Battlefield 6 Update to Alter 2 Controversial Cosmetics After Fans Accuse EA of AI-Generated Content and Call of Obligation: Ghosts Inspiration
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Battlefield 6 Update to Alter 2 Controversial Cosmetics After Fans Accuse EA of AI-Generated Content and Call of Obligation: Ghosts Inspiration

Battlefield 6 Update to Alter 2 Controversial Cosmetics After Fans Accuse EA of AI-Generated Content and Call of Obligation: Ghosts Inspiration

Battlefield Studios and EA have revealed Battlefield 6 model 1.1.3.6 patch notes, revealing the following replace will alter the controversial “Call of Obligation: Ghosts” pores and skin and a seemingly AI-generated sticker.

Particulars on the incoming patch, which launches throughout PC and consoles February 3, had been revealed through the official Battlefield web site in the present day. It’s a comparatively insubstantial replace that targets quality-of-life points throughout the expertise, however one bullet level tucked below the “Participant” adjustments part makes it clear the builders are nonetheless listening to followers as they transfer towards the delayed launch of Season 2.

The one-sentence change says the Goal Ace and Winter Warning cosmetics might be altered to “higher align with Battlefield’s visible identification.” It’s straightforward to miss however one of the extra vital adjustments Battlefield 6 has acquired within the final month, because it relates to two of the largest controversies for the entry to date.

Winter Warning was maybe essentially the most notorious of the 2 cosmetics, drawing criticism from gamers who feared it had been generated utilizing synthetic intelligence. Questionable options, similar to unrealistic finger placement and, most notably, a double-barreled M4A1, had been what first noticed gamers forged accusations concerning the use of generative AI. Within the time since dialog started in mid-December, gamers nonetheless reference Winter Warning as one instance of their points with Battlefield 6.

The Goal Ace Assault pores and skin introduced upon fully new issues when fans took notice of its mask’s resemblance to the logo for 2013’s Call of Duty: Ghosts in late December. What started as poking enjoyable changed into allegations of stolen artwork when customers throughout social media started to name consideration to particular particulars, similar to (*2*) and streaks of paint that seemed almost identical.

Curiously, it doesn’t look like BF Studios might be eradicating Goal Ace or Winter Warning, saying solely that they’ve been “up to date.” Though Battlefield 6 already has a historical past of tweaking skins to appease followers in its almost four-month lifespan, it’s unclear how every beauty might be altered to decrease the temperature in the neighborhood.

Additionally included with Battlefield 6 replace 1.1.3.6 are fixes for participant motion associated to sprint-jump momentum, REDSEC battle royale parachute habits, and glitch-y destruction, in addition to “a handful of UI, audio, and stability points.” The patch is ready to arrive this Tuesday, two weeks earlier than EA makes an attempt to regain its steadiness with the launch of Season 2. The writer introduced it had chosen to delay the season earlier this month amid complaints from followers associated to each cosmetics and gameplay as a complete.

Because the prolonged Season 1 continues, you’ll be able to try the complete patch notes for the February 3 replace under.

Battlefield 6 Update 1.1.3.6 Patch Notes

Update 1.1.3.6 is a small quality-of-life replace centered on polish, stability, and focused fixes throughout Battlefield 6. It addresses a range of gameplay stream points, UI reliability enhancements, audio consistency fixes, and map-specific changes, with a specific deal with smoothing out edge instances reported by gamers.

The replace might be accessible on Tuesday, February 3 at 09:00 UTC.

Main Updates for 1.1.3.6

  • Fastened participant motion points, together with instances of extreme sprint-jump momentum and unintended motion behaviour. This would possibly not impression participant motion at a big scale and is supposed to goal these particular edge instances.
  • Addressed REDSEC Battle Royale points affecting insertions, parachute behaviour, and redeploy UI components.
  • Resolved a set of destruction-related visible and lighting points on Eastwood that would end in lighting artifacts, blackouts, or incorrect color rendering.
  • Fastened a handful of UI, audio, and stability points, together with crashes associated to challenges, minimap accuracy, unintended gadget audio playback, and platform-specific issues.

CHANGELOG

PLAYER:

  • Fastened a difficulty the place sprint-jump momentum might behave inconsistently and grant greater or decrease momentum than supposed.
  • Up to date the Goal Ace and Winter Warning cosmetics to higher align with Battlefield’s visible identification.

MAPS & MODES

  • Fastened a difficulty on Eastwood the place destroying a constructing close to the A flag might trigger unintended inexperienced or purple visible results throughout close by constructions.
  • Fastened a difficulty on Eastwood the place destroying a constructing close to the B flag might trigger an entire lighting blackout throughout the map.
  • Fastened a difficulty on Eastwood the place destroying the villa close to the B flag might trigger excessively vibrant lighting artifacts to seem.

UI & HUD:

  • Fastened a difficulty the place downed squadmates had been proven on the minimap for courses unable to revive them.
  • Up to date authorized textual content to replicate present insurance policies and necessities.

AUDIO:

  • Fastened a difficulty the place UAV Drone enemy detection audio could possibly be heard by all teammates as a substitute of solely the operator.

PERFORMANCE & STABILITY:

  • Fastened a difficulty on PlayStation 5 the place possession validation might fail throughout system lifecycle occasions, inflicting connectivity points.
  • Fastened an out-of-memory crash on Xbox Sequence S that would happen when loading Day by day and Weekly Challenges.

REDSEC

PLAYER:

  • Fastened a difficulty the place Battle Royale Initiation matches didn’t finish after eliminating the ultimate AI opponent.
  • Fastened a difficulty the place parachute deployment might stay linked to the bounce chief after breaking off.
  • Fastened a difficulty the place gamers might grow to be caught mid-air throughout insertion after progressing by means of the pre-deploy sequence.

UI & HUD:

  • Fastened a difficulty the place the Second Likelihood redeploy icon might incorrectly switch to a dwelling teammate.
  • Fastened a difficulty the place the Second Likelihood redeploy timer refreshed every time the map was opened.

Michael Cripe is a contract author with IGN. He is finest recognized for his work at websites like The Pitch, The Escapist, and OnlySP. Make sure to give him a observe on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

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