Look, I respect it. I feel it is cool to persistently label the Vault Hunter that is most enjoyable to play throughout a number of video games with the identical title of “Siren” in order that I and so many others can accurately decide who to play for our first playthrough of regardless of the newest Borderlands recreation is. And who would not need to play because the Siren, the mystic-like class that may warp actuality with their thoughts to assist allies or unleash huge destruction? Nobody, that is who. So, after all, Borderlands 4’s resident Siren, Vex, goes to be a blast.
Now, granted, after I performed Borderlands 4 for 3 hours at a preview occasion, we had been solely allowed to attempt two of the 4 playable Vault Hunters: the aforementioned Vex, and Rafa, the Soldier. “So you do not know for certain then, huh?” I hear you ask. And, certain, possibly the Gravitar or Forge Knight do find yourself being extra enjoyable to play than Vex. I doubt it, although. Lilith, Maya, and Amara are my favourite characters of their respective video games, so why would Vex break that development?
Particularly since Borderlands 4 clearly doesn’t break traits anyplace else. The newest entry does change issues up by including long-requested options, like implementing firearm customization, extra kinds of motion, and quality-of-life options, and changing auto-healing with therapeutic gadgets. However even when it does play higher (rather a lot higher in some cases–healing every time I would like is a game-changer), this nonetheless feels like each Borderlands recreation that got here earlier than it. When you have performed Borderlands, Borderlands 2, Borderlands: The Pre-Sequel, or Borderlands 3, you already know whether or not you are going to take pleasure in Borderlands 4. The reply was inside you all alongside! The traits stay unbroken! Borderlands 4 appears to be a well-recognized expertise that continues to ship what followers need from the sequence.
As GameSpot’s resident Borderlands sicko, I do not suppose that is essentially a foul factor. I’ve loved taking part in the Borderlands video games and I wish to proceed taking part in an expertise that I’ve favored previously. However for those who’ve by no means favored Borderlands or have fallen out of affection with it lately, this recreation is not more likely to all of a sudden change your thoughts.

The newest recreation within the sci-fi looter shooter sequence appears to take cues from Future, placing gamers right into a seamless world you can dash, glide, grapple, and hover-bike via, whereas random event-like encounters pop up, and a spherical and floating robotic companion factors you to your subsequent goal, scans and fixes machines you discover, revives you once you die, and digitally constructs your hover-bike. Borderlands 4 continues to be very clearly a Borderlands recreation, however I used to be repeatedly struck by how sure moments of my time with it felt a lot like I used to be all of a sudden replaying a vanilla model of Bungie’s 2014 first-person shooter, simply with wildly totally different narrative trappings.
Vault Hunters proceed to be the core of gameplay, informing your playstyle primarily based on their distinctive skills. Vex is primarily a summoner with specialities that enable her to create void apparitions–one offers her a dog-like skag, one other lets her create a number of copies of herself, and the final one offers her wings and varieties an orb that fires eldritch blasts. In the meantime, Rafa is geared towards dealing as a lot harm as possible–his first specialty summons power blades for him to wade into melee, the second offers him piercing power lasers, and the third offers him shoulder cannons to fireplace bombs, bullets, and homing missiles.

I really feel like I’ve made my level about this clear, however Vex is so a lot better than Rafa, who would not have an effect on the way you play the game–he’s the final all-rounder who takes what Borderlands is all about (taking pictures stuff with weapons) and does it even higher. I perceive why he is there. Each Borderlands recreation has at the very least one Vault Hunter who’s there to fill the function of “soldier” for gamers who desire a extra conventional shooter possibility. I can nonetheless suppose they don’t seem to be as enjoyable to play, nevertheless. Vex, in the meantime, encourages you to play with a technique, as it’s essential thoughtfully place summons in key spots and lean into mobility and positioning to account for her poor defensive buffs. I like that, particularly because it highlights the brand new motion mechanics.
With regards to the final two Vault Hunters, who I did not get to attempt, what I most need to see from them is that their skills have a considerable influence on how I strategy a firefight. In my thoughts, this has at all times been probably the most essential side of whether or not a Vault Hunter is enjoyable to play as, typically, all are constructed to at the very least be helpful. The ones which might be probably the most enjoyable are those that pull you furthest away from simply taking pictures.

No matter your selection, all Vault Hunters profit from Borderlands 4’s quicker and deadlier fight. Enemies hit means tougher and pursue you extra aggressively, and this places a stronger emphasis on counting on motion and canopy in enclosed or slim areas. The new traversal mechanics just like the double-jump, glide, and grappling hook could make all of the distinction, and firefights that lean into that dependency are altogether higher than something Borderlands has had to date. There’s pleasant satisfaction to pulling off trick photographs and platforming across the battlefield to maintain out of hazard and keep away from getting cornered, which simply aren’t current in shootouts in wide-open fields. It takes some getting used to being mobile–and I died loads of instances making an attempt to tug again and be extra reserved fairly than urgent the offensive and dashing across the battlefield–but when you do, it is loads of enjoyable.
It is going to be attention-grabbing to see how motion is integrated into boss battles, if in any respect. I received to play via a raid boss just a few instances, clearing it twice solo earlier than leaping into co-op and doing it once more with a associate, and the struggle was principally simply circling round a giant enemy and taking pictures it a bunch. This has been a significant subject in Borderlands for a number of video games now–the bosses are boring as a result of the issue is dictated by an enormous well being bar, not a take a look at of talent. There’s some hope, although. The boss I confronted had a second part the place it might often leap onto the ceiling and fill the sector’s ground with acid, forcing me to grapple from one descending platform to a different whereas dodging assaults, taking pictures the boss, and maintaining monitor of which platforms I may grapple to subsequent. It was a quick thrill in an in any other case okay boss struggle. I hope different bosses lean extra closely into forcing the participant to maneuver round and take into consideration positioning through the struggle.
I am not holding my breath, although. This looks like a Borderlands recreation via and thru the place sufficient has modified for me to really feel like that is an enchancment over Borderlands 3, however it’s not so totally different that I can count on big and sweeping modifications. I am not going to desert taking part in as a Siren or ask my buddies who are usually not Borderlands followers to attempt the sport. I do know who these video games are for: individuals like me. Is it doable the snippet I performed does by no means replicate the total expertise? Certain. However I am guessing it is a fairly correct snapshot and that Borderlands 4 is yet one more recreation within the franchise that provides you precisely what you are anticipating.
Borderlands 4 is about to launch for Xbox Collection X|S, PS5, and PC on September 12.
