Treyarch and Raven Software program have revealed yet one more Call of Obligation: Black Ops 6 replace, this time focusing on just a few of the sport’s extra annoying components, such because the flashbang display screen impact, the Recon Fight Specialty, and the spawn system.
The November 4 replace is barely the developer’s newest patch searching for to iron out the expertise. Though gamers rapidly took to this 12 months’s Call of Obligation when its launch date arrived just a few weeks again, many have made it clear that there are quite a lot of kinks left to cope with. Right this moment’s replace is one of the beefiest but, because it tackles frequent points and extra whereas promising to offer much more particular fixes sooner or later.
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One device that gamers of each ability stage can’t appear to face is the flashbang, which has been referred to as out for the prolonged have an effect on it has on gamers’ screens. On smaller maps like Nuketown, of which there are just a few of in Black Ops 6, the flashbang leaves Operators unable to see their display screen for lengthy parts of every match. Publish replace, gamers will discover that the length of the impact has been diminished by 20%. Whether or not it calms complaints stays to be seen, nevertheless it’s clear Treyarch is at the very least listening.
Different frequent speaking factors the group sought to deal with with in the present day’s patch embody the spawn system and Recon Fight Specialty. The previous is commonly some extent of competition in any Call of Obligation entry, so it ought to be good to listen to that spawn logic has been tuned throughout “a number of” Multiplayer maps in Black Ops 6.
“Spawn tuning will probably be an ongoing course of of taking in knowledge, reviewing gameplay and making measured changes within the dwell atmosphere,” a developer word says. “Our primary objective is to all the time present the most secure spawn that we will throughout all maps and recreation modes.”
Recon, in the meantime, has left many involved due to its capability to permit gamers to see by way of partitions for a short while after respawning. The Perk mixture bonus has now had its length diminished from 2 seconds to 1.5, with Treyarch promising to cut back it even additional forward of Season 1.
These are the highlights for these searching for a much less irritating Multiplayer expertise, however a quantity of weapon steadiness changes discovered their manner into the November 4 Black Ops 6 replace, too. Assault rifles just like the XM4 and Mannequin L obtained nerfs to their long-range harm, whereas quite a lot of SMGs had their vary buffed. Most of the brand new Black Ops 6 patch focuses on tweaking Multiplayer, however Zombies gamers will discover that GobbleGum names ought to now correctly replace when gamers swap between tier tabs.
Right this moment’s replace follows a November 1 patch that squashed a quantity of bugs and exploits throughout the Multiplayer and Zombies modes. Though in the present day’s repair fleshes out the expertise much more, the group will certainly polish the FPS additional within the coming days and weeks.
Call of Obligation: Black Ops 6 launched October 25 and can start its first season of content material on November 14. For extra on, you’ll be able to learn our opinions for the Marketing campaign, Multiplayer, and Zombies modes. We gave Multiplayer an 8/10, saying, “Call of Obligation: Black Ops 6 performs it protected however is in any other case precisely what Call of Obligation multiplayer ought to be: quick, enjoyable, and a little bit on the ridiculous facet.”
For all the things else revealed in in the present day’s patch, you’ll be able to see the checklist of all of the modifications under. Particular weapon changes could be discovered on the patch notes web page here, and ensure to take a look at rating of the most effective weapons as properly would Black Ops 6 Zombies Information.
Call of Obligation: Black Ops 6 November 4, 2024 Patch Notes
GLOBAL
Stability
- Improved stability when interacting with the Message of the Day.
- Improved stability when sending voice communications.
Development
- Completion show will now correctly seem when finishing Status Challenges in each Multiplayer and Zombies.
Operators
- Addressed a difficulty the place Bailey wasn’t holding an supposed Pistol within the Operator choice menu.
MULTIPLAYER
Maps
- Nuketown
- Nuketown is now out there in Non-public Matches.
Modes
- Addressed a difficulty the place gamers have been spawned in when becoming a member of a session in progress as an alternative of spectating earlier than choosing a Loadout. Sure, we noticed ourselves in a Killcam earlier than choosing a Loadout too.
- Improved stability in Contaminated recreation mode.
Spawns
- Basic spawn logic tuning throughout a number of maps for improved spawning.
Spawn tuning will probably be an ongoing course of of taking in knowledge, reviewing gameplay and making measured changes within the dwell atmosphere. Our primary objective is to all the time present the most secure spawn that we will throughout all maps and recreation modes.
Loadouts
- Addressed a difficulty the place gamers would robotically equip their beforehand used Loadout when becoming a member of matches already in progress.
- Addressed a difficulty the place Gamers would die at preliminary spawn when choosing their Loadout.
Black Ops 6 Tier Listing: Finest Weapons Ranked
Black Ops 6 Tier Listing: Finest Weapons Ranked
Weapons
It’s been superior seeing gamers uncover and share their favourite weapon builds through the first week of launch. Each day we monitor each participant suggestions and recreation knowledge to maintain tabs on how the weapon meta is evolving and put together for a complete tuning move in Season 01.
We’ve got seen the discussions in regards to the relative steadiness of Assault Rifles and Submachine Weapons, and we’re making some early, normal modifications to regulate their efficient ranges. For ARs, we’re pulling in minimal harm ranges and lessening the influence of headshots at shut vary. SMGs are receiving harm vary will increase to enhance their mid-range effectiveness.
Shotguns
Final week, we fastened a difficulty with shotgun Slugs, however we’re nonetheless engaged on a further situation inflicting this attachment to carry out higher in hip fireplace than supposed. Slugs are supposed to supply an alternate playstyle for shotguns that trades shut quarters effectiveness for improved vary and precision. We’re eradicating the flexibility for Slugs to one-hit kill to the physique for now and will probably be revisiting the general tuning of this attachment in an upcoming replace.
- Marine SP
- Slug attachment Max Injury diminished from 106 to 92.
- ASG-89
- Slug attachment Max Injury diminished from 106 to 92.
Perks
- Recon Fight Specialty
- Decreased length that enemies are highlighted after respawning to 1.5 seconds from 2 seconds. A further discount will probably be coming earlier than Season 01.
- Resolved a difficulty that allowed gamers to activate Recon Fight Specialty by altering Loadouts.
- Dispatcher
- Elevated Dispatcher Perk rating price for UAV from 500 to 550.
- Elevated Dispatcher Perk rating price for Counter UAV from 550 to 600.
As we head into Season 1, we’re persevering with to look at knowledge and suggestions for Perks and Fight Specialties in Multiplayer. Presently, Enforcer is the preferred Fight Specialty with Recon in second place. It is not simply in regards to the knowledge although, as your suggestions is a essential half of how we strategy tuning of the dwell recreation. With that mentioned, we’re making some spot changes in the present day as we as we proceed to take a holistic take a look at our Perks and Fight Specialties shifting ahead.
Gear
- Flashbang
- Decreased Flashbang Tactical display screen impact length by 20%.
Scorestreaks
- Elevated well being of UAV and Counter UAV (rockets to destroy stay unchanged).
- Elevated preliminary explosion radius of Napalm Strike.
- Decreased the preliminary entry delay of the LDBR.
- Elevated the fly-in velocity of the Strategic Bomber.
- Decreased rating price for Interceptors from 1250 to 1150.
Motion Updates
- Adjusted stance change cooldowns to cut back effectiveness of repeated susceptible to face motion (sufficient snaking).
XP Earn Charges
- Adjusted Participant XP and Weapon XP earn charges for many modes to make sure that gamers are being rewarded for his or her match efficiency as anticipated wherever they play. These modifications embody:
- Elevated Weapon XP earn charges for many modes
- Elevated Participant XP earn charges for the next modes:
- Group Deathmatch
- Management
- Search & Destroy
- Gunfight
- Slight lower to Participant XP and Weapon XP earned in Face Off modes
Challenges
- Addressed a difficulty the place gamers have been capable of full the Nuke Problem whereas dying.
UI
- Acceptable Perks will now show when viewing the featured participant throughout Finest Play.
Identified Points
- Gunsmith
- We’re investigating a difficulty the place any geared up Optic attachment is eliminated when when coming into the Gunsmith in Most important Menus.
- Gamers won’t discover this situation if coming into Gunsmith throughout a match.
- Gamers can equip Optic attachments, however might want to re-equip them anytime they enter Gunsmith in a Most important Menu to regulate attachments or customizations.
- In circumstances the place an Optic is locked and geared up through a Blueprint, gamers might want to reapply the Blueprint to acquire the Optic.
- We’re investigating a difficulty the place any geared up Optic attachment is eliminated when when coming into the Gunsmith in Most important Menus.
ZOMBIES
- UI
- GobbleGum names will now correctly replace when switching between tier tabs.
Michael Cripe is a contract contributor with IGN. He began writing within the business in 2017 and is finest identified for his work at shops equivalent to The Pitch, The Escapist, OnlySP, and Gameranx.
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