Black Ops 6 Dev Hopes Omnimovement System Becomes A Call Of Duty Standard
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Black Ops 6 Dev Hopes Omnimovement System Becomes A Call Of Duty Standard

This yr’s Call of Duty: Black Ops 6 introduces, amongst different issues, a brand new function referred to as “omnimovement,” which permits gamers to dash, soar, and dive in any route. Treyarch manufacturing director Yale Miller mentioned in an interview that he hopes this function will grow to be commonplace throughout Call of Duty video games going ahead. Miller additionally mentioned it is a greater hope for Treyarch that different studios embrace an identical type of function in their very own video games.

In a group interview attended by VGC, Miller mentioned “time will inform” if the omnimovement system is loved and embraced by gamers. “We consider it that way–if it is nice, individuals are going to need it,” Miller mentioned.

Now Taking part in: Call Of Duty: Black Ops 6 – The whole lot To Know So Far

He added that folks would possibly discover the function interesting partly as a result of it is based mostly in actuality, not fiction. “It is extra truly making it succesful for you as a participant to do all of the issues that precise individuals can do,” he mentioned.

Miller went on to say that he expects individuals to search out methods to use the omnimovement system, which is why he is excited for the Black Ops 6 beta to go dwell so individuals can strive it out and Treyarch can collect suggestions.

“It is our hope that it turns into a regular. I feel if it is actually good, it will not simply grow to be the usual for different Call of Duty video games. Hopefully we do one thing, similar to we play different video games and go,’ That is dope, we wish to strive that in our recreation, how can we put our spin on it?’ We hope it is seen that approach as effectively,” Miller mentioned.

Black Ops 6 Dev Hopes Omnimovement System Becomes A Call Of Duty Standard
A scene from the Black Ops 6 marketing campaign

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Black Ops 6 launches on October 25 for Xbox and PlayStation consoles, in addition to PC. The marketing campaign size is about so long as you’d count on, and no, it isn’t 300GB.

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