Braid developer Jonathan Blow has mentioned the not too long ago launched anniversary version of the indie puzzle platformer has offered “horribly,” and indicated he’s now struggling to make use of workers full-time.
Blow, who additionally created The Witness, catapulted into the higher echelons of indie online game growth after Braid loved monumental success on Xbox Reside Arcade in 2008. It’s since change into referred to as one of many biggest indie video games of all time, with quite a few good overview scores beneath its belt.
16 years later, in Could 2024, Blow launched a remaster with totally repainted art work, new puzzles, and in-depth commentary, throughout PC by way of Steam, Nintendo Swap, PlayStation 4 and 5, Xbox One and Xbox Sequence X/S, Android, and iOS, with the cellular model launched by Netflix to these with an energetic subscription. The Anniversary Edition was introduced throughout Sony’s State of Play occasion in August 2020.