
It is no secret that Xbox Series S is not as highly effective as Xbox Series X and PS5. As such, that created a problem for EA and Battlefield Studios in bringing Battlefield 6 to Microsoft’s console. But, on the similar time, technical director Christian Buhl famous supporting Xbox Series S wasn’t a lot totally different than specializing in totally different efficiency targets throughout PC builds.
(*6*) interviewed Buhl about Battlefield 6 and requested concerning the FPS’s efficiency on Xbox Series S. The developer acknowledged that “we do not provide efficiency and high quality as separate choices [on Xbox Series S], nevertheless it does run very solidly at 60 frames per second at 1080p.” That is as a result of it is a “much less highly effective system,” Buhl mentioned.
Principally, “the most important problem for us, actually, was reminiscence,” based on Buhl. Xbox Series S has 10GB of system reminiscence in comparison with 16GB on Xbox Series X (along with differing reminiscence speeds). “Yeah, it was a problem, however we additionally develop for a number of platform targets on PC,” Buhl mentioned. “So, it is not prefer it’s one thing we did not know the right way to do.” Notably, final month, Buhl advised Eurogamer that many beta gamers for Battlefield 6 used minimal specs on PC.
Previously, sport builders have not held again from lamenting Xbox Series S, even wanting Microsoft to drop the requirement for studios to assist the system. Presumably the highest-profile problem was Baldur’s Gate 3 coming to Xbox Series X|S later than PS5 due to Series S technical issues.
In the meantime, final week, Battlefield Studios shared particulars about Battlefield 6’s battle royale mode, such because the shrinking ring immediately killing gamers. It is believed that single-player data may very well be coming on the Tokyo Recreation Present later this month. Battlefield 6 is slated to launch October 10 for PS5, Xbox Series X|S, and PC.
