As CD Projekt staffs up for its numerous tasks in improvement, the boss of the corporate has stated it’s contemplating including multiplayer to the Cyberpunk 2077 sequel.
The Cyberpunk 2077 sequel, codenamed Orion, is at present within the conceptual section. Talking to (*2*), joint CEO Adam Badowski stated CD Projekt expects to have about 80 individuals engaged on it by the top of the 12 months. Co-CEO Michal Nowakowski stated CD Projekt is contemplating together with multiplayer in Cyberpunk 2, however wouldn’t reveal particulars.
Cyberpunk 2077’s multiplayer mode was cancelled due to the sport’s turbulent launch, with improvement shifting focus to turning the embattled challenge round following its disastrous launch. It is easy to think about a Cyberpunk multiplayer mode, although, maybe as a sci-fi tackle the eternally well-liked GTA On-line.
We all know subsequent to nothing in regards to the subsequent Cyberpunk at this stage, though final month CD Projekt Crimson narrative director Philipp Weber stated it might characteristic grander branching storylines decided by the participant’s beginning life path, which had been Road Child, Corpo, and Nomad in Cyberpunk 2077.
Key gameplay choices like whether or not it will likely be first or third-person are nonetheless being made. The unique Cyberpunk 2077 has lastly obtained its final massive replace although, so consideration has now turned in the direction of its sequel at CD Projekt Crimson.
In the meantime, it’s full steam forward on the subsequent Witcher recreation. Badowski stated CD Projekt would love to have round 400 individuals engaged on the challenge, codenamed Polaris, by the center of 2024. Reuters reviews analysts predict the brand new Witcher recreation will launch in 2026 or 2027.
As for the contentious concern of utilizing AI throughout improvement, Nowakowski is quoted as saying CD Projekt believes it “may help enhance sure processes in recreation manufacturing, however not substitute individuals.”
And eventually, Badowski insisted CD Projekt had realized its lesson from the launch of Cyberpunk, with higher manufacturing processes now in place. “We consider that sooner or later we’ll keep away from a premiere just like the one we confronted with Cyberpunk 2077”, Badowski stated.
Wesley is the UK Information Editor for IGN. Discover him on Twitter at @wyp100. You may attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.