
Borderlands 4 is getting a significant replace immediately, together with, amongst different issues, the addition of the long-awaited Photo Mode that was introduced previous to the sport’s launch, however was allegedly held as a result of have to prioritize sharpening different parts.
The replace was announced via the official Borderlands 4 website, and it is not only a Photo Mode being added. Harlowe’s Zero-Level Motion talent is getting a rework, and Final Vault Hunter Mode ranges will now enhance devoted loot drop ranges.
However Photo Mode is the crown jewel right here, and it is accessible now by restarting your sport and downloading the replace. As soon as the replace is put in, you will discover Photo Mode in the Pause menu whilst you’re taking part in. It’s going to allow you to regulate the digicam and apply quite a lot of visible results together with Discipline of View and Depth of Discipline changes, filters, altering the time of day, and even toggling visibility of parts reminiscent of characters and even harm numbers. Coming into Photo Mode can even pause the sport solely in single-player mode (sorry multiplayer people, simply would not work that means). There is a full information to how one can use the Photo Mode and all its settings right here.
Photo Mode was promised for Borderlands 4 means again in June of 2025, with artistic director Graeme Timmins saying on social media that whereas it was deliberate, the staff was prioritizing sharpening different core parts, and Photo Mode thus would not be round at launch.
I had us prioritize sharpening another parts, extra core to the moment-to-moment expertise. We have all the time deliberate for it, and had it tasked up, we simply wanted to spend a bit extra time on issues that may immediately influence QoL of taking part in the sport.
— Graeme Timmins (@ProdigyXL) (*4*)
Beneath we have pasted the total patch notes, together with all the opposite updates to Harlowe and Final Vault Hunter Mode:
Contract Missions:
- Patrol: Order troops: Now progresses when killing enemies
- Hint: Scrap Core: The scrap core object is ready to be interacted with persistently and the contract from Dominion can now be accomplished
- Satisfied the Intrusive Ideas Vile Ripper, Deep State Phalanx, and Breaux Chambeaux Phalanx bounties to indicate up when a participant has taken their contracts
Vault Card Challenges:
- “Loot or Buy 10/15 legendaries” Vault Card weekly problem will now not reset with a save/load
- “Loot or Buy Ordnance” will now enhance when situations are met
- “Kill enemies with Torgue weapons and equipment” will now progress when utilizing Torgue legendary grenade Firepot
- “Kill X enemies with Maliwan weapons and gears” and the Maliwan Problem “Final Wan Standing” will now progress as supposed
Challenges:
- Legendary Forsaken Chaos and Legendary Midnight Defiance have been faraway from the Gather All Phosphene Problem
- Up to date Maliwan standing results to raised determine what triggered the standing results, main to raised monitoring on challenges
Development and rewards
- Addressed a reported situation that was inflicting journey to Dominion to be locked by a participant leaving a transition space in multiplayer
- “Potty Mouth” Mission: Targets are now not blocked when exiting to the principle menu
- Addressed a problem inflicting unlocked DLC content material to be unavailable whereas offline
- True Mode is now capable of be persistently enabled for newly created stage 30 UVHM characters
- Added a tutorial for True Mode when the marketing campaign is accomplished
- Gamers creating a brand new character in multiplayer will now obtain all supposed rewards
- Addressed a reported situation inflicting all tools to be misplaced when quitting to the principle menu throughout a countdown in multiplayer when switching to solo play
- Addressed points with the “Gourd Your Loins” beauty reward not being awarded with SHiFT code
- Should you have been impacted by this situation the primary time round, otherwise you missed these gourd-geous heads throughout the Horrors of Kairos occasion, this SHiFT code will redeem your lacking beauty! This code is not going to reward something to those who efficiently acquired their beauty rewards the primary time.
- Redeem the SHiFT code beneath (try our SHiFT User Guide for those who do not already know the way) to get the “Gourd Your Loins” Vault Hunter Head and the “Hex Attraction” Weapon Pores and skin!*
- THFB3-R9XKK-CFBJW-T33BB-9R3CC
- *Requires a duplicate of Borderlands 4, SHiFT Account, and Web connection. Should redeem by December 31, 2030. One redemption per SHiFT Account. Phrases apply.
- Addressed reported points the place essential hit harm typically wasn’t being utilized to essential hits
Specializations
- Daredevil: Motion Ability Cooldown price has been adjusted to .5% and a multiplicative Motion Ability Injury bonus has been added
- Runner: Melee Injury bonus is now a multiplicative as an alternative of additive
Harlowe the Gravitar Ability Rework
Dev Observe: We’re making a number of adjustments to Zero-Level as one other step in the direction of making this talent tree really feel extra satisfying and higher balanced relative to Harlowe’s different timber. As a result of we’re altering the elemental conduct of Zero-Level to incorporate the previous Inertia Increase conduct in the bottom talent, we need to see how these adjustments stability out earlier than doing extra work in the remainder of the tree.
We have now our eye on a number of different passives that could be candidates for some buffs, however between the latest passive buffs that have been carried out a number of weeks in the past, mixed with immediately’s adjustments, we’ll revisit these in the longer term as soon as we’ve gathered enough suggestions on the present adjustments.
Long run, we need to make sure that every Vault Hunter has loads of construct range, with every Motion Ability having its personal execs and cons. If and after we see one falling behind, we’ll proceed to discover adjustments like immediately’s.
- Zero-Level (Base Ability): Now consists of the advantages of the earlier “Inertia” Increase. Killing an enemy in Stasis now resets the length, searches for a brand new goal, and makes the length lower sooner
- Inertia Increase (Modified): Up to date to extend Harlowe’s Slam Injury. At any time when she slams an enemy, create Mini Unstable Vitality Pocket projectiles that randomly deal Cryo or Radiation harm. Moreover, she additionally positive factors elevated Standing Impact Injury and Standing Impact Probability. This impact stacks.
Amon the Forgeknight
- Amon now persistently offers bonus Cryo Injury when equipping Cryonic Thrum Increase in multiplayer
- Prevented unintended will increase in the variety of segments in the Vault Hunter bar when Amon prompts his Motion Ability
- Dragon’s Breath now applies correctly to Ripper Heavy Weapons with beams
- Firewall Forgeskill will now block Moon-Maddened Callis projectile assaults
Vex the Siren
- Addressed the cooldown for Prismatic Ichors typically resetting when making use of a standing impact
- Section Pocket Passive now not resets the Taser underbarrel journal when utilizing a Vladof Enhancement
- Therapeutic numbers now current appropriately when Specters are utilizing Ripper Legendary Sniper Rifle Tankbuster
- Addressed Incarnate Motion Ability conduct in order that it continues to work whereas utilizing the Vibe Verify Capstone with the Legendary Class Mod Technomancer
Bloomreaper Boss Battle:
- Falling into the fog will now persistently kill gamers as an alternative of getting them fall out of the map
- The purple rift will now solely seem after the boss is defeated
- Addressed an occasion of Bloomreaper retaining the Invincible well being bar in the second section
- Addressed an exploit that may permit UVHM time trial rewards to be obtained whereas not in UVHM
- Addressed a problem that may trigger the chest for Platinum rewards to be empty after fulfilling the necessities
- Disc-shooting heavy weapons will now harm Bloomreaper’s crystals
- Vile Creeps ought to now not get caught in the air
World Occasions and Bosses:
- Elevated the spawn price of world bosses in the Punitive Manufactorium space
- Rewards will now reliably spawn when finishing the Airship or The Goredello world occasions
- Minister Screw is now not capable of be frozen
- Toy Pinheads are actually affected by singularity grenades
- Idolator Sol now takes harm from Elemental Hazards created by abilities whereas Bio Armor is damaged
- Vile Lictor’s limbs will now proceed to respawn after freezing them
- Gennifer will now stay contained in the refugee even when the participant is dying close to the world
- Lowered the quantity of Badass enemies spawning in one spot by Electi Secure Collectable
- Ensured that boss fights persistently reset when all gamers have died
- Restored the power to work together with Fortresses if journey was canceled by leaving a transition space in multiplayer
Loot and Stations:
- UVH ranges now enhance devoted loot drop ranges. The upper the extent, the upper the prospect of devoted loot dropping!
- Modified the Respawn Station outdoors of Umbral Foundry to a Quick Journey station to permit for simpler journey to the doorway
- Prevented loot objects from dropping into unintended areas after defeating The Oppressor or killing all enemies in Ripper Drill Website Noticed’s Clench
- Pink Chest in Coastal Bonescape will solely unlock when all enemies are killed
Mission, Enemy and ECHO Location Updates:
- Weapons Blazing: Arjay will now persistently have interaction in fight in opposition to enemies
- The Energy Ballad of Rodd Vomit: Addressed enemy pathing to achieve the participant
- Missions will now not progress unexpectedly in multiplayer when switching from splitscreen to solo play
- Radioactive Rail Liner will now assault if gamers are near it
- ECHO Location steerage enhancements
- Rift Champion icon faraway from the Compass, with cleaned-up performance for these icons in the Map
Enhancement:
- Adjusted the Underdog enhancement to solely apply to Vladof underbarrel weapons as supposed. This may take away an unintended harm bonus that was taking place when some weapons switched their ammo or aspect varieties. We additionally up to date Wombo Combo rockets in order that they now appropriately rely as underbarrel harm and obtain this increase
Tediore:
- Tediore Legendary Assault Rifle Chuck now throws correctly when the participant has over 120% gun reload pace
- Addressed a conduct that prevented homing on the third gun spawned by Tediore reloads when particular situations have been met
- Eliminated further gun from Tediore shotguns with Ripper magazines
Maliwan:
- Maliwan Legendary SMG Ohm I Acquired will now not eat Vitality Defend when Overshield is lively
- Solely lively aspect Standing Results will unfold when killing an enemy with a Maliwan-licensed half with Maliwan Enhancement and Transfuser Core
- Singularities now spawn appropriately on Maliwan Sniper Rifles with Singularity Grenade Launcher underbarrels
Jakobs:
- Addressed Jakobs ricochet harm to use the supposed quantity of injury on Jakobs weapons
Torgue:
- Torgue Legendary Pistol Hardpoint will hearth as supposed with Tediore licensed-part “Capturing”
- Torgue Legendary Defend Compleation now correctly triggers Phase Break armor defend augments
Order:
- Order Legendary Sniper Rifle Rooker needle projectiles will persistently house in on enemies at a distance with the Callous increase. It’ll additionally now not spawn unintended underbarrel projectiles with Jakobs licensed components and a Jakob enhancement with Leaper and Bounce Cross
Ripper:
- Ripper Legendary Defend Watts 4 Dinner will now persistently give the overshield in multiplayer from Overshield drops
CoV:
- Weapons with CoV magazines now proceed to fireplace when utilizing Bullets to Spare firmware stage 3 with the Ventilator enhancement
Daedalus:
- Daedalus SMGs with the Overcharge attachment and a Ripper Journal will now inherit the Ripper journal charge-up time
Atlas:
- Atlas Positive Shot perk is now not triggered by Rafa Peacebreaker Cannons Motion Ability whereas equipping a weapon with Atlas licensed components and the Positive Shot enhancement
- Up to date Tracker Antenna and Trauma Bond to now not incorrectly apply to gear with out Atlas-licensed components
Ordnance
- Heavy Weapons now trigger harm to BoomBoom Drones throughout the Callis boss combat
Firmware:
- Skillcraft will now obtain the right quantity of stacks when dealing talent harm to enemies
- Deadeye 2-piece now features as supposed with supposed projectiles
- Excessive Caliber 3-piece now features as supposed with Atlas Tracker Grenade
- Get Throwin’ now correctly will increase Heavy Weapon Ordnance harm
Visible, Audio, and Animation updates to Weapons and Gear:
- Restored prefixes to Tediore Legendary Grenade UAV
- Order Legendary Pistol Bully with Hyperion Defend enhancement now show with all components on the merchandise card
- Repkit will now not disappear when making an attempt to heal after climbing
- Corrected animations for Daedalus SMGs with Atlas Underbarrel attachments when switching
- Corrected audio on the Daedalus Legendary Shotgun Missilaser
- Maliwan Legendary Shotgun Mantra now exhibits the Amara Section Fist when fired
- Adjusted results on Maliwan Legendary SMG Ohm I Acquired and Daedalus Legendary Shotgun Missilaser to be constant all through gameplay
- Adjusted animation on Tediore Shotguns to stop shell circumstances from showing when utilizing secondary hearth
- Tediore weapons now not explode when thrown in the event that they overlap with water
- Tediore Assault Rifles and Pistols have constant laser sights on gear
- Results for Vladof Legendary Assault Rifle Whiskey Foxtrot will now expire as supposed
- Adjusted reload animation for Ripper Shotguns with CoV magazines
- Adjusted Ripper results when capturing Ripper weapons with Maliwan-licensed underbarrel components
- Ripper Grenade Transmitter results have been restored when they’re despawning
- Adjusted lacking results of needles when utilizing the Order Legendary Sniper Rifle Rooker
- Vault Hunter voices now return to regular after unequipping the Kittycopter head customization
- Marcus now talks on the correct time
- The second spherical of the Goredello will now announce the enemy kind
- Up to date numerous sound results to play whereas combating Bloomreaper
- Updates to numerous incorrect or lacking VO strains
- Injury numbers have been eliminated when persevering with to shoot Arjay when the combat has ended
- Corrected ECHO-4 look when utilizing the ECHO-IVIV body and Nurple paintjob customization
- Ensured Vex the Siren’s tattoos glow as supposed with all skins
- Melee animations for Rafa the Exo-Soldier will now play appropriately in multiplayer
- Characters can now climb after double leaping on the Deserted Publish Safehouse in the Coastal Bonescape
- Resolved climbing animations not syncing in multiplayer
- Utilizing the grapple level by the propaganda speaker in The Howl will now take the participant to the roof of the home
- Adjusted Idolator Sol animations when shopping for Boss replay in multiplayer
- Diminished the brightness of Seeker Witness’ laser results
- Ripsaw’s rotating blade impact will now disappear after dying
- Minister Screw’s triangle results now disappear after dying
- Ensured Bruce’s head persistently disappeared in multiplayer throughout Offended Mob mission
- Addressed reported cases of NPCs performing their animations early or in the incorrect areas
- Adjusted results on energy cores throughout the “Powerdrop” Mission
- Carried objects will now not turn out to be hooked up to a weapon after firing and reloading shortly
- Adjusted fading distance in the intro
- Addressed hitching with Vault Hunter saves in the principle menu
- Diminished the variety of unused supplies all through the sport
- Prevented Defend Boosters from blocking the display screen
- Timber inside buildings now not blow in the wind
- Lacking animations when destroying the grate close to the Vault Fragment in Tonnage Peel have been restored
- Unintended transition results will now not seem on gamers outdoors of Vile Lictor boss area
- Fireplace now not begins popping when getting nearer to Dominion
- Prevented flickering after opening an Electi Secure
- Haybales in The Howl now not present glass VFX when hit
- Home now shows correctly throughout Breeding Daisies
- The lights on the Candlelight Disaster pores and skin now flash persistently
- Ensured the launch pad in Cuspid Climb is per different launch pad areas
- The Black Market Merchandising Machine will now not have an obstructed view if spawned in Tonnage Peel
- Lowered a number of floating objects
- Addressed a number of circumstances of lootables not with the ability to be opened
- Up to date numerous cinematics for consistency
- Addressed clipping, lacking collision, out-of-bounds entry, caught spots, and visible errors in numerous areas of the sport
- Sorting in the Customization Menu now defaults to indicate Unlocked Customizations first
- Corrected a problem inflicting the Backpack to look empty after filtering
- Repkits now seem as supposed in Stock
- Addressed a reported situation inflicting Vault Playing cards to not replace or progress in multiplayer
- Addressed a reported situation inflicting Vault Card progress to reset or disappear after a disconnect
- Vault Playing cards will now not carry over progress if the identical problem reappears after the each day reset
- Updates to Vault Card UI
- Numerous optimization updates to UI
- Addressed numerous reported points with scroll bar, sorting, and menu UI
- Up to date localization, numerous textual content descriptions, subtitle timings, icon visibility, and alignment throughout the sport
- Materials thumbnails in the Customization menu now seem appropriately
- Up to date Credit
Splitscreen
- “Flip Card” performance has been restored after stage transitions
- Corrected numerous scrolling points in the Vault Playing cards Menu throughout splitscreen
- Corrected a case of a persistent “Logging in” message when a secondary participant joins splitscreen
- The Golden Chest will now not get caught with the “Transaction in Progress” message when the secondary participant leaves after opening
- Each splitscreen gamers will now see all mission objects throughout “Breeding Daisies” mission
- Resolved a problem with Current Associates not functioning as supposed when a participant is added to splitscreen throughout gameplay
- Adjusted Vault Card UI to stop overlapping or not displaying the complete Merchandise Card
- Automobile FOV will now change for each gamers
- Adjusted nameplate textual content sizes to scale appropriately in splitscreen
- Up to date numerous UI parts for proper placement and to stop overlapping
Participant Expertise
- [Console Only] A number of cases of incorrect gear meshes have been corrected on consoles
- [PC Only] Adjusted default mouse sensitivity and added a setting choice to disable mouse smoothing
- Blended facial animations for higher optimization
- Visible optimizations for Jakobs Legendary Shotgun Rainbow Vomit
- Optimizations to Mission Menu
- Numerous enhancements to stability and optimization
Rebekah Valentine is a senior reporter for IGN. Acquired a narrative tip? Ship it to rvalentine@ign.com.
