Clair Obscur Developers Visited Square Enix’s Offices For a ‘Wealthy Alternate’ Of Ideas
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Clair Obscur Developers Visited Square Enix’s Offices For a ‘Wealthy Alternate’ Of Ideas

Clair Obscur Developers Visited Square Enix’s Offices For a ‘Wealthy Alternate’ Of Ideas

The controversy over the path of role-playing video games has raged on for years. There’s been a little further gasoline to the hearth in 2025 with the success of Clair Obscur: Expedition 33 although, as its a turn-based RPG that wears its inspirations proper alongside the 33 on its sleeve.

Now these hyperlinks are actuality, as a number of members of the Clair Obscur crew lately visited Square Enix’s workplaces and met with a number of the growth leads there, together with Remaining Fantasy VII Rebirth director Naoki Hamaguchi and Visions of Mana director Ryosuke Yoshida.

Clair Obscur: Expedition 33 recreation director Guillaume Broche, producer Francois Meurisse, and technical director Tom Guillermin, in addition to writer Kepler Interactive’s CEO Alexis Garavaryan, took the journey out to go to the Remaining Fantasy writer’s workplaces. In a social post, Hamaguchi described it as a “creatively wealthy change of visions and concepts.”

It is definitely not unusual for online game builders to go to each other and change ideas. Hamaguchi posted about Stellar Blade director Hyung-Tae Kim visting not lengthy earlier than the Sandfall Interactive crew, and lots have made the journey to studios like Kojima Productions.

Nonetheless, the builders behind a wildly profitable turn-based role-playing recreation visiting the studio of Remaining Fantasy, which has been increasingly within the action-RPG realm as of late, was undoubtedly going to fire up fervor. Regardless of video games like Octopath Traveler 2 being fairly good, there’s all the time a starvation for a return to turn-based, particularly for Remaining Fantasy.

Put aside the web discussions, although, and it is actually nice to see artistic minds within the area coming collectively like this. A rising tide can raise all ships, and one would hope that an change of concepts right here would have constructive outcomes for each Square Enix’s future ventures and no matter Sandfall Interactive will get as much as subsequent.

Regardless, it should doubtless be not less than a few minutes earlier than we begin listening to about Clair Obscur’s successor or the subsequent Remaining Fantasy, in both the VII Remake continuum or Remaining Fantasy XVII. Loads of time to expertise what’s out now, mull it over, and ponder the potential the role-playing video games that come after.

Eric is a freelance author for IGN.

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