
Monster Hunter Wilds will welcome a “large-scale” growth later this yr.
Addressing followers in a video celebrating the open-world journey recreation’s first anniversary, collection producer Ryozo Tsujimoto teased that this growth shall be related to Monster Hunter World‘s Iceborne add-on, however was in any other case coy in regards to the particulars. He did, nevertheless, stress that this would be the “last replace” for the monster searching recreation.
“We’re presently at work on a large-scale growth related to Monster Hunter World: Iceborne and Monster Hunter Rise: Sunbreak for Monster Hunter: Wilds,” Tsujimoto stated. “We plan to share extra info with you this summer time.”
We additionally realized a bit of extra in regards to the replace dropping on February 18, too, together with particulars of Arch-Tempered Arkveld, 10-star Arc-Tempered monsters, a particular collaboration with Monster Hunter Tales 3 — a spin-off collection that releases subsequent month — plus an anniversary occasion the place all earlier awards and quests shall be “re-available.”
Gamers who log in in the course of the anniversary occasion will obtain a free merchandise pack, and every earlier seasonal occasion will return for a weekly rotation. “Virtually all” beforehand launched occasion quests shall be made everlasting from February 18.
“We’ve got been implementing enhancements to recreation stability and efficiency since Title Replace 4,” Tsujimoto added, “and this replace will introduce even additional enhancements.” Once more, we’re advised to count on extra particulars nearer to the time, so Capcom suggests you monitor its social media accounts for updates.
“Whereas this marks the top of main content material updates, the workforce is presently onerous at work on a large-scale growth to Monster Hunter Wilds,” the workforce added. “We glance ahead to sharing the primary reveal of the growth this summer time.”
Monster Hunter Wilds has had one thing of a bumpy trip of late. Title Replace 4 arrived on the finish of final yr and ushered in an extended record of gameplay and stability modifications, in addition to CPU/GPU enhancements, load discount, and the optimization of “PC-specific processes and addition of choices and presets to cut back processing load.”
A improvement roadmap, detailed in December, talked about plans to handle the myriad points impacting the PC model. Nevertheless, simply final month, one participant believed that they had found that PC efficiency was dictated by the variety of DLCs a person has. Capcom appeared into it and concluded they have been proper, calling it “an unintended bug” that might be resolved with Patch 1.040.03.01.
Vikki Blake is a reporter for IGN, in addition to a critic, columnist, and advisor with 15+ years expertise working with a number of the world’s largest gaming websites and publications. She’s additionally a Guardian, Spartan, Silent Hillian, Legend, and perpetually Excessive Chaos. Discover her at BlueSky.
