
Borderlands 4 developer Gearbox has mentioned bettering the efficiency of the sport on PC is its “prime precedence,” with a patch due out at this time, September 18.
In a statement issued on social media, the developer mentioned it was conscious of the suggestions from gamers on Borderlands 4 throughout PC and console, with patches coming to enhance issues.
In the meantime, Gearbox mentioned a area of view (FOV) slider for consoles is in testing.
All eyes are on Gearbox proper now to see the way it offers with an web backlash to the efficiency of Borderlands 4 — which has come regardless of big participant numbers on Steam. The studio launched an replace for the sport on PC over the weekend — with out patch notes — that didn’t appear to repair a lot of something, so hopefully this new patch is significant.
Borderlands 4 continues to be on a combined Steam evaluation ranking, with a lot of the detrimental feedback revolving round efficiency. The tech specialists at Digital Foundry have mentioned their initial analysis of Borderlands 4 on PC exhibits vital stutter issues, and have suggested towards working the sport on its ‘Badass’ graphics setting, which suggests there are certainly issues with the Unreal Engine 5 title.
In the meantime, IGN has reported that console gamers have seen Borderlands 4 efficiency worsen the longer they play, significantly on the extra highly effective PS5 Professional. Some have mentioned that is the results of a reminiscence leak. Gearbox chief Randy Pitchford has instructed quitting and restarting the sport as a workaround.
— Borderlands (@Borderlands) September 17, 2025
Gearbox has posted a Borderlands 4 Nvidia Optimization information on (*4*), advising gamers the best way to optimize their graphics settings for “higher efficiency and framerates” on PC with the Nvidia app, though customers report combined outcomes.
Gearbox has additionally issued a bit of recommendation to PC players that to me reads like an effort to forestall gamers from making knee-jerk reactions to the sport’s efficiency as quickly as they’ve modified their settings: “Please be aware that any time you alter any of your graphics settings, your shaders might want to recompile. Please preserve enjoying for at the least quarter-hour to see how your PC’s efficiency has modified.”
Pitchford has hit the headlines for his willpower to deal with participant complaints about Borderlands 4 on social media this week. Since Borderlands 4’s big Steam launch, the outspoken developer has issued complicated feedback on why the console model of Borderlands 4 lacks a area of view (FOV) slider, promised that it will have been unattainable to interrupt the Borderlands 4 servers by way of sheer weight of participant numbers alone, advised individuals to “code your individual engine and present us the way it’s accomplished, please,” and declared Borderlands 4 “a premium sport made for premium players.” He is even began telling Borderlands 4 gamers to refund the sport on Steam in the event that they’re that upset.
In case you are delving into Borderlands 4, do not go with out up to date hourly SHiFT codes listing. We have additionally bought a big interactive map able to go and a badass Borderlands 4 planner tool courtesy of our buds at Maxroll. Plus try our professional gamers’ selections for which character to decide on (nobody agreed).
Wesley is Director, Information at IGN. Discover him on Twitter at @wyp100. You may attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.
