Battlefield 6 is ready to obtain what may be its largest replace but, together with reverted goal help and further weapon bloom tweaks, as quickly as November 18, as work on Season 1 continues.
EA and Battlefield Studios outlined the previous, current, and way forward for its Battlefield 6 and REDSEC post-launch plans in an update posted online immediately. It comes with a listing of headlines for ongoing points gamers can count on to see addressed when Season 1’s subsequent chapter, California Resistance, launches November 18, in addition to a few of the content material set to reach with Winter Offensive come December 9.
“For our groups throughout Battlefield Studios, that is simply the begin,” a message from the group says. “We’ve been watching, studying, listening, and we’re laborious at work on how we’ll evolve the experiences for you all. We’re targeted, fired up, and getting it executed as a result of Battlefield has at all times been at its greatest after we construct it collectively, as we’ve got executed on our journey via Battlefield Labs, our Open Beta, launch and the present Season 1.”
BF Studios has teased that the Battlefield 6 California Offensive replace will deliver a brand new map, referred to as Eastwood, alongside new weapons and a brand new mode. We now know the mid-season replace may also deal with 5 key components throughout the expertise: Weapon dispersion/bloom, lighting changes, problem readability, Fort Lyndon in Portal, and goal help.
Weapon dispersion and weapon bloom stay one among the hottest matters amongst Battlefield 6 gamers on-line, as they have an effect on every weapon’s accuracy relying on a wide range of in-game components. BF Studios says it’s made a “small tuning cross that reduces how shortly dispersion and recoil construct up throughout sustained hearth.” These tweaks apply to all weapons, with most additionally benefiting from recoil refinements, with the builders hoping gamers’ weapons “really feel smoother and extra constant, particularly at longer ranges” going ahead.
Lighting and visibility modifications goal soldier visibility, whereas problem necessities, one thing BF Studios already started tackling in a latest replace, ought to be clearer beginning with the November 18 replace for Battlefield 6. Portal gamers may also count on to make the most of extra from Fort Lyndon as they proceed constructing out their splendid Battlefield 6 maps and modes. As promised, goal help settings may also be reverted to fall extra consistent with what gamers skilled throughout the open beta checks a number of months again.
“We’ve adjusted Aim Assist to make aiming really feel smoother and extra predictable, serving to gamers construct stronger muscle reminiscence,” a message from the group says. “Tuning is now much like the Open Beta expertise. Because of this, Infantry Aim Assist and Infantry Aim Assist Slowdown have been reset to match the new values, so attempt the replace earlier than making modifications.”
Battlefield 6 is ready to obtain main modifications when California Resistance launches November 18, however the December 9 replace may additionally ship some game-changing changes. Automobile steadiness tweaks are one factor BF Studios has deliberate for subsequent month, with fixes for some Breakthrough and Rush maps additionally on the method.
Lastly, whereas no concrete plans are in the pipeline but, BF Studios has outlined various neighborhood speaking factors that it’s wanting into for Battlefield 6 and REDSEC. These embrace further problem changes, UI and menu enhancements, participant stats, social play, hit registration/netcode, the general automobile expertise, and, sure, even map sizes.
“We now have seen your feedback about map measurement and pacing. Battlefield is at its greatest when maps supply alternative ways to play and fixed motion round each nook. Placing that steadiness is at all times a precedence, and we’re dedicated to a wide range of map sorts throughout future Seasons. With Eastwood arriving in the California Resistance Update, we’ll proceed monitoring current maps and modes for focused changes (like what’s deliberate in Winter Offensive) whereas additionally studying from neighborhood creations in Portal.”
Portal gamers have famously used the neighborhood instruments it gives to construct not solely wacky creations however a few of the greater maps gamers are wanting for, too. IGN not too long ago spoke with inventive director Thomas Andersson about the way forward for Portal, and we discovered that BF Studios has extra in retailer in terms of fleshing out that mode.
“There’s at all times been the plan so as to add options and add new content material as we go to Portal and make that accessible for individuals to create new, spectacular experiences,” Andersson stated. “The stuff they’ve created to date is simply mind-blowing, a few of it. It’s like, ‘Oh, how do you guys consider this?’ It’s loopy. It’s been a pleasure to observe, and I feel it can preserve getting higher and higher as they get extra snug with the instruments, as we give them much more issues to play with.”
Quite a few topical REDSEC components are additionally underneath assessment, together with audio efficiency, an off-the-cuff battle royale mode, armor plating, and tank availability. Another choice BF Studios is wanting into revolves round a solo battle royale expertise and how such an possibility may work for Battlefield 6 and its battle royale offshoot.
“We’re simply getting began, and there’s extra to return,” BF Studios’ message indicators off. “Following the California Resistance Update on November 18, Winter Offensive arrives December 9, with Season 2 launching in early 2026. Thanks for persevering with to form the way forward for Battlefield with us.”
For extra on Battlefield 6 and what’s to return with Season 1, you possibly can learn extra from our interview, together with extra perception into what solos may appear to be, in addition to the group’s response to the latest REDSEC review-bombing marketing campaign. You may as well examine the the 1.1.1.5 replace, which launched yesterday.
Michael Cripe is a contract author with IGN. He is greatest identified for his work at websites like The Pitch, The Escapist, and OnlySP. Be sure you give him a observe on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).