper controller rumbling when updating the rumble settings with two controllers plugged in.
- Added a ‘Transfer To’ choice to the context menu on controller whereas in fight or Flip-Primarily based Mode.
- Added a Pressured Cut up Display possibility on the Gameplay tab of the choices menu for controller.
- Mounted the HDR Calibration preview not displaying up accurately on controller or when switching to or from controller mode.
- Mounted a visible bug when energetic roll bonuses first fade in on controller.
- Mounted a few lacking button prompts within the controller tutorials for Pickpocketing and Sneaking.
- Mounted a difficulty the place in case you decreased the variety of slots within the multiplayer foyer and this prompted a participant utilizing a secondary controller to be kicked (as a result of they had been assigned to one of many eliminated slots), that slot would change into completely unavailable and the UI would not replace correctly both.
- Mounted a break up display bug the place one participant’s open tooltip would shut when the opposite participant up to date their chosen merchandise through the outfitted gadgets pop-up.
- Eliminated the voice chat UI for non-console video games.
- Added participant names to the principle Multiplayer Settings UI on keyboard and mouse.
- Mounted a bug on break up display inflicting the textual content that signifies whether or not a container is open or closed to be inaccurate when a container is opened by one participant and one other participant can also be highlighting it.
- Mounted the Traveller’s Chest UI not closing when you choose ‘Shut’ from the context menu on break up display.
- Mounted a bug inflicting break up display to merge into one display if one participant is in a dialogue and the opposite participant enters Flip-Primarily based Mode.
- Mounted a break up display bug the place including a second controller and character throughout Character Creation would create a personality that may’t be edited.
- Mounted a break up display bug on Xbox the place Participant 2’s in-game setting would reload when Participant 1 entered the Degree Up display.
- Mounted the ‘Promote’ and ‘Choose’ buttons within the Commerce UI being mapped to the identical button on controller while you open a container inside a commerce and attempt to multiselect gadgets. The ‘Promote’ possibility is now not accessible when you nonetheless have that container open.
- While you spotlight a tooltip on controller, the outer border will now seem beneath the merchandise’s icon.
- Mounted a bug on break up display inflicting the stock context menu on one other participant’s merchandise to get caught quickly.
- Mounted a bug the place the in-game customized cube UI would require you to press controller buttons twice as a substitute of as soon as to navigate by way of them.
- Mounted a break up display bug the place Participant 1 would change into invisible from Participant 2’s perspective if Participant 2 disconnected from the session whereas in a cinematic.
- Mounted some overlapping button prompts on the Report UI within the Mod Supervisor.
LEVEL DESIGN
- Added a Memorial Portrait to the streets of Rivington.
- Tweaked some rocks and bookcases to enhance the looks of the cutscene at camp the place Lae’zel assaults you, relying on the place it occurs.
- Mounted some lopsided and upside-down chairs letting you sit on them anyway.
- Mounted a spot within the wall close to the Verge of the Shadows.
- Mounted some terrain that was protruding from the bottom within the Shadow-Cursed Lands.
- Moved an unreachable Blue Dye in Carm’s Garms.
- Mounted some black planes within the background of the primary cinematic with Yurgir within the Gauntlet of Shar.
- Tweaked some curtains within the Szarr Palace that would intervene with cinematic pictures when speaking to Vilhelm.
- Moved an outdated bottle within the Blighted Village to make it reachable. Preserve these lootin’ fingers limber.
- Grounded some floating rocks within the Ruined Battlefield.
- Moved the hirelings’ spawnpoints to forestall them from spawning in Shadowheart’s tent.
- Eliminated a teeny tiny itty bitty untextured dice that was hiding beneath the bridge to Wyrm’s Fortress.
ART
- Mounted some low-resolution textures on Flaming Fist outfits.
- Tightened He Who Was’ belt so it suits him higher across the chest. We’re fairly certain he may have tightened it himself, however he insisted another person do it.
- Mounted feminine dragonborn rogues lacking the belt from their starter outfits.
- Adjusted the Selûnite Gown on all races in order that gloves now accurately disguise the sleeves when worn.
- Mounted a rogue occluder within the Hole, letting you see the waters beneath the earth at sure angles.
- Mounted Morgan’s sleeves clipping by way of her gloves.
- Adjusted the Darkish Justiciar Half-Plate for feminine characters, which, when worn with out underwear beneath it, was letting the nips peek by way of.
- Gave Bunny and Blossom – two very a lot human youngsters within the Decrease Metropolis – garments match for people. With out tail holes.
- Up to date a number of boots that had been making githyanki knees disappear when outfitted.
- Up to date the Teal Slimfit Outfit to accurately present a tiefling physique as a substitute of a human physique when outfitted by tieflings.
- The colours of the Strapped Choker Leather-based Ensemble ought to now show accurately after you turn from a visible with the identical mesh however completely different colors.
- Mounted the color of the Oath of Devotion’s default tunic. It was showing ruddy crimson as a substitute of the supposed blue.
- Mounted the glass round one of many lamps within the Arcane Tower not aligning correctly with the sunshine itself.
- Mounted the again of some posters within the sewers’ Deserted Cistern lacking their texture.
- Adjusted Eye Make Up Model 7 so the color now not additionally seems on the character’s neck.
- Adjusted the icon and loot merchandise of the Shade-Slayer Cloak to mirror the mannequin used when it is worn.
- Adjusted the Adamantine Scale Mail armour on feminine dwarves so it higher hides the chesticles.
- Mounted some clipping on Boris and Jacob, the skeletons on the circus.
- Mounted lip colors not displaying up on Head 8 for male people.
- There was a discrepancy between the facial spots on the feminine githyanki Head 1 character mannequin and UI icon. They now have the identical spots.
- Mounted some stretching on the Emblazoned Plate of the Marshal.
- Mounted some clipping on the beginning armour for paladins when worn by male githyanki.
ANIMATION
- Mounted clipping on among the beginning armour throughout courses and races.
- Mounted some stretching on the Armour of Persistence when worn by male githyanki characters.
- Mounted the Scale Mail stretching on feminine gnomes’ legs.
- Mounted the Flaming Fist Half Plate Armour clipping into characters’ thighs.
- Mounted Lae’zel’s hair wanting prefer it was badly crimped in a romantic scene with Gale.
- Mounted some clipping and stretching points with the Emblazoned Plate of the Marshal.
- Mounted one of many tendrils of the jester hat vibrating ominously when worn by feminine dragonborn characters. Additionally mounted all of the tendrils standing up stiffly when worn by dwarves.
- Mounted Popper’s loincloth clipping into his thigh.
- Mounted Auntie Ethel’s trousers clipping by way of her tunic when she bends ahead.
- Mounted the Fireforge Tassels beard clipping and stretching in some cinematics with the Dream Customer.
- Mounted Oliver’s limbs generally getting all stretchy throughout Disguise and Search and searching slightly too Slender Man for our liking.
- Mounted the material on the Half Plate Armour +2 clipping on feminine thighs.
- Mounted some clipping and stretching points with the Cerebral Citadel Armour.
- The instrument in your again will now not hover mid-air behind you while you become your camp garments in case you had beforehand been sporting a cape.
- Mounted the lacking animation when utilizing Sneak Assault with pole-type weapons like The Dancing Breeze.
- Minthara will now accurately plot her plans on her map in her idle animation.
- Aligned Remira’s bow together with her hand.
- Mounted Tugelnhorn’s shirt clipping by way of her waistcoat.
- Mounted an untextured hole within the Solemnity Outfit when worn by feminine humanoids.
- Mounted Bhaal Horriss’ belt clipping into his trousers.
- Mounted some minor clipping on the halfplate Wulbren wears.
- Mounted clipping on the garments of the Bhaalist cultists in Bloomridge Park.
- Mounted clipping on the garments of cambions.
- Mounted one of many medallions on Duke Ravengard’s belt clipping into the belt.
- Mounted Charl Baragezian’s shirt clipping into him.
- Mounted Ramona Flintsplitter’s shirt and hat clipping into her.
- Mounted Droona Shveitz’s crimson shirt clipping into her.
- Mounted Otterdance Fenton’s shirt clipping into him.
- Gelled down a number of strands of Shadowheart’s hair that had been protruding and stretched humorous.
- Mounted Chain Mail +1 stretching right into a dangerous-looking shard of material when mixed with gloves.
- Mounted Nightsong’s Armour clipping by way of thighs.
- Mounted the Linebreaker Boots and the barbarian Leather-based Boots wanting all stretchy when worn by a personality with Invisibility.
- Mounted the tentacles on the Netherbrain not taking part in their squirmy dance animation for Otto’s Irresistible Dance.
- Mounted a bug the place, upon making an attempt to assault a goal with a Quarterstaff whereas Raging from a number of paces away, the assault animation would swap to a distinct one mid-lunge.
- Reminded the Spectator that its rays ought to come out of its eyestalks, not its mouth.
- Mounted the Armour of Agility clipping into a number of gloves when worn by halflings.
- The belt buckle on the Mighty Fabric will now not float mid-air when worn by male githyanki.
- Mounted some clipping on the Protecty Sparkswall on feminine physique sorts.
- Mounted clipping on a number of Half Plate armours when worn by feminine gnomes.
- Mounted the shoulder of one of many skeletons within the Chapel crypt poking by way of his garments.
- Mounted some clipping on the Society of Brilliance gown when worn by dwarves.
- Mounted some clipping on Pritt Yellowbreath’s garments.
- Mounted some clipping on Chef Roveer’s garments.
- Mounted some clipping on the Chain of Liberation and Slippery Chain Shirt.
- Mounted the beginning armour for feminine half-orc rogues clipping whereas they transfer.
- Mounted some clipping on Blurg’s gown.
- Mounted some clipping and stretching on the Darkish Justiciar Half-Plate and Gloves of the Balanced Palms.
- Mounted some stretching on the Elven Chain armour when worn by male githyanki.
- Mounted a bug inflicting Ketheric to sport Mizora’s hair.
- Mounted Marcus’ thigh clipping by way of his tabard within the scene the place he drops menacingly from the sky.
- You may now not be capable of actually see by way of the hips of enormous feminine characters after they’re sporting Shadowheart’s camp garments.
SOUND
- Mounted some lacking SFX on Mama Owlbear when she’s enraged after you kill her cub.
- Mounted some spells’ preparation SFX not ending while you deselect the spell.
- Mounted an inappropriately dramatic music change within the endgame cinematic after Gale sacrifices himself and the githyanki depart.
- Mounted Raphael’s fight music not triggering in case you load a savegame made throughout a selected dialogue within the Home of Hope.
- Mounted the fight music failing to set off in case you provoke the fight with the Entombed Scribes within the Dank Crypt by making an attempt to choose them up, presumably to cradle them in your arms.
- Mounted the SFX lacking when Sorn Orlith snaps his fingers.
- Mounted Valeria generally lacking her flapping sounds.
- Mounted the music altering when it should not on the ship docked on the Western Seaside at Wyrm’s Crossing.
- Added lacking UI sounds on the Stock filter lists.
- Mounted some lacking music and SFX within the evil ending cinematics when taking part in on break up display.
- Mounted the SFX lacking when Greedy Vines put together to solid Greedy Pull.
- Added some music that was lacking throughout Orin’s transformation reveals.
- Mounted a break up display sound taking part in when loading a area or savegame and switching from keyboard and mouse to controller.
- Mounted some lacking SFX when casting Converse with Lifeless on the thoughts flayer within the Shattered Sancrum.
- Mounted the music in the course of the portal fight by Final Gentle being too quiet.
- Mounted the environmental music stopping abruptly while you depart the little chapel within the Decrease Metropolis camp.
- Mounted the environmental music stopping abruptly while you depart the myconid colony.
- Mounted a rock within the Shadow-Cursed Lands camp that will make the environmental music cease taking part in in case you walked on it after which off it once more.
- Mounted the principle menu music dropping in quantity barely while you open the Choices menu on controller.
VFX
- Mounted some lacking Detect Ideas VFX within the dialogue with the Archivist.
- Mounted a giant black rectangle showing within the dialogue with Glut in case you skip by way of the dialogue.
- Mounted Shadowheart’s wound lacking its SFX and VFX within the dialogue with Thulla.
- Mounted avatar genitals generally displaying up throughout Astral lovemaking with Gale after they should not.
- Added some lacking Detect Ideas VFX when probing Cordula Eltan’s thoughts.
- Mounted Karlach’s VFX momentarily disappearing in her scene on the pier on the finish of the sport.
- Mounted the explosions from traps within the Apothecary’s Cellar showing visually a lot smaller than their precise impression.
- Mounted the place of the VFX for Non secular Weapons’ Concussive Smash spell.
- Cleaned up some blue VFX that would result in odd lighting within the dialogue after you confront Oliver.
- Mounted lacking VFX on Shadowheart’s wound while you ask her about her religion.
- Mounted the Countercharm VFX displaying a spectral human taking part in a dying animation when casting a secondary occasion of Countercharm within the space.
- Mounted a possible damaged body displaying the bridge explosion in Act I earlier than the cinematic begins.
- Mounted some VFX misalignment when the Stressed Myconid is speaking telepathically.
- Mounted the flowing VFX from the ritual symbols on the bottom within the Home of Hope generally clipping by way of your character in a cinematic.
- Mounted some flickering on the Reminiscence Shard within the scene that triggers while you work together with it.
- Mounted a bug inflicting Lae’zel’s astral VFX within the epilogue to vanish mid-dialogue.
- Optimised the VFX within the scene the place you sit on the throne atop the Netherbrain.
- Mounted the in-game Moonlight Glaive VFX showing in cinematics even when the glaive itself is not seen.
- Mounted some inconsistent lighting on a Justiciar Avenger when it rises up from the bottom in a cinematic.
- Mounted the Warden of Vitality VFX flickering on Oathbreakers’ arms.
- Mounted some white graphical artefacts on the define of the Mountain Move transition in case you hover your cursor over it after which transfer the in-game digital camera.
- Mounted the Degree Up VFX taking part in on each side of a break up display recreation even when it is only one participant levelling up.
- Mounted a bug inflicting Orin’s dagger to show stable crimson.
- Mounted a bug the place physique kind 1 and three characters’ chests would clip by way of their armour within the spectral preview that seems when making ready to solid sure spells.
WRITING
- Up to date the spell and situation tooltips for Owlbear’s Rage to account for the Structure and Short-term Hit Factors gained when utilizing the flexibility.
- Made the outline of Mage Hand Legerdemain extra correct, by eradicating the point out of finishing up ‘further duties’.
- Up to date the outline for Bend Luck to make it clear that the spell solely impacts Potential Checks.
- Mounted an incorrect further description displaying up within the Oil Flask tooltip.
- Mounted a discrepancy within the harm kind of Storm’s Fury.
- Eliminated repeated textual content within the Warding Bond tooltip description.
- Mounted the Knock Unconscious tooltip displaying a developer’s remark as a substitute of the proper description.
- Mounted some technical textual content showing within the Protect Steward Interrogation Log tooltip.
- Clarified the outline of Phantasmal Pressure.
- Clarified that Unarmoured Defence does not stack with Mage Armour.
- Eliminated some superfluous details about the recharge time of the Quickspell Flinger characteristic to align with different tooltips.
- Up to date the Mapped Terror tooltip descriptions to make clear that they have an effect on followers.
- Clarified within the Animate Lifeless: Flying Ghoul tooltips that, though Flying Ghouls can fly, they specialize in melee fight.
- Up to date the Owlbear Cub’s Skittish tooltip to make clear that it turns into Frightened.
- Mounted the Dread Ambusher tooltip incorrectly indicating that the related weapon assault is a Bonus Motion.
- Eliminated repeated textual content within the Warning Earlier than the Seelie merchandise description.
- Corrected a number of misspellings of Oskar Fevras’ title.
- Mounted an unfinished sentence within the description of the Delicately Constructed Outfit.
- The Short-term Hit Factors talked about within the Armour of Agathys situation tooltip will now scale appropriately when upcast.
- Mounted a number of minor mismatches between subtitles in cinematics and the voice over.
- Mounted a number of typos throughout the sport.
- Up to date the textual content on the Crash Reporter display in Brazilian Portuguese.
- Eliminated the outdated ‘and do nothing else’ a part of the outline for Command: Drop when solid at larger ranges.
- Eliminated the faulty point out of Versatile weapons within the ‘Duelling’ Preventing Model tooltip.
- Up to date the title of the catch-and-redirect portion of Deflect Missiles to ‘Deflect Missiles: Redirect’ to cut back ambiguity.
- Mounted the tooltips for Arsenist’s Oil incorrectly saying that it replaces Hearth Resistance with Hearth Vulnerability, as a substitute of simply stripping Resistance.
- Mounted an error within the tooltip descriptions of poisons, and clarified that the harm is utilized on the finish of the goal’s flip.
- Mounted a mismatch within the title of the passive and the response granted by the Unflinching Protector Amulet to keep away from ambiguity as they’re referring to the identical factor. They’re now each referred to as Unflinching Safety.
- Up to date the tooltip description for Aura of Safety to make clear that it disappears in case you fall Unconscious, like the opposite paladin auras.
- Clarified that Crusader’s Mantle impacts the caster in addition to any close by allies.
CINEMATICS
Throughout Acts
- Improved digital camera pictures, mocap animations, character staging, and facial expressions in lots of dialogues throughout the sport.
- Mounted pops, jitters, and clipping in lots of dialogues throughout the sport.
- Improved digital camera angles for characters of various heights in cinematics throughout the sport.
- Mounted some alignment points when smooching Lae’zel as a male githyanki.
- Mounted a number of visible bugs, like odd digital camera pictures and clipping, within the camp scene with Darkish Urge characters in the event that they spare Isobel.
- Mounted some small pops in Shadowheart’s predominant dialogue.
- The digital camera now cuts to Gale in a well timed method when he responds after you dismiss him out of your occasion.
- Mounted a difficulty the place you would not be Wyll at the start of his predominant dialogue, in addition to some animation pops.
- Mounted some pops on Shadowheart in her predominant dialogue.
- Adjusted some cameras to forestall dragonborn horns from obscuring Karlach’s face when speaking to her.
- Added some extra digital camera angles to keep away from pops between traces when speaking to Halsin.
- Added an extra head animation for Scratch so he continues to carry his ball accurately in his mouth. Whosagoodboy!
- Mounted Karlach’s arms clipping into her hips when she tells you she sees a little bit of color in your cheeks.
- Mounted the Sentient Amulet’s chain wanting stiff in cinematics.
- Requested Jaheira to kindly take a look at Lae’zel when she’s speaking to her.
Act I
- Mounted bigger participant characters briefly sliding barely upwards within the dialogue with Wroot after liberating him from the windmill.
- Mounted some mocap pops on Voss on the Mountain Move chokepoint.
- The owlbear now not blips out of existence in the course of the dialogue with Krolla concerning the rooster chase.
- Pooldripp now not all of a sudden shifts place mid-cinematic.
- Improved digital camera angles for shorter races and facial expressions in Wyll’s recruitment dialogue.
- Fezzerk’s head now not pops mid-sentence when he turns round.
- Mounted Karlach’s physique popping when Origin Wyll confronts her for the primary time.
- Mounted your character popping misplaced when the dragon spits hearth onto the nautiloid at the beginning of the sport. Additionally mounted your character’s hand clipping into the transponder.
- Mounted a digital camera shot geared toward nobody in any respect while you lean in to offer the thoughts flayer on the seashore slightly kiss.
- Mounted one in every of Shadowheart’s traces getting reduce off earlier than she’d completed talking in her confrontation with Lae’zel.
- Mounted one in every of Rath’s traces getting reduce off prematurely.
- Barcus now not clips into the bottom and slides round backward and forward within the dialogue by the windmill.
- Feminine gnomes who select to slap Gale’s hand away at the beginning of the sport will now truly slap his hand as a substitute of swiping confidently on the air.
- Mounted Gale wanting in humorous instructions and popping while you’re with him within the secluded grove at evening.
- Mounted Crusher getting partially blocked off from view by taller participant characters when he is grovelling on the ground.
- Mounted digital camera and mocap pops after therapeutic the hen Nettie is tending to.
- Mounted Fezzerk popping misplaced between two of his traces on the windmill.
- Mounted an animation pop when Chock recoils from being hit by Fank on the schoolhouse within the Blighted Village.
- The digital camera now accurately exhibits Karlach when she chimes in in the course of the dialogue with Auntie Ethel on the teahouse.
- Mounted some character placements within the cinematic with one of many Sacrificed Cultists on the nautiloid to repair dragonborn characters clipping into the chair.
- Improved the digital camera pictures and fade-ins and -outs within the dialogue with Sazza and Olak.
- Mounted Lae’zel popping between two traces when speaking concerning the tadpoles at camp.
- Mounted the sails of the raft within the Underdark popping whereas unfurling.
- Mounted a shot in Gale’s recruitment dialogue the place, in case you determined to attract your weapon, you’d act it out very threateningly however not truly be holding something in your arms. Gale at all times took your recreation of make-believe very critically, although.
- In the event you efficiently pull Phalar Aluve out of its rock, your arms will now grip it extra convincingly.
- Mounted a fallen statue obscuring a shot when speaking to Yerle within the Shattered Sanctum whereas taking part in as a brief race.
- Mounted Auntie Ethel’s physique animations generally stopping mid-line whereas speaking to her within the Emerald Grove.
- Mounted Shadowheart twizzling her head from left to proper while you attempt to recruit her within the Emerald Grove.
- Companions’ heads will now not violently snap in the direction of you while you select to sacrifice one in every of them to BOOOAL.
- Mounted a bug inflicting you to abruptly crouch down earlier than approaching Minthara for the romantic evening in Act I.
- Mounted Voss’ sword clipping by way of your head as if slicing by way of mushy butter in a scene at camp.
- Mounted Priestess Intestine’s hand clipping by way of her potion bottle.
Act II
- Mounted the Spear of the Evening generally magically teleporting to Shadowheart’s again after she throws it into the Shadowfell.
- Mounted a small animation pop and a line of dialogue getting reduce quick within the scene with Minthara at Moonrise Towers.
- Your hand will now not clip into the wall while you’re elbow-deep within the Cracked Wall at Moonrise.
- Mounted Gale’s interjection getting reduce off prematurely by your Dream Guardian while you go digging for gods-know-what within the Cracked Wall at Moonrise.
- Improved a number of animations and actions while you seize Karlach’s hip in her Act II romance dialogue.
- Mounted your character dramatically whipping their head to the aspect at a harmful pace within the dialogue with Astarion, Petras, and Dalyria in Wyrm’s Crossing.
- Mounted the weapon protecting Gale’s face when he provides to sacrifice himself in the course of the Chosen Three cinematic.
- Mounted a minor pop in your character while you first choose up the tankard Thisobald provides you.
- Barcus is now not Mike Wazowski’d by numerous gadgets like cauldrons and bottles, blocking him from view while you discuss to him at Final Gentle.
- Mounted a bug the place githyanki gamers who lose the duel towards Lae’zel would later overlap with Lae’zel’s physique throughout a young second.
- Mounted the improper animation generally taking part in while you’re convincing Jaheira to allow you to by way of to Final Gentle.
- Mounted a few pictures the place Yurgir’s crossbow was clipping into his arms.
- Mounted one in every of Minthara’s traces at camp getting reduce off prematurely.
Act III
- Mounted some thoughts flayer tentacles wanting slightly stiff and clipping into armour in an endgame cinematic after you select to betray the Emperor.
- Adjusted some digital camera pictures to raised go well with shorter races in Karlach’s closing scene on the pier.
- Mounted Astarion generally casually reappearing beside the occasion once more after he flees from the solar on the docks.
- Within the cinematic with Ansur, the smoke is now not obscured by silhouettes of terrain within the background, and Ansur’s eye now not floats round his head.
- Mounted some digital camera pictures (going through the improper route or blocked off by issues within the setting) within the dialogue the place you evolve with the Astral-Touched Tadpole.
- Mounted companions or multiplayer occasion members generally blocking the digital camera in the course of the cutscene earlier than arriving on the Morphic Pool.
- Mounted companions’ traces getting reduce off prematurely after Gale sacrifices himself alone on the finish of the sport.
- Mounted a pop on the Archivist on the Home of Hope after deciding on a selected dialogue possibility.
- Raphael will now absolutely full his transformation in the course of the cinematic earlier than it transitions to gameplay on the Home of Hope.
- Mounted one in every of Skittle’s paws clipping into the bottom.
- Mounted some clipping, awkward digital camera angles, and character placements within the dialogue together with your allies at Excessive Corridor.
- An animation problem inflicting Halsin’s eyes to shift to the left throughout dialogue after selecting to embrace an illithid type has now been mounted.
- Wild-Formed companions will now not flip invisible throughout some endgame cinematics.
- Mounted a pop on thoughts flayer Karlach after the occasions on the finish of the sport.
- Mounted some visible bugs, like illithid tentacles flapping everywhere, in one of many evil ending cinematics.
- Scratch is now seen within the cage as supposed in case you select to offer him again to Mar’hyah.
- Minsc’s armguards now not magically disappear mid-dialogue.
- Improved some pictures of betentacled Wyll if he takes the evil path on the finish of the sport.
- Mounted your character taking part in their crouching animation twice in a row within the dialogue with the Dying Stone Lord Thug in case you select to make him endure.
- Popped Mirkon’s shoulders again into their sockets while you discuss to him in Rivington.
- Mounted Akabi’s physique popping misplaced when he yells at you to drown him in coin.
- Mounted a second in Wyrm’s Crossing the place Lae’zel would take a look at you when she ought to have been Voss.
- Mounted one in every of Cheeky Nora’s traces not having subtitles.
- Mounted some extreme tentacle clipping within the dialogue instantly after the primary confrontation with the Netherbrain.
- Mounted a difficulty in order that Lae’zel’s eyes now not seem completely impassive earlier than stabbing Orpheus. She did not even look her ordinary stage of angwy.
- Mounted some awkward head angles and pops and hid the sword within the endgame cinematic with Lae’zel and the dragon.
- Mounted feminine halfling and dragonborn characters’ eyes clipping by way of their eyelids in delight whereas getting jiggy with Mizora.
- Mounted shorter races generally being blocked by props in among the cinematic pictures when making your technique to the Iron Throne.
- Mounted some digital camera angles on quick characters in Karlach’s scene after Gortash dies.
- Mounted some lacking SFX when Astarion faucets the underside of Cazador’s workers on the bottom after the Black Mass.
- Cleaned up some mocap to repair Shadowheart jittering and popping when addressing Viconia within the Cloister.
- Mounted Shadowheart’s mum’s hand clipping into her neck after they hug.
- Mounted Wyll popping misplaced when addressing the Darkish Urge within the evil ending.
- Mounted Karlach’s head popping and lip sync being barely off when she addresses the Darkish Urge within the evil ending.
- Mounted Astarion’s forearms wanting like they’ve indifferent from his physique within the dialogue at Excessive Corridor.
- Mounted some characters not being lit up accurately within the dialogue with Beorn Wunterbrod at Excessive Corridor.
- Mounted the position of characters while you skip by way of an endgame dialogue with Astarion if he was your romantic associate.
- Mounted some clipping within the dialogue with the Highberrys.
- Mounted some lengthy pauses on the finish of the traces within the Monk’s Manifestation’s overhead dialogue while you work together with Shirra’s sarcophagus.
- Mounted your avatar occasion members probably floating mid-air while you enter the Astral Portal after surviving the githyanki ambush at camp at the beginning of Act III.
- Mounted a number of pops and clips within the dialogue at Excessive Corridor the place your allies decide to supporting you.
- Mounted a number of visible bugs, like your character floating above their bedroll, in the course of the first evening on the camp overlooking Wyrm’s Crossing.
- Mounted one in every of Gortash’s Converse with Lifeless traces getting reduce off prematurely.
- Mounted Mizora snapping her head round like a bobblehead in case you reject her when she’s attractive you with the pleasures of the Hells.
- Mounted Shadowheart popping misplaced within the dialogue with Nocturne.
- Mounted jittery mocap for the Inquirer of Grief (earlier than her reveal).
- Mounted Shadowheart’s father’s hand clipping into her camp garments throughout a household hug.
- Wulbren now not all of a sudden pops onto the display out of nowhere within the scene after you blow up the foundry, nor does he all of a sudden seem additional away from his two Ironhand lackeys.
- Mounted one in every of Toobin’s traces getting reduce off prematurely.
- Mounted a bug the place selecting to hug Minsc within the epilogue as a large-bodied character, like Karlach, would trigger you to repeatedly try to hug him, even in case you miss the mark.
- Mounted one in every of Karlach’s traces getting reduce off prematurely when discussing the Supreme Tadpole.
- Made certain Shadowheart will not be sporting a helmet when she asks you what you consider her new hair. Kinda makes it troublesome to offer an opinion.
- Mounted a bug inflicting Wyll to lose his horns when speaking to Hope within the Home of Hope.
