Best Terraria Summoner Weapons – GameSpot
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Best Terraria Summoner Weapons – GameSpot

Like several good supervisor, delegation is one in every of your greatest instruments. One of the best Terraria summoner weapons thrive not by swinging the sharpest blade or firing the quickest bullet, however by placing others to work. Every workers or whip you decide up is much less about your individual would possibly and extra in regards to the group you assemble, from humble birds and frogs to celestial dragons. It’s a playstyle constructed on persistence and planning, rewarding those that favor to orchestrate the struggle relatively than cost headfirst into it.

That’s not to say life as a summoner is straightforward. The category usually walks a advantageous line between feeling underpowered and overpowered, relying on the stage of the sport and the way properly you assist your minions with the precise gear. However when all of it clicks, few issues match the satisfaction of watching a military you raised tear by means of bosses whilst you stand again, whip in hand, guiding the carnage.

Earlier than we get into the journey greatest taken from Pre-Hardmode to Hardmode, it is price understanding the distinction between a minion and a sentry. Sentries are stationary, stronger for defending a single level throughout wave-primarily based occasions, however require re-summoning for those who relocate. Due to the added mobility, minions are typically higher, following you into battle. It totally is dependent upon whether or not you favor to steer from the again or the entrance. Regardless, you possibly can summon a number of of the identical unit to raised stack your odds.

Pre-Hardmode

Best Terraria Summoner Weapons – GameSpot

Finch Workers

  • Injury: 7
  • Mana value: 10
  • Knockback: 4
  • Velocity: 10
  • Pace: 36 (Very Sluggish)
  • Summon kind: Minion

The Finch Workers is the earliest style of summoner life for a lot of gamers, dropping from Dwelling Bushes optimistically. It won’t appear a lot at first, summoning a lone hen minion to hover overhead and peck at enemies, nevertheless it provides you a companion lengthy earlier than most different courses discover one thing dependable. It’s a light introduction to the thought of oblique fight, and a useful software for many who wish to really feel like a summoner from the very begin.

Stats are modest, with 7 base injury and 0 knockback, that means it is not going to carry you into midgame. Nonetheless, for one thing acquired virtually instantly, it punches above its weight and offers a continuing stream of chip injury that provides up in early fights. It’s hardly spectacular, nevertheless it units the tone for the summoner path and makes you hungry for stronger companions.

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Ballista Rod

  • Injury: 30
  • Mana value: 5
  • Knockback: 4.7
  • Velocity: 1
  • Pace: 30 (Common)
  • Summon kind: Sentry

The Ballista Rod is obtained from the Tavernkeep after getting crushed the Goblin Military, and it marks the purpose the place summoners start to understand the facility of sentries. Dropping a ballista turret adjustments the way you method fights, letting you cowl choke factors or add further stress in boss arenas with piercing bolts that subdue a number of enemies without delay.

In contrast to minions, sentries keep mounted to the bottom, so intelligent placement turns into simply as necessary as uncooked energy. It takes some grinding to have the ability to summon a couple of sentry at a time, such because the Warfare Desk granting the Strategist buff and rising your capability by one, however the profit right here is that this does not depend in the direction of your minion restrict. Combine and match with a number of staves and you will be properly in your technique to victory.

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Vampire Frog Workers

  • Injury: 11
  • Mana value: 10
  • Knockback: 5
  • Velocity: 10
  • Pace: 36 (Very Sluggish)
  • Summon kind: Minion

That is the place pre-Hardmode summoning begins to get severe. The Vampire Frog Workers, obtained throughout the Blood Moon occasion by defeating Zombie Merman or Wandering Eye Fish, unleashes frogs that leap aggressively at enemies, tearing by means of them with shocking pace. They may not look intimidating, however these amphibians carry you additional than any hen or slime, and abruptly the summoner class feels much less like a gimmick and extra like a viable playstyle.

Every frog offers 11 injury and strikes rapidly, providing you with fast crowd management towards swarms of enemies. For the pre-Hardmode stretch, they really feel like a revelation. For those who can survive the Blood Moon lengthy sufficient to snag this workers, you should have one of the reliable weapons of the whole early sport.

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Imp Workers

  • Injury: 17
  • Mana value: 10
  • Knockback: 2
  • Velocity: 10
  • Pace: 36 (Very Sluggish)
  • Summon kind: Minion

By the point you attain the Underworld, the Imp Workers turns into the standout pre-Hardmode selection. It’s crafted with 17 Hellstone Bars, that means you will want to courageous lava lakes and hearth imps, however the payoff is price it. The summoned imps shoot fireballs from a distance, dealing dependable injury with out entering into hurt’s approach. It is a highly effective weapon for Terraria boss fights, notably towards the Wall of Flesh the place fixed ranged stress makes all of the distinction.

With a powerful base injury and piercing fireballs that lower by means of enemies, the Imp Workers stands head and shoulders above different pre-Hardmode choices. Its potential to maintain enemies at vary is a marked enchancment over frogs and slimes, and it transitions neatly into early Hardmode earlier than you discover one thing stronger.

Hardmode

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Spider Workers

  • Injury: 26
  • Mana value: 10
  • Knockback: 3
  • Velocity: 10
  • Pace: 36 (Very Sluggish)
  • Summon kind: Minion

When you defeat the Wall of Flesh and enter Hardmode, the Spider Workers is commonly your first true improve. Pieced collectively from the 16 Spider Followers you farm from the brand new spider caves, the workers summons spiders that scuttle quickly throughout the bottom to overwhelm foes. These arachnids shred enemies at shut vary and make mechanical bosses much more manageable than they may in any other case be.

Every spider offers 26 injury with quick bites, and the truth that they follow enemies makes them notably efficient towards single targets. Their solely disadvantage is their restricted vary, however inflicting the Acid Venom debuff for six well being per second means they will make brief work of their present goal. Add the precise armour and greatest Terraria equipment, and you’ll summon a small military to pave the best way ahead.

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Queen Spider Workers

  • Injury: 26
  • Mana value: 10
  • Knockback: 7.5
  • Velocity: 14
  • Pace: 30 (Common)
  • Summon kind: Sentry

Crafted from 24 Spider Fangs, this workers is a vital a part of any Hardmode summoner’s toolkit. It raises a sentry that shoots eggs, which explode on affect, trigger injury over time by way of the Acid Venom debuff, and spawn two child spiders that latch onto the enemy. Most significantly, sentries don’t devour minion slots, so you possibly can pair a Queen Spider turret with a full roster of minions for a devastating combine.

The barrage of eggs inflicting base injury and a number of spiders spawning to chip away at enemies make the Queen Spider Workers a continuing supply of supplementary injury that scales superbly together with your rising minion depend.

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Raven Workers

  • Injury: 55
  • Mana value: 10
  • Knockback: 3
  • Velocity: 10
  • Pace: 28 (Common)
  • Summon kind: Minion

When Pumpkins are falling and Halloween looms, the Raven Workers turns into a spooky powerhouse. Dropped from the Pumpkin Moon occasion, it summons ravens that swoop down with ferocity and deal heavy hits. It’s a weapon that instantly propels summoners into late Hardmode viability, providing you with the instruments to soften bosses and invasion waves alike.

Every raven offers a whopping quantity of harm and assaults swiftly from the air, offering relentless harassment to enemies. With sufficient summons in play, the display rapidly turns into a blur of feathers and strikes that may make Alfred Hitchcock proud. Whereas occasion-dependent, the Raven Workers is a severe improve that may carry you all the best way to the endgame for those who put money into supporting gear.

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Stardust Dragon Workers

  • Injury: 40
  • Mana value: 10
  • Knockback: 2
  • Velocity: 10
  • Pace: 36 (Very Sluggish)
  • Summon kind: Minion

The Stardust Dragon Workers is the crown jewel of summoning, the weapon that makes you’re feeling really unstoppable. Crafted from 18 Stardust Fragments after defeating the Lunar Occasions, it summons a celestial dragon that grows longer with each minion slot you make investments. Relatively than a number of creatures, you channel all of your summoning capability into one devastating beast that dominates the battlefield.

Every section of the dragon provides 40 base injury, and when absolutely prolonged, it turns into one of the harmful forces in Terraria. Its fixed sweeping assaults obliterate enemies and managers alike, leaving little room for resistance. It’s the definitive summoner’s workers for endgame gamers, rising above nearly all Terraria weapons, and a becoming reward for many who selected the trail of delegation.

Summoner weapons rework Terraria into a special sport, one the place your success relies upon much less on private reflexes and extra on the energy of your companions. From tiny birds and frogs within the early days to celestial dragons on the peak of energy, these instruments of delegation flip you into the final word battlefield commander. Grasp them, and you’ll by no means must raise a sword once more.

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GG 19 November 2025 at 03:50 Reply

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