From the second you step onto a brand new map in Civilization VII, you have got entry to the water. All maps have some sort of water ingredient to them, and the way you navigate the ocean performs an enormous half within the institution of your empire. In spite of everything, you may’t dominate the world from a single patch of land.
Nevertheless. if you start Civilization 7, you may discover that you haven’t any entry to naval ships and the models that may transfer over water can’t cross into the open ocean. Whereas staying on the coastlines may help you uncover new elements of your present continent, exploring the seas is what takes your empire to the subsequent degree.
Within the information beneath, we’ll inform you the whole lot it is advisable learn about crusing the blue waters of Civilization 7.
How to get previous the open ocean in Civilization 7
If you happen to tried to make use of a scout or different unit to sail into the water in the course of the Antiquity Age, you could possibly solely sail into the “coastal” tiles. The tiles marked “open ocean” had been fully inaccessible, complicated you about methods to uncover extra of the map.
Sadly, you can not get previous the open ocean in Civilization VII in the course of the preliminary Antiquity Age. Whereas your scouts and different models can get into a ship and journey alongside the coastal water tiles, they can not go deeper into the open ocean. The essential motive behind that is the Antiquity Age is about increase your civilization on the native continent the place you began the sport. The builders don’t need you going too far, too rapidly.
That is additionally why no naval ships might be produced in the course of the Antiquity Age. You possibly can solely produce Commanders, land army models, and different models reminiscent of scouts and retailers.
Nevertheless, all of this adjustments if you finish the Antiquity Age and head into the Exploration Age. As quickly as you begin the second age in Civilization VII, the sport tells you the primary aim right here is to discover distant lands with naval models and set up settlements on a brand new continent. Proper from the beginning of the Exploration Age, you are capable of take your army naval models, together with the Fleet Commander, and have them transcend the coastal water tiles. They’re capable of transfer into the open ocean each flip and see what’s past the unexplored map.
To have your non-military models go into the open ocean, it is advisable analysis the Cartography expertise initially of the Exploration Age. This is among the first applied sciences you may analysis, so it is extremely really helpful to decide on this one to start with.

No matter whether or not you enterprise into the open ocean with naval models or scouts, although, you may rapidly run into a brand new subject within the Exploration Age.
How to not take injury within the ocean in Civilization VII
The new downside you may face when attempting to discover the ocean is your naval models take injury each time they finish a flip in an open ocean tile. The injury is normally round 14-17 per flip, so you have got six or seven turns with 100 HP earlier than your unit is destroyed within the open ocean. Nevertheless, the injury will range based mostly on the ship you are utilizing.

Luckily, you may at all times heal your naval models in coastal tiles. It is a function from the beginning of the Exploration Age and is not something it’s important to unlock by way of applied sciences or civics. As quickly as you enter a coastal tile together with your naval unit, they’re going to heal part of their lacking HP on the finish of each flip. In fact, as quickly as you enter the open ocean once more, the injury comes again.
At the start of the Exploration Age, the best and solely technique to keep away from open ocean injury is by resting or touring on coastal tiles. You possibly can relaxation there till your ship is again at 100 HP or hold shifting if in case you have extra coastal tiles round you. Your ships can journey into an open ocean tile to achieve a coastal tile and nonetheless not take injury; when a flip ends, it determines in case you take injury or heal.
That is how you may must navigate the seas for round half of the Exploration Age. Then, you may finally acquire the flexibility to analysis two completely different applied sciences. The first is Shipbuilding, which permits your army naval models to journey the open ocean with out taking injury on the finish of each flip. After researching Shipbuilding, you may analysis Shipbuilding II, permitting all of your models to not take injury when touring the open ocean. This implies your retailers, scouts, and different non-naval models can journey to distant lands with out worrying about their ship’s HP.
So, after you have researched the Cartography, Shipbuilding, and Shipbuilding II applied sciences, your entire models can journey the open ocean freely with out taking injury. This takes round half the Exploration Age with the usual recreation size, however in case you’ve opted for an extended recreation size, you could possibly be crusing the ocean inside the first 20% of the age. You possibly can examine methods to change your recreation size and problem degree in Civilization VII in our earlier information.
There’s a lot to study and uncover if you’re exploring the huge world of Civ 7. You should definitely use our Civilization 7 guides hub to seek out all of our guides on the sport in a single spot.