CD Projekt Red clarifies Unreal showcase of Witcher 4 was tech demo, not gameplay
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CD Projekt Red clarifies Unreal showcase of Witcher 4 was tech demo, not gameplay

CD Projekt Red has emphasised that footage of The Witcher 4 showcased at State of Unreal 2025 was not gameplay.

As reported by VGC, the developer stated it was a “first have a look at the innovative expertise powering The Witcher 4 – however not The Witcher 4 itself”.

“It showcases the highly effective basis we’re constructing in shut collaboration with Epic Video games to push open-world design additional than ever earlier than, and the core programs and options we’re growing utilizing Unreal Engine 5,” a CDPR spokesperson stated.

“We’re actually proud of this early milestone and excited to present you a sneak peek at some of the cool tech like Unreal Animated Framework, Nanite Foliage, Sensible Objects, ML Deformer, and Quick Geo Streaming which can be serving to form the longer term of The Witcher.”

Whereas displaying the sport, CDPR builders described what was proven as a “technological showcase set on the planet of The Witcher 4”, which ran on a base PlayStation 5.

“We began our partnership with Epic Video games to push open-world recreation expertise ahead,” added CDPR co-CEO Michał Nowakowski.

“To point out this early have a look at the work we have been doing utilizing Unreal Engine 5 operating at 60 FPS on PS5 is a major milestone.

“[It’s] a testomony of the nice cooperation between our groups, however we’re removed from completed. I sit up for seeing extra developments and provoking expertise from this partnership as improvement of The Witcher 4 on Unreal Engine 5 continues.”

CD Projekt Red clarifies Unreal showcase of Witcher 4 was tech demo, not gameplay
Picture credit score: Epic Video games/CD Projekt Red

CDPR’s partnership with Epic was introduced in 2022. Will probably be the developer’s first recreation not utilizing its proprietary RedEngine for the reason that 2011 launch of The Witcher 2: Assassins of Kings. 2007’s The Witcher used a modified model of BioWare’s Aurora Engine.

As reported on the time, the partnership will see CDPR builders working with Epic to additional improve Unreal Engine 5 for the wants of open-world improvement.

“Epic has been constructing Unreal Engine 5 to allow groups to create dynamic open worlds at an unprecedented scale and stage of constancy,” stated Epic CEO Tim Sweeney.

“We’re deeply honoured by the chance to companion with CDPR to push the bounds of interactive storytelling and gameplay collectively, and this effort will profit the developer group for years to come back.”

Epic launched Unreal Engine 5.6 throughout its State of Unreal occasion yesterday. It unveiled MetaHuman 5.6, described as a “digital human framework” that’s out of early entry and embedded within the new engine.

It additionally introduced that RealityScan 2.0 will launch within the coming weeks, which incorporates AI-powered masking, smarter picture alignment, and airbourne laser scan assist.

This tech was demonstrated in the course of the tech demo for The Witcher 4, which supported devs in “capturing pure objects in excessive constancy”.

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